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8821. MMOFPS by definition - in General Discussions [original thread]
PAY TO WIN wrote: Sometimes the truth can be a difficult thing to accept. At least you understand that you're struggling with it. "I made a mistake" isn't that hard to say. Go ahead, try it now.
- by Garrett Blacknova - at 2012.07.16 14:31:00
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8822. Are breach-type weapons better? - in General Discussions [original thread]
Shinigami6 Test wrote: Garrett Blacknova wrote: Breach weapons are more accurate, so they have higher EFFECTIVE DPS at range. Also, in CQC the regular version is technically capable of a faster kill if you can keep your aim. What do you ...
- by Garrett Blacknova - at 2012.07.16 14:26:00
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8823. Cost as a balancing factor. - in General Discussions [original thread]
Kitt 514 wrote: Garrett Blacknova wrote: Cost is a balancing factor. But it's important that they avoid using it as a SOLE balancing factor No. No its not. Nothing should be balanced based on how much it costs. Way to ignore the more...
- by Garrett Blacknova - at 2012.07.16 14:21:00
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8824. Remove Assists in tanks and drops ships - in General Discussions [original thread]
Fatmanpro wrote: Only drivers should get kill assists without causing damage Because the driver ASSISTED the gunner by positioning the vehicle correctly People who sit in gunner or passenger seats and do nothing Deserve nothing As w...
- by Garrett Blacknova - at 2012.07.16 14:20:00
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8825. Keyboard/Mouse - in General Discussions [original thread]
Rain Arran wrote: Your average 13 year old (which is the age that dominates the PS3 market) Not what the official stats said in 2009: http://www.destructoid.com/average-psn-user-is-male-28-and-educated-147132.phtml http://www.psu.com/a008...
- by Garrett Blacknova - at 2012.07.16 14:04:00
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8826. Are breach-type weapons better? - in General Discussions [original thread]
Breach weapons are more accurate, so they have higher EFFECTIVE DPS at range. Also, in CQC the regular version is technically capable of a faster kill if you can keep your aim.
- by Garrett Blacknova - at 2012.07.16 13:50:00
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8827. Remove Assists in tanks and drops ships - in General Discussions [original thread]
Geirskoegul wrote: Garrett Blacknova wrote: I think the Pilot/Driver should get a Pilot Assist for any kill earned by their Gunners, worth the same as a normal Assist, and a lower-scoring "Pilot Support" bonus when a gunner gets an Assist. G...
- by Garrett Blacknova - at 2012.07.16 13:22:00
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8828. Tanks are easy to disable, here is how - in General Discussions [original thread]
Enigma98 wrote: I have seen this dropship tactic to kill my tank, it really doesnt do alot of damage so I have time to figure out a way to combat it. What i tend to do is find a nice rock to angle my tank turret above myself and procede to shoo...
- by Garrett Blacknova - at 2012.07.16 13:13:00
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8829. Cost as a balancing factor. - in General Discussions [original thread]
Cost is a balancing factor. But it's important that they avoid using it as a SOLE balancing factor when it comes to significantly-overpowered gear. If the (very old) interview where they mentioned War Points as a secondary limiting factor on call...
- by Garrett Blacknova - at 2012.07.16 13:03:00
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8830. AV Route - in General Discussions [original thread]
I'm talking about good drivers with well-fitted tanks. I can consistently hit bad drivers with every single missile almost every time, and I'm yet to see a driver good enough to dodge more than half the swarm even in their best-case scenario. I ...
- by Garrett Blacknova - at 2012.07.16 10:07:00
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8831. AV Route - in General Discussions [original thread]
Yeah, the Swarms scatter and are REALLY hard to aim with at short range. It's only when they've flown a fair distance that they go back "on-course" and lead pretty much straight at the crosshairs. They're good for AP suppression fire when you real...
- by Garrett Blacknova - at 2012.07.16 09:46:00
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8832. AV Route - in General Discussions [original thread]
Really? Swarms are broken... My Scout AV builds must not have got that memo yet. They're a little glitchy at times, but with proper shot-curving, you can get the missiles to dodge around terrain just as well as the vehicles you're hunting. But it...
- by Garrett Blacknova - at 2012.07.16 09:17:00
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8833. Oh **** moments - in General Discussions [original thread]
WHz DS9910 wrote: Wait, there's voice chat? are we on the same game? If so, how do you use it (i'm a noob lolol)? Don't worry, you're not the only one missing it. Find the settings menu, it defaults to "off" for no coherent reason. You can t...
- by Garrett Blacknova - at 2012.07.16 08:46:00
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8834. Give snipers the ability to no scope - in Feedback/Requests [original thread]
Geirskoegul wrote: Garrett Blacknova wrote: Geirskoegul wrote: You can also "no-scope" by quickly slapping the aim, firing, and releasing aim, while close to your target. That's called "quick-scoping" - it's different. And in many games...
- by Garrett Blacknova - at 2012.07.16 07:46:00
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8835. Feedback for a better game - in Feedback/Requests [original thread]
EVE may not be DUST, but New Eden is still New Eden in both games. So yes, the EVE refererence and the insistence on this being part of EVE are relevant.
- by Garrett Blacknova - at 2012.07.16 07:43:00
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8836. (Request/suggertion) push to talk - in Feedback/Requests [original thread]
As an option, yes. As a default, or a requirement, no. They also need to make voice default to ON instead of OFF.
- by Garrett Blacknova - at 2012.07.16 07:34:00
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8837. Assault Rifles too Powerful? - in Feedback/Requests [original thread]
If you can get in close, and assuming equivalent tier weapons, SMG > AR. Shotguns are pretty good too, as is a well-handled Mass Driver. Because of draw distance, it's hard for snipers to perform up to standard at long range, because they're r...
- by Garrett Blacknova - at 2012.07.16 07:25:00
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8838. can't knife when reloading? - in Feedback/Requests [original thread]
What Zion said, they mentioned it was a known problem a while ago, and it's meant to work how you want it. Which is also how I want it.
- by Garrett Blacknova - at 2012.07.16 07:12:00
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8839. Oh **** moments - in General Discussions [original thread]
Came up behind a guy manning a turret, and switched to my SMG, ready to murder. Then heard a loud noise behind me and turned around... To find myself staring down the barrel of a Sagaris. Right after swapping AWAY from my Swarm Launcher. Kitten?...
- by Garrett Blacknova - at 2012.07.16 07:07:00
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8840. The Points System: - in General Discussions [original thread]
RolyatDerTeufel wrote: ALL THE THINGS. ^ Serious This. EVERYTHING is a good plan except camping your own spawn hoping for enemies to show up (which I did at one point today. I've been drunk all weekend).
- by Garrett Blacknova - at 2012.07.16 06:52:00
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