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3921. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Z wrote: Negative Respec/Skillback idea I love it. That is really the kind of thing I will be looking at for our respec system ISIS UI Discussion 100% agreed here again, ISIS is the basis of our thinking. I will share the mockups with...
- by Fox Gaden - at 2014.05.16 13:10:00
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3922. Does CPM0 & CPM1 candidates agree with these principals? - in The Council's Chamber [original thread]
Kevall Longstride wrote: If its aimed at just Dust players then thats a very small target audience and the game is not going to grow. I agree with the rest of your post, but I wanted to address this one part. I think that Legion should be t...
- by Fox Gaden - at 2014.05.16 12:32:00
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3923. Does CPM0 & CPM1 candidates agree with these principals? - in The Council's Chamber [original thread]
The Black Jackal wrote: tl:dr Extra SP means more roles, not better roles. When you put it that way, I have to concede the point. I was not looking at it from that angle. However, looking at it from that angle brings up another point. In th...
- by Fox Gaden - at 2014.05.16 12:08:00
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3924. Does CPM0 & CPM1 candidates agree with these principals? - in The Council's Chamber [original thread]
The Black Jackal wrote: Until we have many more details on the new Progression system (which is still in prototype phase) I wont comment on the overall system's effectiveness. My point was to boil down the principals that should be followed i...
- by Fox Gaden - at 2014.05.15 23:46:00
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3925. Does CPM0 & CPM1 candidates agree with these principals? - in The Council's Chamber [original thread]
The Black Jackal wrote: Fox Gaden wrote: - The progression system needs to be non linear, so that new players can become competitive against veterans fairly quickly. (The 5 level skill system was a diminishing returns non linear system. ...
- by Fox Gaden - at 2014.05.15 23:22:00
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3926. Does CPM0 & CPM1 candidates agree with these principals? - in The Council's Chamber [original thread]
Iron Wolf Saber wrote: Soraya Xel wrote: Iron Wolf Saber wrote: Also to stay eve is not linear needs to start a new character all over again and see that in order to get certain things you must train the things before it. One does not sim...
- by Fox Gaden - at 2014.05.15 20:36:00
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3927. This is how bad the Assault Rifle is - in General Discussions [original thread]
CCP Logibro wrote: Jenova Rhapsodos wrote: Arkena Wyrnspire wrote: Also, one factor in this could be the much talked about slowdown effect from being hit by high rate of fire weapons. Is that something being looked at? This. Game liter...
- by Fox Gaden - at 2014.05.15 18:22:00
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3928. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Questions for CCP Z: 1) Will new players be able to see a noticeable improvement in their abilities as they apply their skill points early in their career? 2) Will new players that specialize in one role be able to develop enough in a month or ...
- by Fox Gaden - at 2014.05.15 17:25:00
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3929. Does CPM0 & CPM1 candidates agree with these principals? - in The Council's Chamber [original thread]
Arkena Wyrnspire wrote: Has the concept of a maximum number of skill points come up somewhere? If so, I must have missed it. Can you provide a link? No, thankfully it has not, but it is a guiding principal that they should continue to follow.
- by Fox Gaden - at 2014.05.15 15:19:00
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3930. Moving Forward: A shift in focus for this CPM Councilor - in The Council's Chamber [original thread]
Aeon Amadi wrote: So that's three CPMs down, now, if what I am reading is correct. More importanntly than anything right now is how bad of a blow this is to the community. CPM0 wasn't even supposed to be in play this long and I think its start...
- by Fox Gaden - at 2014.05.15 15:14:00
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3931. Does CPM0 & CPM1 candidates agree with these principals? - in The Council's Chamber [original thread]
It sounds like CCP Z is overwhelmed with the volume of feedback on his progression system, so he will be relying on the CPM for feedback. I am not sure how many of my own concerns over the proposed progression system are valid, and how many stem f...
- by Fox Gaden - at 2014.05.15 14:34:00
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3932. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Regis Blackbird wrote: The current progression system in Dust 514 is not complex in itself (it is a simple skill tree with 5 level nodes), but it's the combination of finding gear in the market, then checking prerequisites, then figuring out ho...
- by Fox Gaden - at 2014.05.15 13:02:00
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3933. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
I donGÇÖt think it is constructive to claim that DUST 514's poor new player retention rate was due to the skill system. While lack of education about the skill and fitting systems may have been one of many contributing factors, we all know that by...
- by Fox Gaden - at 2014.05.15 12:49:00
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3934. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Kevall Longstride wrote: Maybe I'm being a little over sensitive here but I'm beginning to detect a very disturbing undercurrent of dismissing 'casual players' as not being worthy enough or too stupid to join our game. I hope I'm misreading tha...
- by Fox Gaden - at 2014.05.14 23:22:00
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3935. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
The target audience for Legion should be people who have been playing FPS or MMO games for years and are looking for a deeper more fulfilling experience. - There are a lot of people who have played these games for years. - These players are year...
- by Fox Gaden - at 2014.05.14 22:36:00
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3936. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Starlight Burner wrote: I still fail to see how any of this is related to DUST 514. I strongly remember this being the DUST 514 forums for the DUST 514 PlayStation Exclusive. CCP Z still hasn't answered anything that pertains to the advanceme...
- by Fox Gaden - at 2014.05.14 21:51:00
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3937. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
You would not believe how many people I have encountered who thought that all Snipers should ware the Scout suit because the Sniper in the early DUST ads is in a Scout suit. With the role system in place, the masses are going to react to any attem...
- by Fox Gaden - at 2014.05.14 21:14:00
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3938. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Joseph Ridgeson wrote: Also, the complete and total openness from you has been refreshing. I noticed it in the "DUST 514" Progression speech where someone just asked "How much of this is coming to DUST 514?" and you just said, completely withou...
- by Fox Gaden - at 2014.05.14 19:21:00
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3939. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Garth Mandra wrote: CCP Z wrote: Quote: With a PC game can't you do both the new easy progression and keep the lvl 5 system so we can just get what we want since we know what we want. Yes we could keep the 5 levels. From the studies a...
- by Fox Gaden - at 2014.05.14 19:09:00
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3940. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
This quote sums the situation up very well. It is worth reading this again. Natu Nobilis wrote: Dust skill tree is incomplete. And i don-¦t mean "It-¦s ok but missing certain nodes because all the suits weren-¦t there", i mean incomplete in "It...
- by Fox Gaden - at 2014.05.14 19:01:00
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