Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
6601. MERCY FOR THE(HARD WORKING)LOGISTICS... >.> - in Feedback/Requests [original thread]
Nope. Logi guys are brutal in combat if we fill our equipment slots with explosives. Or did you forget you can do that? Also, the WP removal on repairs is a temporary hotfix because people were exploiting them for free WP without actually PLAYIN...
- by Garrett Blacknova - at 2012.11.25 03:34:00
|
6602. Stop the *** BS - in Feedback/Requests [original thread]
Sabyn R wrote: It's happening to me right now. This is the worst one yet. I've had it happen now 6 times in a row. They are just waiting at the drop point and then they blast away when you respawn. Really cheap stuff. Use another spawn poi...
- by Garrett Blacknova - at 2012.11.25 03:21:00
|
6603. [Request] Reply option for corp app - in Feedback/Requests [original thread]
Great idea! My main's a director and not involved in the recruitment process, one of my alts is CEO of a corp I intend to be running into the release version of the game. This would be highly beneficial to any corp.
- by Garrett Blacknova - at 2012.11.25 03:20:00
|
6604. Red lined push back - in General Discussions [original thread]
Tzaar Bomba wrote: ??? Well dont know if youve ever played with a bunch of clueless blue berries. But even when you do manage to hack an objective and you get swarmed by enemies. There is no support or guarding your newly hacked objective. Whic...
- by Garrett Blacknova - at 2012.11.25 03:14:00
|
6605. Red lined push back - in General Discussions [original thread]
Tzaar Bomba wrote: So die alot and pray blueberries follow your example and youre not the only one advancing. Not my cup of tea personally. Nope, provide them with a better position to spawn. I've never had more than 3 deaths setting up a for...
- by Garrett Blacknova - at 2012.11.25 03:01:00
|
6606. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
I'm all for +1ing, as soon as someone can come up with a counter to the exploitability problem. Just saying.
- by Garrett Blacknova - at 2012.11.25 02:49:00
|
6607. Work in the radar/detection system. - in Feedback/Requests [original thread]
It works on profile AND line of sight. If they're not RIGHT next to you, then you have to be able to see them, or someone on your team has to have eyes on the target. Most Assaults aren't as good as Scouts and the occasional cautious Heavy who a...
- by Garrett Blacknova - at 2012.11.25 02:48:00
|
6608. Red lined push back - in General Discussions [original thread]
Never been caught in a redline I couldn't break, except when I joined the game too late to be of any use. The standard "Assault - Triage" Starter Fit can be modded into a good Uplink deployment fitting for just over 2000 ISK, or as a totally free...
- by Garrett Blacknova - at 2012.11.25 02:30:00
|
6609. No Mercy for a Straggler. - in General Discussions [original thread]
I don't exactly lone-wolf, but I prefer being a flanker operating a little way apart from the "core" group that larger teams tend to form into. Even in my tank, I get behind enemy lines, and hit them from unexpected directions rather than rushing ...
- by Garrett Blacknova - at 2012.11.25 02:21:00
|
6610. Today was a really good day for this logi-bro. - in General Discussions [original thread]
I've been having a great day too. Couple of bad moments, one game where I was getting slaughtered by someone who seemed to be immune to shotgun fire (I unloaded 5 shots into his face at point-blank without cracking his shield) then the game locke...
- by Garrett Blacknova - at 2012.11.25 02:07:00
|
6611. Hacking an occupied vehicle - in General Discussions [original thread]
If you're hacking a vehicle, it doesn't have a person in. Or at least doesn't have a driver, never tried hacking enemy LAVs while their driver is dumped in the gunner position trying to murder me. I tend to just shotgun him in the face instead.
- by Garrett Blacknova - at 2012.11.25 02:00:00
|
6612. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Laurent Cazaderon wrote: Forget the whole "named afterxa player" weapons...... its lame mental ************ and doesnt add any interest to the game... Just my 2 isk Well that was a productive addition to the discussion. Got anything actuall...
- by Garrett Blacknova - at 2012.11.25 01:58:00
|
6613. I can throw a grenade by blowing on the trigger - in General Discussions [original thread]
Also never had this problem. And I use 3 different controller to play DUST, and have a 4th that I've had since a week after the PS3's release, none of which have this problem. Pretty sure it's not the game.
- by Garrett Blacknova - at 2012.11.25 01:55:00
|
6614. Extra Credits: Counter-Play - in General Discussions [original thread]
Vrain Matari wrote: An indicator that tells us where we're being sniped from is way too handholdy for me. Case in point: the goofy red and blue grenade indicators. Sheesh. CCP might as well hand out a box of crayons with the game. It's actual...
- by Garrett Blacknova - at 2012.11.25 01:45:00
|
6615. so...wheres the undo button? - in General Discussions [original thread]
You CAN reskill though. It doesn't even cost AUR, or even ISK. Just takes time. Deal with it. Welcome to New Eden.
- by Garrett Blacknova - at 2012.11.25 01:39:00
|
6616. Rail gun idea suggestion thingy - in General Discussions [original thread]
I'd rather see them turn just a TINY bit faster. And the range thing.
- by Garrett Blacknova - at 2012.11.23 20:35:00
|
6617. First railguns... - in General Discussions [original thread]
Scheneighnay McBob wrote: people need to understand that tanks aren't meant to be independent killing machines. They're supposed to do an extremely good job of heavily supporting, >>>>>and being supported by infantry.<<<...
- by Garrett Blacknova - at 2012.11.23 17:55:00
|
6618. Giving something back to DUST 514 and EVE Online - in General Discussions [original thread]
The Black Jackal wrote: I will respond to the previous statement, Garret, with a few questions of my own. Firstly, in regards to you post sepcific... What would you consider 'many people? 10? 50? 100? 1000? How many people are currently 'acti...
- by Garrett Blacknova - at 2012.11.23 16:31:00
|
6619. [Request] heavy dropsuits stats - in Feedback/Requests [original thread]
Bendtner92 wrote: you can't have much more health on a proto heavy You don't get much more health standard on a proto heavy. You CAN get significantly more than you do on a Standard Heavy.
- by Garrett Blacknova - at 2012.11.23 16:06:00
|
6620. [Request] heavy dropsuits stats - in Feedback/Requests [original thread]
Bendtner92 wrote: Now you're the one putting words in my mouth. I never said the proto heavy wasn't better than the standard, but it doesn't give much improvement. Getting one extra high and low slot for that extreme price tag it has is just no...
- by Garrett Blacknova - at 2012.11.23 15:53:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |