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2241. "Dust Five-Fourteen" - in General Discussions [original thread]
You guys are forgetting something important. "DUST" is written in all caps. That means it should be read "Dee Yoo Ess Tee" not "dust". Also, I'm sorry to the person "correcting" everone, but "five hundred and fourteen" is a correct reading of "...
- by Garrett Blacknova - at 2013.09.01 23:42:00
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2242. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
pseudosnipre wrote: I was under the impression that DS3 translates your inputs to the game accurately... Last time I actually tested it, nope. There were 2 options: 1. Aim assist on. 2. Kittened up acceleration curve that gets worse if there...
- by Garrett Blacknova - at 2013.09.01 23:34:00
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2243. When Profile Equals Precision ... - in General Discussions [original thread]
When the precision/profile thing was tested in Chromosome, precision = profile meant you lit up. I'm not 100% sure if that still works now. Logis, Scouts and Heavies all had matching profile and precision stats. 45/45 for Scouts, 50/50 for Logis,...
- by Garrett Blacknova - at 2013.09.01 23:14:00
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2244. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
I'm just going to point out that the only problem I had with the old mouse control (where they used raw input) was when there were glitches allowing mouse users to circumvent the turn speed cap, or when they blatantly removed it at one point. The...
- by Garrett Blacknova - at 2013.09.01 22:53:00
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2245. To all the NOOBS.... - in General Discussions [original thread]
Ryme Intrinseca wrote: Hecarim Van Hohen wrote: Camping CRU's is a valid tactic while watching a uplink flash is not. I disagree, it's riskier to camp CRUs for several reasons: 1. CRUs have unlimited spawn capacity, so campers are more li...
- by Garrett Blacknova - at 2013.09.01 20:55:00
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2246. Do you know why it's called Dust 514? - in General Discussions [original thread]
There are 5 changes to the controls listed for patch 1.4. 5 1 4 MYSTERY SOLVED
- by Garrett Blacknova - at 2013.09.01 20:37:00
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2247. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
It took me less than 30 seconds to get the hang of quick-turning and stopping almost exactly on my target ready to line up a shot when I first picked up XS, which I got before Quake. I had to tweak the sensitivity on the mouse when I picked up Qua...
- by Garrett Blacknova - at 2013.09.01 20:26:00
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2248. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
Panther Alpha wrote: Talking like a real Pro ... .You have any idea how hard is to instantly turn 180 degrees, then adjust your aim, and "maintain" that aim as you shooting ? Is not as easy as you making it sound ... it takes lots of practice.....
- by Garrett Blacknova - at 2013.09.01 18:45:00
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2249. CCP why did you shut down my skill respec petition thread? - in General Discussions [original thread]
Yeah, it's not like you openly admitted to it being a troll thread or anything... OH WAIT.
- by Garrett Blacknova - at 2013.09.01 18:23:00
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2250. Orbitals: How should we earn them? - in General Discussions [original thread]
For random pub matches (not FW): -earn enough WP, get precision strike. -'nuff said. LOGIC: Employers for these battles reward squads for their performance, giving them access to additional ordinance because they demonstrate the skill to apply i...
- by Garrett Blacknova - at 2013.09.01 18:01:00
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2251. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
Mobius Wyvern wrote: bolsh lee wrote: Was not expecting a post of this nature after reading the title. .. Was getting ready to troll, but loved the read lets just hope the kb/m is back to speed with 1.4 because honestly if its not there isn'...
- by Garrett Blacknova - at 2013.09.01 17:40:00
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2252. How many of you actually play this game? - in General Discussions [original thread]
I'm signing in for a few minutes almost every day, and usually spending at least a couple of hours playing every week.
- by Garrett Blacknova - at 2013.09.01 15:06:00
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2253. Tanks - 1.5 - in General Discussions [original thread]
Base speed on shield tanks is lower than armour. That's ok, but they've taken it a little too far. Base acceleration on shield tanks is ALSO much lower, and that doesn't make sense. Turn speed on shield tanks is, as with everything else, too slow ...
- by Garrett Blacknova - at 2013.09.01 15:05:00
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2254. I lost a lot of Tanks to a lot of stupid things. - in General Discussions [original thread]
Oh look! It's half the enemy team moving towards a friendly objective! I'm in a Sica! CHAAARGE!!!! ...yeah, that wasn't my finest moment.
- by Garrett Blacknova - at 2013.09.01 14:55:00
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2255. Shotgun problems or just epic fail - in General Discussions [original thread]
Hit detectionin general has been problematic for the entire time DUST has existed. Weapons with lower fire rates (Shotgun, Sniper Rifle) are hit much harder, because a single missed shot will mean the difference between a kill and an almost-untou...
- by Garrett Blacknova - at 2013.09.01 00:28:00
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2256. Logic of ppl who are against respecs: - in General Discussions [original thread]
5P3CTR3 R1S1NG wrote: The Robot Devil wrote: Most items have militia versions and most level one skills are cheap (five battles cheap), not being able to try anything because of lack of real life money isn't a valid argument. All items are a...
- by Garrett Blacknova - at 2013.09.01 00:20:00
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2257. Has anyone ever tried... - in General Discussions [original thread]
Firstly, I'm pretty sure the vehicle cap is too low for this to happen unless you call in as many HAVs as the game will allow then hijack the rest from the other team, thus requiring the enemy team to be helping you to achieve this goal. Second, ...
- by Garrett Blacknova - at 2013.09.01 00:16:00
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2258. Does the proficiency damage bonus apply to bpo guns? - in General Discussions [original thread]
Last time I checked, pasive skills applied to the Militia variants as well. Militia SMGs are still SMGs, and Militia ARs are still ARs. When did that change? Also, non-Militia BPOs are definitely not Militia either way, and I know for a fact tha...
- by Garrett Blacknova - at 2013.09.01 00:12:00
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2259. CCP can we bring some logic into the weapon mechanics??? - in General Discussions [original thread]
KalOfTheRathi wrote: The Devs commented in a sit down interview that if a non-Merc picked up and activated a Forge Gun they would catch on fire. Nope. That was just an AR, not a Forge Gun. For the record, I know plenty of normal humans with...
- by Garrett Blacknova - at 2013.09.01 00:04:00
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2260. CCP can we bring some logic into the weapon mechanics??? - in General Discussions [original thread]
Aesiron Kor-Azor wrote: Personally I'd like to know why there is no massive recoil in forge guns. f = m a (force = mass x acceleration) The mass of a forge gun bullet is probably going to be comparable to a .50 calibre bullet. And the mass is...
- by Garrett Blacknova - at 2013.08.31 19:55:00
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