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201. Being A Logi Is NOT Profitable, This HAS To Change - in General Discussions [original thread]
Bendtner92 wrote: ads alt wrote: Thats kinda hard when you cant shoot and your not meant to kill...I sacrifice my life for teamates.... You're doing it wrong if you as the Logi is sacrificing your lifie. Your team should be protecting you....
- by Galvan Nized - at 2014.03.09 05:24:00
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202. REs loss of sticking effect? - in General Discussions [original thread]
Scheneighnay McBob wrote: I believe a Dev confirmed it because jihad jeeps were unintended Yep anything that could hurt HAVs needs nerfed. I'm getting pretty tired of CCP giving into whatever tankers complain about.
- by Galvan Nized - at 2014.03.08 23:17:00
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203. Minmatar Sentinel Looks Subpar - in General Discussions [original thread]
Supernus Gigas wrote: Tallen Ellecon wrote: Highest BASE SPEED. There is no way to increase that. It can walk ~5% faster while sacrificing ~11% eHP compared to Caldari and Gallente(the gap between Minmatar and Amarr is even wider, ~16%). ...
- by Galvan Nized - at 2014.03.08 22:35:00
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204. What are you looking for in CPM1? - in General Discussions [original thread]
Someone who plays, someone invested in Dust, someone who thinks the players actually deserve a voice. I want someone who actually fights for feedback and listens to the playerbase when we give feedback. I want them to stop CCP from not listening,...
- by Galvan Nized - at 2014.03.08 22:04:00
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205. CCP statement on 1.8 full respec - in General Discussions [original thread]
ads alt wrote: Galvan Nized wrote: I'm torn, I want a respec because all the new stuff but don't want a respec because all you will see is magsec smgs on a heavy or scout. Maybe just a dropsuit respec? You will aee them regardless of res...
- by Galvan Nized - at 2014.03.08 20:24:00
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206. CCP statement on 1.8 full respec - in General Discussions [original thread]
I'm torn, I want a respec because all the new stuff but don't want a respec because all you will see is magsec smgs on a heavy or scout. Maybe just a dropsuit respec?
- by Galvan Nized - at 2014.03.08 20:20:00
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207. There needs to be a in and out of vehicle animation. - in General Discussions [original thread]
I've figured out a decent way to deal with these car fighters...destroy the lav. I tend to circle the vehicle using it as cover while I place remotes on it. I try to scare the heavy back into the lav then....boom. Doesn't always work sometimes I ...
- by Galvan Nized - at 2014.03.08 04:53:00
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208. Remove stacking penalties on Dmg mods. - in General Discussions [original thread]
Castor Crave wrote: Zahle Undt wrote: Defeats the purpose of reducing the mods. Before nerf 4 damage mods = 18.75% damage after nerf if the stacking penalty were removed 4 complex damage mods would be 20% extra damage. Since they multiply ...
- by Galvan Nized - at 2014.03.08 00:43:00
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209. 1.8 Prediction - in General Discussions [original thread]
I think 1.8 will be just like 1.7, one step forward and two steps back. CCP is putting everything on the line for fanfest, until that time they seem content taking 3 months on what is shaping up to have should have been a monthly fix. 1.8 took 3 ...
- by Galvan Nized - at 2014.03.07 23:06:00
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210. Dust will still feel the same overall come 1.8 - in General Discussions [original thread]
I pretty much agree. 1.8 isn't going to change things that needed changed. Shifted some things, maybe even some for the better, but ultimately 2 steps forward 1 step back. It seems CCP has put everything on the line for the next evolution. Fanfes...
- by Galvan Nized - at 2014.03.06 20:45:00
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211. 1.8: (R)amp Scanning 514 - in General Discussions [original thread]
Sana Rayya wrote: Beren Hurin wrote: Bunny Demon wrote: I kind of agree although the only way a scout will be able to share enemy locations using passive scans is over comms because I believe they changed it so only active scans are share...
- by Galvan Nized - at 2014.03.06 19:44:00
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212. PROXIMITY EXPLOSIVES.... UP OR OP - in General Discussions [original thread]
Nirwanda Vaughns wrote: yeah if you get a good choke point you can completely neutralize vehicles. on the map with 'A' on the bridge in both domi and skirm (E and D north an dsouth of it) i love that. you can pretty much hold it solo with a ful...
- by Galvan Nized - at 2014.03.06 18:45:00
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213. Sniping in Dust now - in General Discussions [original thread]
I do agree that snipers are getting screwed but apparently for much different reasons than you. To your suggestions: 1) LOS spotting would be fine, also would be awesome if you could see the info (like hp, efficiency etc) from far out (something...
- by Galvan Nized - at 2014.03.06 10:14:00
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214. 1.8 = 1.03, or The Return of DDR514, or Got the T-shirt - in General Discussions [original thread]
BattleCry1791 wrote: 514 Community: Wtf? You even nerfed the breach assault rifle? You broke that in Chromosome. And you didn't nerf everything. What about shotguns...and Nova Knives? You said a lot more but did you really think nova knives...
- by Galvan Nized - at 2014.03.06 09:54:00
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215. 1.8 Armour-Suit Dual-Tanker Registry - in General Discussions [original thread]
Arkena Wyrnspire wrote: Kosakai wrote: you dont have a choice?? WTF? you can still using dmg mods.... QQ more please..... Why yes, you COULD use damage mods. You could also, if you chose to, use myofibril stimulants. The ability to use...
- by Galvan Nized - at 2014.03.06 08:54:00
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216. ScR possibly to fall into UP Territory come 1.8 - in General Discussions [original thread]
Ryme Intrinseca wrote: Yes no. 1 is true BUT there's a flipside that will benefit ScR more than other weapons: Useless damage mods=Everyone's high slots full of shield extenders=HP evenly divided between shield and armour rather than 25% shiel...
- by Galvan Nized - at 2014.03.05 20:46:00
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217. Remote Explosives - in General Discussions [original thread]
Going from Adv to Boundless does give you one extra carried. Kind of sucks you have to get to Proto to do that but it's ac nice perk once you get there. I too occasionally have issues with REs, sometimes I blow them when someone is standing right...
- by Galvan Nized - at 2014.03.04 20:38:00
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218. 46/6, 30-0, 20/1, 32/1, 27/0. - in General Discussions [original thread]
It's actually pretty easy to reach super high KDRs. Just play against scubs using the most OP weapon and Proto suit you can find, sprinkle in some spawn camping and exploits. I fully believe people when they spring these kinds of KDRs. What they ...
- by Galvan Nized - at 2014.03.03 18:21:00
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219. How long will this game last? - in General Discussions [original thread]
CCP seems to be risking everything on the next build/evolution. They seem to be laser focused on that and care nothing else about the game. It's a huge risk. You lose so many players in the interim that it is hard to make up the loss. Then you a...
- by Galvan Nized - at 2014.03.03 18:14:00
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220. Invisible shotgun users - in General Discussions [original thread]
Gelhad Thremyr wrote: Gavr1lo Pr1nc1p wrote: Gelhad Thremyr wrote: Dude how the heck having 25 million SP and playing Dust for the last 8 months makes me a bad player ? I play scout, I like the speed, I also die what I am saying is that ...
- by Galvan Nized - at 2014.03.03 18:05:00
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