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3901. [CPM1 Sign-up] Who is still running? - in The Council's Chamber [original thread]
Zion Shad wrote: Runner here So obvious, yet still strangely unexpected.
- by Fox Gaden - at 2014.05.18 14:53:00
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3902. [Suggestion] P2P market without PS3 client update - in Feedback/Requests [original thread]
We still need a Player to Player market for selling salvage ISK and Items are stored server side. Problem : The UI is client side. Solution : Then donGÇÖt put the UI on the PS3. Put the P2P market UI on a secure Web site. Make an E-Bay/crai...
- by Fox Gaden - at 2014.05.18 14:41:00
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3903. Recognition of DUST vets in Legion - in General Discussions [original thread]
I like AtiimGÇÖs idea of having a colored tag that says DUST on our avatar on the forums. Just like the tag the DevGÇÖs have, except maybe make it green and replace GÇ£DEVGÇ¥ with GÇ£514GÇ¥.
- by Fox Gaden - at 2014.05.18 00:12:00
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3904. Does CPM0 & CPM1 candidates agree with these principals? - in The Council's Chamber [original thread]
Pokey Dravon wrote: The progression system needs to be non linear (logarithmic), so that new players can become competitive against veterans fairly quickly. (The 5 level skill system was a diminishing returns non linear system. If the 5 level...
- by Fox Gaden - at 2014.05.17 23:59:00
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3905. Next major trade show we'll hear about Legion's green light? - in General Discussions [original thread]
We can only hope. I think the amount of enthusiasm and constructive feedback on this forum bodes well for it though.
- by Fox Gaden - at 2014.05.16 19:30:00
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3906. Recognition of DUST vets in Legion - in General Discussions [original thread]
I think DUST characters migrated to Legion should retain their original creation dates. - Closed Beta vets all have the same birth date. They day DUST 514 was transferred to tranquillity. - You can also identify from the date if someone was fro...
- by Fox Gaden - at 2014.05.16 19:27:00
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3907. The most important thing to be transferred to Legion - in General Discussions [original thread]
I was thinking that too. I just did not want to be the one who said it. Also, how did you get over 13,000 likes? I put in so much work writing guides and long thoughtful explorations of ideas, just to get over 3000 like. The work I would need t...
- by Fox Gaden - at 2014.05.16 18:50:00
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3908. [Proposed Mechanic] Planetary Conquest in Legion - in General Discussions [original thread]
If having too many drones moving around in the district causes performance issues, then the scavenging drones that gather resources to keep your DCC running, could be replaced by extractor heads placed with a Planetary Interaction type of interfac...
- by Fox Gaden - at 2014.05.16 18:10:00
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3909. [Proposed Mechanic] Planetary Conquest in Legion - in General Discussions [original thread]
Cat Merc wrote: This thread has earned the rare Cat Merc Seal of Approval (CMSA) I consider that a great honour! Also, have you seen this ?
- by Fox Gaden - at 2014.05.16 17:55:00
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3910. Choose battles to fight instead of match making - in General Discussions [original thread]
The Tactical Commander would be a unique role, as the TC would be interfacing with matches as if they were a strategy game, primarily using the map interface, while in constant communication with the Field Commander on the ground. I envision a sys...
- by Fox Gaden - at 2014.05.16 17:44:00
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3911. Does CPM0 & CPM1 candidates agree with these principals? - in The Council's Chamber [original thread]
Yeah, I agree, Black Jackal made some very good points which made me look at things differently. I think it is good to have a discussion of principals. It helps to see the forest through the trees, so we donGÇÖt get so hung up on details when con...
- by Fox Gaden - at 2014.05.16 17:30:00
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3912. Placeholder for my CPM Candidacy Announcment - in The Council's Chamber [original thread]
As a little bit of background, Rattati has been with the DUST team for a while, but not as a Dev. He plays DUST 514 just as much as we do, and has for quite a while now been posting as just another player who happened to have a blue tag. If there ...
- by Fox Gaden - at 2014.05.16 17:24:00
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3913. Announcement:Introducing CCP Rattati - in General Discussions [original thread]
boba's fetta wrote: so no new heavy weapons then sigh. well i think im done o7 no new content is a deal breaker for me. I believe that Rattati plays Heavy, so donGÇÖt give up hope. We are not going to get very many server side changes, and n...
- by Fox Gaden - at 2014.05.16 15:13:00
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3914. Announcement:Introducing CCP Rattati - in General Discussions [original thread]
A quote from not so long ago: CCP Rattati wrote: Ok I can clarify a little, and the sig idea is good. I post as a player, not as a representative of dust developers or community, just myself. I am interested in sharing and understanding what o...
- by Fox Gaden - at 2014.05.16 15:04:00
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3915. Placeholder for my CPM Candidacy Announcment - in The Council's Chamber [original thread]
Kevall Longstride wrote: I must say that i think the appointment of CCP Rattati as liaison for Dust is going to be a positive move for the continuation of DUST 514 on the PS3. I just hope that all his hopes for transparency are fulfilled. ...
- by Fox Gaden - at 2014.05.16 14:52:00
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3916. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Regarding: Common, Uncommon, and Rare. I am assuming that Common would be the Proto gear we use now. Would Rare be Officer Weapons? What would be an example of Uncommon?
- by Fox Gaden - at 2014.05.16 14:34:00
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3917. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Malkai Inos wrote: CCP Z wrote: Kevall Longstride wrote: Item and Variation discussion. Think about it this way: there will be no market in the way it has been implemented on PS3. All items have to be looted from our scavenging/pve/wi...
- by Fox Gaden - at 2014.05.16 14:30:00
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3918. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Z wrote: KAGEHOSHI Horned Wolf wrote: Feedback on Progression I like a lot the sidegrades idea and that is something that our Design Team is currently looking at (more or less modules, different weapon types, different abilities lik...
- by Fox Gaden - at 2014.05.16 14:11:00
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3919. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: [Roles] Dust 514 has had a very limited and boring set of roles. It was fairly recently that we got the commando, which added some spice to the formula, and there are promised roles we are still missing: there wa...
- by Fox Gaden - at 2014.05.16 14:06:00
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3920. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
CCP Z wrote: Kevall Longstride wrote: Item and Variation discussion. Think about it this way: there will be no market in the way it has been implemented on PS3. All items have to be looted from our scavenging/pve/wild pvp areas and then t...
- by Fox Gaden - at 2014.05.16 13:47:00
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