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gunman stylze
Proficiency 6 Bittersweet Veterens Club
1
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Posted - 2014.12.08 11:48:00 -
[1] - Quote
Republic flaylock pistol: This sidearm loses an entire clip (4rounds) to the standard flaylock pistol. On my "Nomad" assault it kinda hurts running out of ammo without nanohives. Please could be bring this sidearm in line with the standard variant.
Breach shotgun: I have only seen this weapon on the kill feed about 10 times in the year and a bit I've been playing. I suggest possibly increasing it by 2 giving it 4 rounds in total. It is still 2 rounds less than the militia shotgun and half that of the standard with a slow fire and reload rate.
Feel free to chip in Yer' all |
Finn Colman
Immortal Guides Learning Alliance
92
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Posted - 2014.12.08 15:52:00 -
[2] - Quote
gunman stylze wrote:Republic flaylock pistol: This sidearm loses an entire clip (4rounds) to the standard flaylock pistol. On my "Nomad" assault it kinda hurts running out of ammo without nanohives. Please could be bring this sidearm in line with the standard variant.
Breach shotgun: I have only seen this weapon on the kill feed about 10 times in the year and a bit I've been playing. I suggest possibly increasing it by 2 giving it 4 rounds in total. It is still 2 rounds less than the militia shotgun and half that of the standard with a slow fire and reload rate.
Feel free to chip in Yer' all Well, the two extra shots in the Breach SG will probably help it a bit, but in most cases it will still be pretty useless due to the fact that you can barely get the second shot off anyway. As a user of the BrSG I support this buff, and would suggest that it also gets a 5m range buff.
As for the Republic Flaylock, I think there a few other loyalty store weapons that have drawbacks from the regular ones.
PSA: Tell players to terminate in order to access mCRUs.
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gunman stylze
Proficiency 6 Bittersweet Veterens Club
1
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Posted - 2014.12.08 22:05:00 -
[3] - Quote
I did'nt realise there were other loyalty store weapons inferior to the standards variant. Oh well, it may be a little late to suggest a change as I believe the loyalty store minmatar sentinel has the standard flaylock with the correct number of rounds.. |
Francois Sanchez
Prima Gallicus
177
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Posted - 2014.12.08 22:28:00 -
[4] - Quote
Breach shotgun needs some love, at the moment the only way I managed to make it work is to put it on my commando, and in this particular case it rocks. Having 3 or 4 rounds per clip would be probably right, however don't buff the range, except if you want to see a super OP gun able to send 700HP at 20m in one shot. The range and damage are fine at the moment. Maybe a small boost to reload speed would also help, something like reducing the difference between the breach and the normal variant by 50% |
Spademan
Fatal Absolution General Tso's Alliance
4913
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Posted - 2014.12.08 22:39:00 -
[5] - Quote
Idea: Breach shotgun could firein a 2-shot burst.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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gunman stylze
Proficiency 6 Bittersweet Veterens Club
1
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Posted - 2014.12.09 00:20:00 -
[6] - Quote
Francois Sanchez wrote:Breach shotgun needs some love, at the moment the only way I managed to make it work is to put it on my commando, and in this particular case it rocks. Having 3 or 4 rounds per clip would be probably right, however don't buff the range, except if you want to see a super OP gun able to send 700HP at 20m in one shot. The range and damage are fine at the moment. Maybe a small boost to reload speed would also help, something like reducing the difference between the breach and the normal variant by 50%
Agreed. Three rounds may possibly work as well |
gunman stylze
Proficiency 6 Bittersweet Veterens Club
1
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Posted - 2014.12.09 00:25:00 -
[7] - Quote
Spademan wrote:Idea: Breach shotgun could firein a 2-shot burst.
This however may lead to some serious QQ. With the upcoming scout e-war nerfs this could bring back some balance but I still prefer my trusty PLC for OHK |
The True Inferno
Myrmidon Syndicate
117
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Posted - 2014.12.09 04:48:00 -
[8] - Quote
gunman stylze wrote:Spademan wrote:Idea: Breach shotgun could firein a 2-shot burst. This however may lead to some serious QQ. With the upcoming scout e-war nerfs this could bring back some balance but I still prefer my trusty PLC for OHK
Whata bout if you reload 2 slugs with 1 reload?
ScP = GÖÑ
If you like chiptune
An Ace Pilot
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Cody Sietz
Random Gunz RISE of LEGION
4188
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Posted - 2014.12.09 19:47:00 -
[9] - Quote
The True Inferno wrote:gunman stylze wrote:Spademan wrote:Idea: Breach shotgun could firein a 2-shot burst. This however may lead to some serious QQ. With the upcoming scout e-war nerfs this could bring back some balance but I still prefer my trusty PLC for OHK What a bout if you reload 2 slugs when you reload once? I like this idea, it would also be cool to have more reserve ammo.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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