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101. Module Tiericide - Concept Visualized - in General Discussions [original thread]
Autoaim Bot514 wrote: Vehicles modules need tiers back, and some missing skills for vehicles. There wouldn't be a need for tiers if they found a way to diversify the modules in a way that incentivized speccing into them for the specialize...
- by Foundation Seldon - at 2014.05.02 02:08:00
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102. Module Tiericide - Concept Visualized - in General Discussions [original thread]
During the Ship balance Keynote during the first day of Fanfest they showed off an interesting diagram of how they plan to rebalance the current EVE modules in the game. Current Modules : http://i.imgur.com/DeaYN7F.jpg Tiericided Modules : ht...
- by Foundation Seldon - at 2014.05.02 00:59:00
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103. Fanfest is Now. Watch it. - in General Discussions [original thread]
I love the idea of module tiericide and the notion of having a non-linear progression system. Really hope some of these ideas get adapted to Dust at some point.
- by Foundation Seldon - at 2014.05.01 15:09:00
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104. Dust 514 Key note is tomorrow - what's the big news? - in General Discussions [original thread]
I'd wager that there's a large graphics overhaul coming down the pipe as they optimize a number of the game's systems and get the performance down pact. This would explain why the Caldari Prod. Facility was delayed up until this point as its relea...
- by Foundation Seldon - at 2014.05.01 12:11:00
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105. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Void Echo wrote: LAVs aren't made for attack purposes, they were made for transportation purposes which is why they only have a single small turret and nothing else. "LAVs aren't made for attack purposes, that's why they have this giant gun...
- by Foundation Seldon - at 2014.05.01 11:52:00
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106. CCP doing another.... - in General Discussions [original thread]
I really don't think a major update is going to be primed and ready for release in May. If anything I think it's more likely to coincide with EVE's big summer release assuming the update comes with additional EVE/Dust connectivity. Aero Yassavi...
- by Foundation Seldon - at 2014.04.30 06:46:00
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107. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
Vulpes Dolosus wrote: Ok, obviously it's broken and needs fixed and I'm not trying to defend it, but have you tried: Similarly tiered forgeguns? What about Proto Min Commando w/ swarms? Rail/Missile Tanks? Teamwork? Unrelated to the issue at ...
- by Foundation Seldon - at 2014.04.30 02:54:00
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108. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
Yeah, having run this build myself on multiple occasions it's absolutely a problem. Right now a lot of the changes that went into vehicles going into 1.7 were to make them more analogous in X, Y, and Z ways to the way Dropship modules and balance ...
- by Foundation Seldon - at 2014.04.30 02:39:00
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109. Whos saving SP cause of fanfest? - in General Discussions [original thread]
6.5m unallocated looking for new turret types, vehicle specializations, industry, or anything drone related. If nothing of the sort is announced I'll probably end up skilling up a Gallente Sentinel.
- by Foundation Seldon - at 2014.04.30 00:44:00
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110. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Big Burns wrote: Clone D wrote: The tank driver and main gunner should be two distinct functions and therefore two separate positions inside of a tank. So a single operator would either drive or use the main gun, but not both simultaneously....
- by Foundation Seldon - at 2014.04.29 20:36:00
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111. Saga II is OP - in General Discussions [original thread]
Glantix Karmic-Snow wrote: blah blah But could you interrupt the Shield Regen or was it always active?
- by Foundation Seldon - at 2014.04.29 02:23:00
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112. Saga II is OP - in General Discussions [original thread]
SoTa PoP wrote: Also, the shield rep does not stop when damage is taken - it continues through. You rep through all damage. That's the truth strength of the Saga-II right now. And when CCP fixes that, you'll be right about what you're saying...
- by Foundation Seldon - at 2014.04.29 01:56:00
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113. Saga II is OP - in General Discussions [original thread]
SoTa PoP wrote: I see your point, but your still going to struggle in comparison to a good Saga II driver. Your reps aren't nearly as strong as the built in reps Saga II is blessed with, literally seconds to get back into the game. The ben...
- by Foundation Seldon - at 2014.04.29 01:38:00
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114. Saga II is OP - in General Discussions [original thread]
SoTa PoP wrote: Foundation Seldon wrote: It's really not as good as the Methana for a number of reasons. Nope, tried em both. Methana is nice if you put those reps on, but it can't prevent itself from being obliterated by good AV. Saga I...
- by Foundation Seldon - at 2014.04.29 01:14:00
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115. Saga II is OP - in General Discussions [original thread]
It's really not as good as the Methana for a number of reasons. The Hardener doesn't mean anything if/when your shields are stripped off in the first shot vs. the Methana's ability to react to threats and put up their hardeners while a decent arm...
- by Foundation Seldon - at 2014.04.29 01:10:00
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116. I DEMAND A DEV or GM READ THIS! - in General Discussions [original thread]
Big Burns wrote: A rose by any other name would smell just as sweet. It's not the label, but the principle that matters. And fighting for anything in this world is never considered pre-mature. In this case it is, they've been preparing for ...
- by Foundation Seldon - at 2014.04.28 01:56:00
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117. I DEMAND A DEV or GM READ THIS! - in General Discussions [original thread]
Big Burns wrote: Foundation Seldon wrote: I'm not sure what the point of this topic is 4 days before fanfest. We can whine about the game not meeting your expectations after they lay down their plan for the next 6-9 months. WTF is wrong w...
- by Foundation Seldon - at 2014.04.28 01:45:00
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118. I DEMAND A DEV or GM READ THIS! - in General Discussions [original thread]
I'm not sure what the point of this topic is 4 days before fanfest. We can whine about the game not meeting your expectations after they lay down their plan for the next 6-9 months.
- by Foundation Seldon - at 2014.04.28 01:27:00
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119. Hope, Expectation, Bare minimum - Fanfest predictions. - in General Discussions [original thread]
Hope - Anything related to additional game modes or ways to interact with the game that aren't killing eachother (Player Market, PvE, Resource Gathering). More significant connection between EVE and Dust. Additional Heavy Weapons and vehicle turr...
- by Foundation Seldon - at 2014.04.27 21:50:00
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120. THE STREAM BEGINS - in General Discussions [original thread]
More sand in the box! Where are we going to hold all these grains?!
- by Foundation Seldon - at 2014.04.24 18:14:00
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