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181. 1.8 better have..... - in General Discussions [original thread]
Been a while since I've seen a post concentrated with this must misinformation. - Patch was never intended for January due to the holiday issues you cited - No where has it been said that the Minmatar Cargo Hub was slated for 1.8 - You have nothi...
- by Foundation Seldon - at 2014.03.11 18:50:00
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182. AV Weapons in 1.8 - in General Discussions [original thread]
Patrick57 wrote: Atiim wrote: Patrick57 wrote: I doubt it. Maybe they'll get to it next year, it depends on their vacation schedule... Although, even after 1.8 Forge Guns are very effective when timed correctly. Two Breach Forge Guns sh...
- by Foundation Seldon - at 2014.03.10 17:46:00
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183. Who's excited for fanfest :D - in General Discussions [original thread]
I'm actually VERY much looking forward to it. EVE Vegas gave us a taste of Market 2.0 / Player Market / PC 2.0, the new EP is on the field and is eager to impress, the team has been hiring left and right, and rumblings from both CCP and CPM has ...
- by Foundation Seldon - at 2014.03.10 07:50:00
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184. Judge VS Bamm - in General Discussions [original thread]
Spkr4theDead wrote: Jeez, what's with the rail hate? Don't like 'em, go to Call of Duty. If you don't like how a single turret type in the game is balanced against other turrets and vehicles in the game and have legitimate reasons as to why...
- by Foundation Seldon - at 2014.03.09 18:13:00
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185. crusade against minmatar - in General Discussions [original thread]
Number 4 is baseless speculation, the Mass Driver is being buffed, the HMG is going unchanged in an arena where every other rifle in the game was nerfed, and the Minmatar Logi will arguably be the most useful and in-demand Logi suit in the game wi...
- by Foundation Seldon - at 2014.03.09 07:40:00
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186. Yet another example of how CCP marketing blundered the PS4 version. - in General Discussions [original thread]
Yet another example of how forum goers know nothing about either marketing or game development.
- by Foundation Seldon - at 2014.03.09 02:15:00
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187. There needs to be a in and out of vehicle animation. - in General Discussions [original thread]
Wouldn't be a problem if the LAV itself was easier to destroy. Right now 2 basic remote explosives won't even take out a Baloch and that's not even touching what they can viably tank against Swarms and AV grenades in their current incarnation.
- by Foundation Seldon - at 2014.03.08 20:31:00
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188. LAV scrubs - in General Discussions [original thread]
Beck Weathers wrote: They need to take more colision damage, If they ram me into a wall going 130mph they should be slung trough the windshield and splater all over the wall next to me, and the LAV all but explode on inpact. No, they just ne...
- by Foundation Seldon - at 2014.03.08 05:14:00
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189. LAV scrubs - in General Discussions [original thread]
Awry Barux wrote: Bojo The Mighty wrote: Please dissociate murder taxis from true lavs Please, what is a "true LAV"? I don't think I've seen LAVs used for anything other than transport, drive-bys, or running people over, ever, in 9 months...
- by Foundation Seldon - at 2014.03.08 05:03:00
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190. Evolution who?????? - in General Discussions [original thread]
Shoutouts to BO0OMSLANG, he's a bro.
- by Foundation Seldon - at 2014.03.08 04:52:00
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191. One thing I have not seen addressed regarding 1.8 - in General Discussions [original thread]
Their rifles will do less damage but since the Proto rifles are doing the same damage as the current STD weapons then we'll definitely see them living longer and being able to survive more engagements. This is a good thing for newbies. Militia...
- by Foundation Seldon - at 2014.03.07 19:51:00
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192. anyone else remember when some people didn't use rifles? - in General Discussions [original thread]
calisk galern wrote: I remember the days when I choose the shotgun because I wanted to be different, and now I have every rifle, and it's rare for me to need anything else. Now you'll be using the HMG.
- by Foundation Seldon - at 2014.03.07 19:41:00
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193. AV players and vehicle users - in General Discussions [original thread]
*hugs*
- by Foundation Seldon - at 2014.03.06 16:49:00
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194. Innocent question about Blasters - in General Discussions [original thread]
Because now Infantry doesn't have a viable AV weapon that doesn't involve a Forge Gun or ramming a Jihad Jeep into the side of a vehicle. Swarms are really really not viable at the moment and the "waves of opportunity" mantra would only ever work ...
- by Foundation Seldon - at 2014.03.06 15:11:00
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195. what are you going to do with your sp - in General Discussions [original thread]
It's going to be so nice (assuming they do it) to have my SP out of infantry. Ditching Assault Rifles, Gal Logi, Swarm Launchers (thank god) and everything in Dropsuit Upgrades until I decide what I want. Hoping that each race has a Militia varia...
- by Foundation Seldon - at 2014.03.06 15:04:00
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196. 1.8 Weapons - in General Discussions [original thread]
Saberwing (or was it Logibro?) confirmed that we aren't. They have the stats for a hypothetical STD tier Assault variant of the Scrambler Rifle that they have no intention of adding to the game.
- by Foundation Seldon - at 2014.03.06 01:33:00
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197. I Need A Thunderdome - in General Discussions [original thread]
Draxus Prime wrote: MY FIST VS YOUR TANK scared yet? Cloaked Myofibril Minmatar Commando. Fist of God v. Tank Let's petition for melee damage to do 200% to vehicles.
- by Foundation Seldon - at 2014.03.06 01:30:00
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198. I Need A Thunderdome - in General Discussions [original thread]
So how are you guys going to reign in outside factors, other tanks / AV that might be on the field for example. I'm assuming he's trying to solo you, right?
- by Foundation Seldon - at 2014.03.06 01:29:00
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199. Damage Tanking is ruined, the Minmatar Assault is officially obsolet... - in General Discussions [original thread]
Uh ... ? If anything I'd argue that the Minmatar Assault is (situationally) the best Assault suit in the game. Consider - 1. All STD rifles in their current incarnation will be PRO in 1.8, pretty heavy nerf. 2. Damage mods are nerfed 3. Mass Dri...
- by Foundation Seldon - at 2014.03.05 12:11:00
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200. DEV BLOG! - in General Discussions [original thread]
Oh man, 1.8 Heavies are going to be so scary when the patch hits. Reduced TTK, can still use Light Weapons, Sentinel bonuses giving additional resistances to all explosives and certain weapon types for each race. Liking the Grenade change when t...
- by Foundation Seldon - at 2014.03.05 11:24:00
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