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61. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
I'm concerned about the AScR, it's actually not that weak atm, it's just the OP ScR (still nothing to nerf it?) that beats it everywhere so nobody is using the assault variant. Also in PC the meta is even more favouring armour tanking than the pub...
- by Francois Sanchez - at 2015.03.05 09:37:00
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62. [Spreadsheet] Broken Map Rotation - in Feedback/Requests [original thread]
I think the MCC map is only for skirmish, I don't know anybody that had played on it in another mode
- by Francois Sanchez - at 2015.03.01 22:01:00
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63. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
Some of these buffs may be discutable, however logis definitely need a rework. First they should all have the same type of slots layout The Amarr and Caldari bonuses need to be fixed (i.e. equipment doesn't lose the bonus when you die) Caldari lo...
- by Francois Sanchez - at 2015.03.01 21:58:00
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64. Nerf FW AFKing - in Feedback/Requests [original thread]
Derpty Derp wrote: Why is there still no rule that says, if you haven't left the MCC after 45 seconds, you're out the game? Simply make the MCC redline for everybody
- by Francois Sanchez - at 2015.03.01 18:07:00
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65. [Spreadsheet] Broken Map Rotation - in Feedback/Requests [original thread]
I fought 3 times on the MCC map since warlord came out and maybe 30 times on boulder rim... And yes, some maps seem to have nearly disappeared of the rotations. I had lots of fights on gallente lab the previous week, but these last days only once.
- by Francois Sanchez - at 2015.03.01 14:48:00
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66. [Feedback] Kills vs Assists - in Feedback/Requests [original thread]
The guy who gets kill should have the kill points, even if he stole it. However it does irritate people to get 25 points as if they had put two rounds in the target whereas they blew up 90% of the enemy health. CCP should implement progressive rew...
- by Francois Sanchez - at 2015.03.01 02:05:00
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67. Give The Commando A Grenade Slot! - in Feedback/Requests [original thread]
No commandos don't need grenades Stop asking for that, people that play commando since the beginning of 1.8 know that what we need is the same modules than the sentinels and more speed (and a slight ewar buff would be welcome too). We have the eq...
- by Francois Sanchez - at 2015.03.01 01:59:00
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68. [Suggestion] Sidearm only Scouts - in Feedback/Requests [original thread]
This idea has been brought many times and is even less pertinent than before as assaults are much better at assaulting than scouts now. They're even better shotgunners. Let people choose how they want to fit their scout
- by Francois Sanchez - at 2015.03.01 01:53:00
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69. Scouts should take 50% less fall damage. - in Feedback/Requests [original thread]
Vrain Matari wrote: Talos Vagheitan wrote: Or figure out a way to calculate weight of a Dropsuit weight and give fall damage respectively like it. Fall damage should be nerfed globally but scouts should be like ninjacats: practically neve...
- by Francois Sanchez - at 2015.02.16 21:06:00
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70. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Jathniel wrote: You really really do NOT need to buff that TAR. It's literally my primary weapon. On it's own, it's already extremely effective. With triple-damage mods, it's essentially as powerful as the old-school s...
- by Francois Sanchez - at 2015.02.13 12:04:00
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71. Tomorrow: HMG / Heavy Nerf ? - in Feedback/Requests [original thread]
To me the only problem with the HMG is the range. And I don't think there will be any HMG ninja nerf
- by Francois Sanchez - at 2015.02.02 22:52:00
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72. Slight change to improve assaults - in Feedback/Requests [original thread]
All Gucci wrote: Buwaro Draemon wrote: Gavr1lo Pr1nc1p wrote: You and your ideas are terrible. Assaults need no buffs. Logis, scouts, and commandos need a slight buff, Sentinels a slight nerf. Scouts? Need a buff? HAHAHAHAHAHAHAH N...
- by Francois Sanchez - at 2015.01.20 16:37:00
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73. Rattati, about the left behind weapons - in Feedback/Requests [original thread]
You did some great job around weapons, but a few of them, while they were the most tweaks requiring, haven't been touched. There isn't even a proposition of tweaks. So here are those forgotten weapons and some ideas about how to improve them. Br...
- by Francois Sanchez - at 2015.01.20 16:33:00
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74. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
I like all these ideas except the loyalty rank one. It depends too much on the Aurum spent. I have nearly 40M SPs, but as I spent nearly no Aurum in the game (2 omega boosters) I'm only level 4. However I'm still a vet and a true character. I'm p...
- by Francois Sanchez - at 2015.01.20 12:30:00
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75. [IDEA] How to fix 00:00 FW timer when not enough players - in Feedback/Requests [original thread]
The trick would be to get ridd of that timer and put the number of players trying to get into FW. I realized there are often more players than needed wishing to fight for a faction, but when they see the 00:00 they give up and play public games. ...
- by Francois Sanchez - at 2015.01.04 20:35:00
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76. The Commando needs a grenade slot and EWAR - in Feedback/Requests [original thread]
Commandos don't need grenades, however they do need a better ewar than sentinels. I think the solution is to give them a base precision and profile of 50 and an extra slot so that putting a dampener or a precision enhancer doesn't screw your fitting.
- by Francois Sanchez - at 2014.12.25 13:04:00
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77. [Request on new EWAR System] PLEASE REPLY RATTATI - in Feedback/Requests [original thread]
I would like to see a 50% scan range nerf instead of 85%, but add a 30% penalty to precision. Also it's a good opportunity to make the higher tier cloak more interesting by lowering by 5% the penalties on ADV cloak and by 10% on proto cloak.
- by Francois Sanchez - at 2014.12.09 15:40:00
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78. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
The RE nerf isn't needed at all as now people will be able to scan them.
- by Francois Sanchez - at 2014.12.09 10:46:00
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79. We need moar rounds for these weapons CCP - in Feedback/Requests [original thread]
Breach shotgun needs some love, at the moment the only way I managed to make it work is to put it on my commando, and in this particular case it rocks. Having 3 or 4 rounds per clip would be probably right, however don't buff the range, except if ...
- by Francois Sanchez - at 2014.12.08 22:28:00
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80. New FoTM and broken suit - in Feedback/Requests [original thread]
Crimson ShieId wrote: What becomes the point in Ferroscale plates if you nerf strafe speed into the ground though? I can easily put two complex plates on a min assault, two complex kincats, and still have a good bit of speed. There are times ...
- by Francois Sanchez - at 2014.12.04 22:26:00
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