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5521. "Nearest triage is x meters away" - in Feedback/Requests [original thread]
Sete Clifton wrote: When someone is down (and you have an injector), they appear as a syringe icon on the radar. Why not just do the reverse? When you are down, anyone with an injector appears as some kind of medic related symbol. That way you ...
- by Garrett Blacknova - at 2013.02.01 07:32:00
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5522. [Feedback] High Heels - in Feedback/Requests [original thread]
Tarquin Markel wrote: This is as bad as John Woo-style dual wielding. Scratch that, it's worse. I guess you always hated this pic then?
- by Garrett Blacknova - at 2013.02.01 07:18:00
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5523. Points for stopping a hack please - in Feedback/Requests [original thread]
Logi suits get a passive hack speed bonus. Any suit can fit a Codebreaker module to hack faster. The speed is fine as-is. And the reward isn't there because that would leave the system open to abuse with queue-syncing.
- by Garrett Blacknova - at 2013.02.01 07:02:00
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5524. [Feedback] High Heels - in Feedback/Requests [original thread]
I miss the old thread on this topic. It had much more lol factor. And better arguments on both sides. For example: Why do I have to be a fit, toned and muscular-looking guy with armour that emphasises my pecs and abs? Why can't I be clinically u...
- by Garrett Blacknova - at 2013.02.01 06:36:00
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5525. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: No, pretty sure a free vehicle being able to one-shot anyone it hits is a clear indication that LAVs should be nerfed. But I also did write that their ability to get kills with the gun nobody ever uses (because the bum...
- by Garrett Blacknova - at 2013.02.01 06:27:00
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5526. Assist Masters - stats for assisting kills - in Feedback/Requests [original thread]
I've been playing Warhammer 40,000: Space Marine a lot lately, and I kind of miss that game's scoring system in DUST. In any mode, you get kills and deaths tracked. But in objective modes, you get stats for "captured" and "defended" as well, and ...
- by Garrett Blacknova - at 2013.02.01 06:10:00
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5527. [Feedback collection] Controls: Is there a problem? give your feedback - in Feedback/Requests [original thread]
The two biggest control issues right now, according to me: 1. Deadzone is too large even when turned right down - and for some reason is affected by PSMove settings. Sixaxis deadzone needs to be smaller than the minimum available option right now...
- by Garrett Blacknova - at 2013.02.01 06:05:00
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5528. News from CCP Wolfman - in General Discussions [original thread]
Iron Wolf Saber wrote: Its an arc shot weapon with slightly shorter range because of it. Supposedly it does heavier shield damage than the swarms ever do. But almost certainly less armour damage to balance it out.
- by Garrett Blacknova - at 2013.02.01 05:57:00
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5529. Dust 514 Community - Eve Online Community - in General Discussions [original thread]
If someone rages about you "stealing" their tank, reply appropriately. "Welcome to New Eden. Be thankful it's still in one piece." or "Welcome to New Eden. At least it made for some nice fireworks?"
- by Garrett Blacknova - at 2013.02.01 05:35:00
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5530. Shoulder those Mass Drivers Noobs!! Friendly Fire coming soon! - in General Discussions [original thread]
Cygnus Gogela wrote: If you allow friendly fire in random instant battles and don't have a feature to block people from matchmaking who teamkill this game is going to get really old really fast. SoTa PoP wrote: Friendly Fire is going to ad...
- by Garrett Blacknova - at 2013.02.01 03:33:00
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5531. TANKS ARE SO OP! - in General Discussions [original thread]
How does anyone miss the sarcasm? knight of 6 wrote: i have evidence but have never driven a tank to verify it This is where I realised the whole thing was a joke.
- by Garrett Blacknova - at 2013.02.01 03:07:00
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5532. What is Being Done to Encourage Teamwork? - in General Discussions [original thread]
suzisage wrote: I will admit I have not used squad commands. But do players get any war points for following squad commands? Because most players seem to reside with the idea of "Kill the enemy until there's no more enemy to kill." I play Arti...
- by Garrett Blacknova - at 2013.02.01 03:04:00
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5533. Setup dropsuit online - in Feedback/Requests [original thread]
The Vita app is going to be the pilot for the new API system, from which people will almost certainly be creating apps that let you customise your fittings on PC as well. Give it time.
- by Garrett Blacknova - at 2013.02.01 02:40:00
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5534. [Request] Minor, but IMPORTANT changes to how voice chat works! (no, not the UVT... - in Feedback/Requests [original thread]
I don't mind the idea of having push-to-talk on by default, but I find that the positioning of the button is problematic enough to make it a bad idea with the current control scheme. If the button wasn't right in the middle of two functions that ...
- by Garrett Blacknova - at 2013.02.01 02:38:00
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5535. [Request] Minor, but IMPORTANT changes to how voice chat works! (no, not the UVT... - in Feedback/Requests [original thread]
Just giving this another bump for attention.
- by Garrett Blacknova - at 2013.01.31 18:56:00
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5536. Shield tanks are not OP, but - in General Discussions [original thread]
How come people keep spamming the "use Forge Guns" argument when that's an anti-EVERYTHING weapon with no special anti-shield properties, and nobody mentions that LASER RIFLES RIP NICE BIG CHUNKS OUT OF SHIELD TANKS. Seriously? They aren't a good...
- by Garrett Blacknova - at 2013.01.31 18:33:00
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5537. Has anyone ever seen that guy... - in General Discussions [original thread]
Maken Tosch wrote: Another reason why Friendly Fire is more than welcomed by many here. Because you can shoot people in the Warbarge?
- by Garrett Blacknova - at 2013.01.31 18:29:00
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5538. Here is why we should welcome Friendly Fire - in General Discussions [original thread]
They do need to think about HOW FF is introduced, and I don't think it has a place (at least not in full function) in pub matches. I've previously suggested that pub matches should only apply FF to splash damage, and possibly even at a reduced ra...
- by Garrett Blacknova - at 2013.01.31 18:26:00
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5539. SMG range - in Feedback/Requests [original thread]
Jack McReady wrote: nice that you pointed out how you cant aim so you spray against people that can I'm going to need a post number and a quote showing where I said that, because I've just gone back through all my posts in this thread to ma...
- by Garrett Blacknova - at 2013.01.31 18:08:00
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5540. SMG range - in Feedback/Requests [original thread]
I know I said I wouldn't bother replying, but you've actually moved on from your idiocy before. Good job! Jack McReady wrote: Garrett Blacknova wrote: Mid-range SMG fire kills Shotgunners with minimal (if any) damage in return. Which leads ...
- by Garrett Blacknova - at 2013.01.31 16:19:00
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