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461. Comparing my current tank fit to the next patch fit - in General Discussions [original thread]
I'm confused about your proposed Gunnlogi fitting, why are you not running any Shield Extenders? What's your second and third high slots being used for?
- by Foundation Seldon - at 2013.10.03 05:35:00
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462. Shield tanks will continue to be inferior - in General Discussions [original thread]
I don't understand why you're bringing Heavy Armor Reps into this conversation. Did you look closely at the modules image? 'Heavy Reps' are now passive regen modules that heal 145hp/s armor HP constantly. I can't imagine a Missile tank not being ...
- by Foundation Seldon - at 2013.10.03 05:21:00
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463. LLAV Dropsuit Repair Tool (1.6?) - in General Discussions [original thread]
Gorra Snell wrote: I agree, the repper is nearly unusable due to its clunky interface. Most people seem to agree, and various fixes have been proposed on these forums over time, my favorite of which is converting the module to a repping nanohiv...
- by Foundation Seldon - at 2013.09.30 19:44:00
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464. What are you doing here!?!?!?! - in General Discussions [original thread]
Waiting for the Battlefield 4 beta.
- by Foundation Seldon - at 2013.09.30 07:27:00
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465. Any word on tank changes for 1.6 - in General Discussions [original thread]
Outside of the post they already had put up on the changes they had set for 1.5 (that was delayed to 1.6) we've yet to see anything regarding the hard numbers / statistics they said we'd have when they announced the delay. Whether this means they'...
- by Foundation Seldon - at 2013.09.26 16:43:00
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466. Players With 10 MILLION + SP - in General Discussions [original thread]
Playing since E3 Build 2012 11m SP Boosters : Never I've never spent a dime on this game. I've never spent a dime on any F2P game. I don't plan to change that streak.
- by Foundation Seldon - at 2013.09.21 22:29:00
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467. change tanks to: - in General Discussions [original thread]
You're not going to find much support among other tankers to incorporate the ideas that you've listed but, for the sake of discussion, I'll try to help you understand why your ideas are awful and how you can make them more palatable to tankers. -...
- by Foundation Seldon - at 2013.09.20 17:57:00
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468. Triage Hives Different Color - in General Discussions [original thread]
This has been something that's been requested for quite some time. No word on if/when it'll ever be implemented.
- by Foundation Seldon - at 2013.09.19 19:30:00
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469. If the pilot suit's bonus . . . - in General Discussions [original thread]
This honestly isn't something that I'd ever thought of. Some solutions off the top of my head would be the addition of vehicle specific modules for dropsuits being added to the game. If this happened then the proto versions of these dropsuits wou...
- by Foundation Seldon - at 2013.09.18 19:01:00
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470. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
The legend345 wrote: CCP FoxFour wrote: Nguruthos IX wrote: ~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each introduction of new racial var...
- by Foundation Seldon - at 2013.09.18 18:22:00
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471. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
Spkr4theDead wrote: Can you give us any preliminary numbers? Will you also tell us why you didn't like how the changes were coming? Did you not read the post?
- by Foundation Seldon - at 2013.09.18 12:52:00
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472. No Vehicle/ Weapon rebalances this patch??? (1.5) - in General Discussions [original thread]
It's certainly unfortunate since the Vehicle Rebalance pass is something that I've been personally looking forward to for quite some time but I can't blame them if they felt the overhaul needed some time in the oven. Take your time CCP and work ou...
- by Foundation Seldon - at 2013.09.18 11:39:00
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473. When can we expect some new weapons for infantry? - in General Discussions [original thread]
Temper your expectations people, don't expect anything more than the Magsec SMG (Shield SMG?) and either the Minmatar or Caldari Assault Rifle variant.
- by Foundation Seldon - at 2013.09.09 07:39:00
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474. LAV effed up? No, just NERFED... - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: The automatic explosion thing for LAV impacts is insane, it needs to go. There's a bunch of things that need to go with the LAV. How about proximity explosives insta-killing the driver? How about the entire not...
- by Foundation Seldon - at 2013.09.08 02:15:00
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475. LAV effed up? No, just NERFED... - in General Discussions [original thread]
I-Shayz-I wrote: 1.5 Just wait LLAV's are being removed in 1.5 anyway. :P ~ To add on to this, you're also not able to view the HP of OTHER VEHICLES so it makes remote repairers damn right useless without having direct communication to th...
- by Foundation Seldon - at 2013.09.08 01:57:00
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476. Vehicle active scanners broken? - in General Discussions [original thread]
Working fine for me.
- by Foundation Seldon - at 2013.09.03 20:41:00
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477. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Feedback time! UI : You guys did good work here. No complaints. You can zoom in a LOT on the map screen now and it's pretty fantastic. Matchmaking : Echo other sentiments Filter rather than "vote" Needs to absolutely be changed for FW Vehi...
- by Foundation Seldon - at 2013.09.03 16:56:00
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478. OP weapons - in General Discussions [original thread]
Shotguns when aim assist is back up. "B-but I spent 7m SP on Proto suits to be 2 shot by a Militia Shotgun?!"
- by Foundation Seldon - at 2013.08.30 04:09:00
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479. CCP Mass drivers are ****. - in General Discussions [original thread]
CCP Wolfman wrote: I think with the aiming updates in 1.4 we are going to see massholes getting dropped a lot faster. We need to see the full impact of these changes before we make any nerfs/buffs. I certainly appreciate the resistance to m...
- by Foundation Seldon - at 2013.08.30 03:44:00
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480. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Smooth Assassin wrote: WHERES THE LOCKS CMON YOUR DOING A VEHICLE UPDATE AND NO LOCKS!!!!! DRIVING ME CRAZY GET OUT OF MY LIMBUS!!!!!!!!!! 1.6 will have locks. ... the Limbus will probably be removed in 1.5 and reintroduced at a later date....
- by Foundation Seldon - at 2013.08.29 12:39:00
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