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8841. Tanks are not Over Powered - in Feedback/Requests [original thread]
The only problems with vehicles are the price (which is being increased) and the lack of teamwork when people have to go against vehicles. EDIT: I should mention - I play AV Scout.
- by Garrett Blacknova - at 2012.07.16 05:53:00
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8842. [Request] Please give us a game mode without any vehicles. - in Feedback/Requests [original thread]
How far can you miss the point in a single post? Wow. Vehicles are practically infinite IN THE CURRENT BUILD. It's been confirmed they WILL be limited in later versions of the game, and you WON'T be able to spam Dropships, Tanks, etc. for a lau...
- by Garrett Blacknova - at 2012.07.16 05:33:00
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8843. Whats the point? - in Feedback/Requests [original thread]
What's the point? The end that goes in the other guy. Sorry. But more seriously, I agree. Damage buff to melee please. Although I was VERY surprised and pleased to note that today, the controls seemed to actually be responding when I press the ...
- by Garrett Blacknova - at 2012.07.16 03:43:00
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8844. Feedback for a better game - in Feedback/Requests [original thread]
1. Practice. And pay attention. Read instructions. Each "letter" on the map in Skirmish gives your team control of a "Null Cannon" - if you're protecting the MCC, controlling it shuts it down. If you're attacking, it activates and opens fire. Nul...
- by Garrett Blacknova - at 2012.07.16 03:38:00
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8845. First day playing Dust 514... - in Feedback/Requests [original thread]
Devs have confirmed in multiple threads scattered around the forums... Controller remapping WILL be available. You're not going to be stuck with bad control layouts post-release. For now, though, we have to work with what we've been given. And t...
- by Garrett Blacknova - at 2012.07.16 03:30:00
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8846. Kb/m and controller icon - in General Discussions [original thread]
If it's that obviously unbalanced in favour of KB+M, it WILL be obvious, and it WILL be talked about. If they tell everyone, there will be unnecesary abuse thrown around because of people's choice of control style, and it will probably carry over...
- by Garrett Blacknova - at 2012.07.16 03:24:00
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8847. Keyboard/Mouse - in General Discussions [original thread]
I'm not planning on using it (except for testing purposes), but I fully support KB+M on the condition that it's at least relatively well balanced against the standard sixaxis controller.
- by Garrett Blacknova - at 2012.07.16 03:22:00
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8848. Kill cam - in General Discussions [original thread]
I'm sure we were talking about this on Friday. I'm also sure the person who suggested it ended up agreeing with the many, MANY reasons why it was a bad idea by the end of the 2nd page. You already get decent health (unless you're a Scout like me...
- by Garrett Blacknova - at 2012.07.16 03:19:00
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8849. Kb/m and controller icon - in General Discussions [original thread]
Better idea. DON'T show the players who's using what (because people on both sides WILL find excuses to complain because of their opponent's control choice), but track it behind the scenes and tweak settings and things so the results are (mostly)...
- by Garrett Blacknova - at 2012.07.16 03:14:00
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8850. To those people without microphones - in General Discussions [original thread]
Fuma Centuri wrote: I tried turning it on. The game then turned it off automatically anyway. I never heard anybody. How do I plug in a microphone to a PS3? It doesn't have an audio jack :/ USB mic, or bluetooth. Both work.
- by Garrett Blacknova - at 2012.07.16 03:11:00
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8851. Give snipers the ability to no scope - in Feedback/Requests [original thread]
Geirskoegul wrote: You can also "no-scope" by quickly slapping the aim, firing, and releasing aim, while close to your target. That's called "quick-scoping" - it's different. And in many games, it's an auto-aim exploit.
- by Garrett Blacknova - at 2012.07.16 03:06:00
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8852. I want to delete default starter fittings - in Feedback/Requests [original thread]
I think players should be able to replace the default Fittings with our own BPO-only Fittings. They HAVE to be Fittings that will never need resupply, and there have to be a set number of them. Another important point is that the "preferred fitti...
- by Garrett Blacknova - at 2012.07.16 03:02:00
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8853. The Surya - in Feedback/Requests [original thread]
I've brought Militia gear against a Surya and got to watch pretty explosion. Armour Repper makes it nearly (not actually) invulnerable for a short period. If they don't run away during that short window, they die soon after. If they do, and you ...
- by Garrett Blacknova - at 2012.07.16 02:59:00
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8854. [Request] Increase Draw Distance - in Feedback/Requests [original thread]
The devs have already said (it was in IRC, and had been reposted here last weekend) that draw distance is being worked on.
- by Garrett Blacknova - at 2012.07.16 02:56:00
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8855. [Feedback] Effective communication for players without microphones - in Feedback/Requests [original thread]
In the few games where a squad commander has actually been giving orders, we've typically had half the squad doing as ordered, and the rest sort of scattering and doing whatever. Oddly, I think it works BETTER that way. 6 per squad seems like sli...
- by Garrett Blacknova - at 2012.07.16 02:53:00
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8856. Logistics + Mic = Huge Boon - in General Discussions [original thread]
Lurchasaurus wrote: next build there is a mandatory 8 second bleedout which can extent to 30 seconds if waiting for a medic. medics will have alerts to downed mercs. And you forgot to mention the downed mercs will have an inidicator for the ...
- by Garrett Blacknova - at 2012.07.16 02:46:00
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8857. Remove Assists in tanks and drops ships - in General Discussions [original thread]
I think the Pilot/Driver should get a Pilot Assist for any kill earned by their Gunners, worth the same as a normal Assist, and a lower-scoring "Pilot Support" bonus when a gunner gets an Assist. Gunners should only get their own kills, and Assist...
- by Garrett Blacknova - at 2012.07.16 02:43:00
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8858. Logistics + Mic = Huge Boon - in General Discussions [original thread]
Wynn80 wrote: Still finding it hard to Rez people even say "medic on node B don't suicide", but it's a start. I think most people are in the habit of spamming circle as they go down. Give it time. More people with Logi+Mic and you might get ...
- by Garrett Blacknova - at 2012.07.16 02:07:00
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8859. MMOFPS by definition - in General Discussions [original thread]
So you found an inaccurate definition (it only needs a well-placed "typically" to be correct though), and used to to try and prove DUST isn't MMOFPS. When all you need is the fact that the individual battlefields AREN'T persistent in any kind of ...
- by Garrett Blacknova - at 2012.07.16 01:48:00
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8860. Aim Assist? Update. - in General Discussions [original thread]
Last I heard the aim assist was glitched out. Some people see no aim assist, or very little. Others have SEVERE issues with aiming at anyone. The next build is meant to have the problems with it sorted. But they've said that about hit detection ...
- by Garrett Blacknova - at 2012.07.16 01:16:00
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