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381. LAV Drivers in 1.7 - Thoughts and Discussion - in General Discussions [original thread]
It never occurred to me that you could fit Heavy Shield Extenders on any of these frames. I do wonder how Shield Booster v. Heavy Extender is going to play out for this vehicle with one giving you a +600 increase to your base and the other giving ...
- by Foundation Seldon - at 2013.11.22 16:38:00
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382. Love new missile changes - in General Discussions [original thread]
Iron Wolf Saber wrote: cept based on what I am reading they're going to do full damage against vehicles where blasters and railguns not so much. Wait, Railguns still won't be doing 100% of their damage against Vehicles? Then what the hell'...
- by Foundation Seldon - at 2013.11.22 09:38:00
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383. Forge Guns in 1.7... - in General Discussions [original thread]
Awry Barux wrote: You realize that post has one quote tag, quoting an unnamed CPM with no reference to any actual statement? I'm pretty sure it's just forum rumormongering. For whatever my word is worth, I've talked to CPM Hans on IRC and he...
- by Foundation Seldon - at 2013.11.22 01:37:00
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384. PSA: Dust 514 IRC - in General Discussions [original thread]
We really don't need an influx of more stupid people in IRC.
- by Foundation Seldon - at 2013.11.22 00:50:00
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385. no forge changes = 1.7 is a fail - in General Discussions [original thread]
Mauren NOON wrote: Ummmm....really? You do know that they nerfed forge splash damage to garbage right? It's not even a decent weapon anymore now it's sole purpose is AV and you want to need that too?? Please find something good to QQ about P...
- by Foundation Seldon - at 2013.11.21 21:16:00
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386. No changes to Forge Guns in 1.7 - in General Discussions [original thread]
This ... is a problem. Beyond the fact that Forges didn't have their most obvious issues addressed with the clear disparity in effectiveness with the Assault Variant both having higher damage after the first shot and higher rate of fire than the ...
- by Foundation Seldon - at 2013.11.21 16:21:00
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387. LAV Drivers in 1.7 - Thoughts and Discussion - in General Discussions [original thread]
Spectral Clone wrote: Anyone doing an no-SP requirement fittings (MLT mod only) for Saga LAV? Hm Hm, I'm going to assume that something like this would be strictly for Transport. Saga : Shields - 1200 Armor - 900 High : MLT Shield Booster ...
- by Foundation Seldon - at 2013.11.21 14:09:00
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388. Tank SP "Sinks" - Core Skills and Cost - in General Discussions [original thread]
Oxskull Duncarino wrote: Good post Foundation I've just over 10mil SP in vehicles on an alt., with the intention anyway of staying tanking with it. With the numbers you've given I'll have a very solid build, with some spare change to maybe pu...
- by Foundation Seldon - at 2013.11.20 23:03:00
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389. Tank SP "Sinks" - Core Skills and Cost - in General Discussions [original thread]
Asirius Medaius wrote: If there is anything, and I mean anything that I cannot get back into that I previously could have before the 1.7 patch, then I am absolutely done wasting my time on this grindfest of a game called Dust 514. Well...
- by Foundation Seldon - at 2013.11.20 22:03:00
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390. Tank SP "Sinks" - Core Skills and Cost - in General Discussions [original thread]
So the majority of Tankers seem to have their panties in a bunch about the new skill system being loaded with SP sinks while ignoring what it is they'll actually "need" to fit a proper vehicle in 1.7, fixating on the total cost of the entirety of ...
- by Foundation Seldon - at 2013.11.20 21:49:00
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391. [Screenshot] Amarr Scout??? - in General Discussions [original thread]
So glad I haven't specced into Amarr Heavy, Gallente Heavy looks like a goddamn monster.
- by Foundation Seldon - at 2013.11.20 19:02:00
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392. Keeping up on 1.7 - in General Discussions [original thread]
Thanks for continuing to keep this updated, you're doing a fantastic job.
- by Foundation Seldon - at 2013.11.20 18:20:00
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393. "I'm happy we get a vehicle respec" thread - in General Discussions [original thread]
" You will need 15m SP for 1 turret alone" ... because I really need Ammo Capacity, Reload Systems, Proficiency, Fitting Optimization, and Heat Dissipation (which doesn't even have its statistics) for every single turret that I use. Seems legit.
- by Foundation Seldon - at 2013.11.20 08:42:00
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394. LAV Drivers in 1.7 - Thoughts and Discussion - in General Discussions [original thread]
Grimmiers wrote: I was hoping for info on efficiency ratings on small turrets vs light and heavy vehicles. Before a railgun doing 400 dmg would actually be doing 200 per shot which is crazy given that you only get 3 shots before it overheats. T...
- by Foundation Seldon - at 2013.11.19 20:08:00
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395. LAV Drivers in 1.7 - Thoughts and Discussion - in General Discussions [original thread]
So some takeaways from the new blogpost : http://dust514.com/news/2013/11/vehicles-in-uprising-1.7/ Gal Vehicles are faster than Caldari Vehicles again, Methana will be faster than the Saga
Small Rail Turrets "now significantly more usef...
- by Foundation Seldon - at 2013.11.19 19:36:00
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396. 1.7 worse for av or tankers? - in General Discussions [original thread]
It's hard to say how AV as a whole is going to be doing since we don't know the state of the Forge Gun but I can say that with the changes to Swarms and AV grenades in particular I'd expect to see an increase in Proximity Explosives to combat what...
- by Foundation Seldon - at 2013.11.19 17:56:00
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397. Breaking point come 1.7 ? - in General Discussions [original thread]
Thor Odinson42 wrote: Foundation Seldon wrote: M McManus wrote: I know of a few people still hanging on to hope 1.7 will fix a lot of stuff so what are some things that should be in 1.7 or you're officially done ? Mine.. [1] kb/m fix [...
- by Foundation Seldon - at 2013.11.19 14:28:00
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398. Breaking point come 1.7 ? - in General Discussions [original thread]
M McManus wrote: I know of a few people still hanging on to hope 1.7 will fix a lot of stuff so what are some things that should be in 1.7 or you're officially done ? Mine.. [1] kb/m fix [2] TTK fix .. TTK is an issue thats only been star...
- by Foundation Seldon - at 2013.11.19 14:15:00
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399. 1.7 information this week - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: Hopefully all or some combination of the four racial variants of light, medium, and heavy dropsuits and vehicles, including MAVs. You're expectations are far out of sync with reality. 1.7 is more than likely goi...
- by Foundation Seldon - at 2013.11.19 14:07:00
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400. 1.7 information this week - in General Discussions [original thread]
Maken Tosch wrote: I would say somewhere between this coming Friday and this coming Monday we might see the Patch Noes. Still too optimistic I think, I'm not expecting them until the first week of December with the actual patch out on the 10th
- by Foundation Seldon - at 2013.11.19 13:29:00
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