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1. [Feedback] Things worth paying AUR for... - in Feedback/Requests [original thread]
This is a good discussion, and I'd think "how/why we might decide to give you money" is useful information for CCP too.
- by Freya Tegley - at 2014.03.07 02:47:00
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2. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
This is an interesting "thought experiment", and yeah - it would be more of a "scout" if it were faster and the 30hp don't really help. Wasn't there some issue with having scouts over a certain speed though? The game engine bursts into flames whe...
- by Freya Tegley - at 2014.03.01 04:56:00
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3. caldari shot should be called a gauss cannon - in General Discussions [original thread]
Iron Wolf Saber wrote: Cannon implies larger calibur weapon though. Gauss however could be a tech to use for the shotgun though as gaussian seems to be shifting twoards the idea of a permanently fielded magnet that gets fed ammo to fling. . ...
- by Freya Tegley - at 2014.03.01 04:42:00
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4. Someone counter this argument on Amarr Scout bonus - in General Discussions [original thread]
Iron Wolf Saber wrote: Nikea Nei wrote: ...wall of text... Well just saying while meters a second for amarr scout is low, throw in sprinting and start factoring longer time frames, amarrian isn't that much slower than the caldari and ga...
- by Freya Tegley - at 2014.01.21 21:24:00
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5. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Is there a tutorial on this in-game somewhere? I've never seen it in pop-ups or anything like that.
- by Freya Tegley - at 2014.01.19 06:39:00
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6. [Bug] You gave Fused, Cavity, and Thukker the exact same stats... - in Technical Support/Bugs [original thread]
Huh?
- by Freya Tegley - at 2013.08.01 21:08:00
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7. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
So, the Flaylock alone is getting fixes for this? What gives?
- by Freya Tegley - at 2013.08.01 21:01:00
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8. Passive-aggressive AFK'ing - in General Discussions [original thread]
Scheneighnay McBob wrote: If the vehicle limit is reached, wait about 30 seconds. Ain't nobody got time for that!
- by Freya Tegley - at 2013.07.08 07:27:00
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9. Passive-aggressive AFK'ing - in General Discussions [original thread]
Isn't it nice that AFK'ing affords you an option to finish a map with a reward when you can't play how you would like? For example: Say you're dedicated vehicle person. You spawn into the match, go to call your tank/ship/shortbus, and lo' and be...
- by Freya Tegley - at 2013.07.07 09:33:00
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10. [Early Feedback] Consider giving the commando ONE slot at STD - in Feedback/Requests [original thread]
I have played the commando. I found it interesting. The weapon swapping is so much faster now, it's faster to switch to a second AR instead of reloading the first. Really, I have concerns with balancing the Amarr in general. The general theme is...
- by Freya Tegley - at 2013.07.03 10:52:00
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11. [Early Feedback] Consider giving the commando ONE slot at STD - in Feedback/Requests [original thread]
A heavy slot seems like the opposite of what they were going for with the suit. I mean, if it had a Heavy slot, why would you run a Sentinel? For the grenade slot? You'd be faster, with more stamina, better shield recharge, with more high slots, a...
- by Freya Tegley - at 2013.07.03 06:52:00
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12. Argument to encourage change of Dren Pistol/Swarm launcher fitting requirements - in The Council's Chamber [original thread]
I guess this thread died...
- by Freya Tegley - at 2013.06.30 10:58:00
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13. Give Amarr Commando Bonus to Amarr Assault - in General Discussions [original thread]
Ehh... the problem with giving it to assaults is similar to the problem with Commandos having it. Amarr are screwed for slots. So any passive that's based on modules is sort of gimped by default. If the Caldari Logi only had three high slots, no ...
- by Freya Tegley - at 2013.06.30 10:52:00
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14. When will A/P Omega boosters be released on the market? - in Feedback/Requests [original thread]
Patoman Radiant wrote: super bosters sound odd, reaks of pay to win. I like the closer to subcription model to get the ideal skillpoint benfifits. I think a subscription model would actually work out to be cheaper than an Omega booster a mon...
- by Freya Tegley - at 2013.06.30 10:40:00
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15. [Early Feedback] Consider giving the commando ONE slot at STD - in Feedback/Requests [original thread]
I don't know about "balance", but this makes sense. Can't see ONE module slot at STD breaking the game either. That's still only half the slots of a militia Heavy.
- by Freya Tegley - at 2013.06.30 10:38:00
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16. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
I doubt it's "working as intended". None of the other merc packs have sold militia-quality items. The point of spending cash on a pack is that you get things you can't get already from the market - which is already chock full of militia blueprints...
- by Freya Tegley - at 2013.06.08 20:14:00
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17. An entire Class of weaponry made obsolete. - in Feedback/Requests [original thread]
Lupin Baru wrote: So while people are composing their longwinded flame replies, ill leave you with this. There are alot of things in this game that need a little doctoring. but by doctoring, i mean a check up, not checking in for check up and l...
- by Freya Tegley - at 2013.06.08 20:10:00
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