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1. JLAVs have got to be removed. - in General Discussions [original thread]
JLAVS are fine according to CCP, else they would have fixed them several builds ago. If a tank is having trouble dealing with a group of JLAVS it should just recall his tank or stay in the reline in a fortress of proximity mines. Unless you belie...
- by GVGMODE - at 2015.04.06 00:14:00
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2. Time to reintroduce the old vehicle variants - in General Discussions [original thread]
CCP decided to change tank mechanics a year ago with the intention of vehicles dying faster, hence passive resistances were removed. It is very unlikely they will reintroduce such modules, mechanics and turrents. Just accept it and move on... or ...
- by GVGMODE - at 2014.10.02 19:39:00
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3. Dear ADS pilots - in General Discussions [original thread]
Derrith Erador wrote: Rocket incubus. That incubus fit is similar to my old fit, but with basic armor rep and basic afterburner. I don't use that anymore though.
- by GVGMODE - at 2014.10.02 03:59:00
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4. Tanking majorly sucks - in General Discussions [original thread]
Vayu* Tanks are about to get worst, wait for 1.9
- by GVGMODE - at 2014.04.05 22:23:00
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5. The Problem with Assault Dropships - in General Discussions [original thread]
Just stop using tanks and let infantry get beasted by ADS for a month or two, they do the QQ
- by GVGMODE - at 2014.03.30 19:31:00
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6. 1% of Mercs are extremely wealthy and 99% of Mercs can barely play. - in General Discussions [original thread]
I tax myself 25% in weekdays and to 50% in weekends.
- by GVGMODE - at 2014.03.30 17:49:00
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7. Any hotfix for the forge bug? - in General Discussions [original thread]
The damage of forge guns are not the problem at the moment the issue is the range.
- by GVGMODE - at 2014.03.29 23:39:00
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8. Fanfest build name contest! - in General Discussions [original thread]
Dust 514: Inquisition
- by GVGMODE - at 2014.03.29 23:37:00
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9. Can cloaked scouts be scanned? - in General Discussions [original thread]
Gallente is the master at it Gallente + 1 dampener = can be scanned Gallente + 1 dampener + Cloak = cannot be scanned Gallente + 2 dampener = cannot be scanned
- by GVGMODE - at 2014.03.29 23:35:00
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10. Announcement:An Announcement Regarding Real Life Harassment - in General Discussions [original thread]
CCP should take a step forward and protect the users in Dust 514. If CCP is really concerned about the identity of their player they would actually demonstrate it with in-game changes, such as: 1) Making the PSN ID private (not shown to other p...
- by GVGMODE - at 2014.03.29 23:30:00
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11. CPM cloak discussion - in General Discussions [original thread]
Personally I think this is the main problem... 1 second delay would be more than perfect. Quote: *Decloak to weapon swap speed Seems a bit fast for my own tastes but we don't need to bring this far too high it becomes a frustration and cumber...
- by GVGMODE - at 2014.03.29 22:15:00
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12. Post HAV Nerf: Are they balanced? - in General Discussions [original thread]
I will be running tanks later today, but I used an ADS yesterday and it felt like a castle in the sky
- by GVGMODE - at 2014.03.28 14:38:00
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13. on the topic of brick tanked cloaked scouts - in General Discussions [original thread]
A brick tank scout is a dead scout
- by GVGMODE - at 2014.03.28 05:47:00
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14. CCP how can you? - in General Discussions [original thread]
DUST Fiend wrote: CCP doesn't plan very far ahead when it comes to hotfixes So true they will need to hotfix their hotfix since enhanced and complex shield hardeners still have the "old" bonus
- by GVGMODE - at 2014.03.27 21:54:00
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15. Scrambler Rifle's 1.8 Overheat Buildup is Overkill - in General Discussions [original thread]
Use combat rifle it is better in every aspect.
- by GVGMODE - at 2014.03.27 21:46:00
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16. Nerf Railgun Damage - in General Discussions [original thread]
Don't QQ until they make enhanced and prototype shield hardeners have 40% resistance (they currently have 60%). Maybe tomorrow they will hot fix the first hot fix of the the hot fix series... I like saying hot fix it gives me the idea that ccp is...
- by GVGMODE - at 2014.03.27 21:39:00
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17. Scouts Unite! - We Demand Triple Refund, DEV's Read This! - in General Discussions [original thread]
NO, everbody was told there was some issues in SP multiplier of amarr scouts. At this point in time everybody knows the real average cost of a proto dropsuit
- by GVGMODE - at 2014.03.27 21:24:00
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18. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Quote: Vehicle hardeners have been reduced in effectiveness. Changed vehicle Armor Hardener bonus from 40% to 25%. Vehicle Shield Hardener bonus reduced from 60% to 40%. 1. Module Tiercide was the problem 2. Nerfing every hardener is jus...
- by GVGMODE - at 2014.03.27 18:25:00
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19. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
CCP Saberwing wrote: [quote=I-Shayz-I][quote=KenKaniff69] Okay, thanks for the feedback guys. A couple questions then (and I'll relay this to the team): - How would you suggest going improving the tank situation? Increasing the viability of AV...
- by GVGMODE - at 2014.03.27 06:43:00
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20. Whats changed for vehicles? - in General Discussions [original thread]
I can foresee the Rail tanks nerfed into oblivion, the last barrier against evil must fall. Missiles will fall from the sky and the blasterization will take place bringing terror to everybody in the field. I like.
- by GVGMODE - at 2014.03.26 13:58:00
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