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161. Make the maps bigger. - in Feedback/Requests [original thread]
Meeko Fent wrote: This would make the game 20x better IMHO. Then the game could slow down a bit and actual tactics and tide turning can happen. This game is WAY to fast to have any form of real tactics come to light besides attack, defend and...
- by Forlorn Destrier - at 2013.06.24 22:54:00
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162. Killing 'the collectible' : Making rewards matter - in Feedback/Requests [original thread]
Good idea, but contrary to what CCP does in general. CCP likes collectibles to use a trophy, as you don't get the same trophies other games give. Personally, I'm ok with this.
- by Forlorn Destrier - at 2013.06.24 22:53:00
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163. LOST INTEREST! - in Feedback/Requests [original thread]
Danny Las Piedras wrote: Ccp creates this hard to understand game and once i put a effort and weeks to actually understand it i find out i screwed up my skill, its really disappinting that u have givin older player multiple respes and u leave...
- by Forlorn Destrier - at 2013.06.21 16:07:00
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164. The perfect counter - in Feedback/Requests [original thread]
1. What jet packs have you seen in game? 2. The active scanner helps attackers and defenders; listing it as a defender only tool is misleading 3. CCP has already stated they are planning for other modules (shield bubbles; webifiers; etc)
- by Forlorn Destrier - at 2013.06.19 22:26:00
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165. Idea for the death taxi "problem" - in Feedback/Requests [original thread]
Komodo Jones wrote: Ok, first of all, I love hopping in an LAV and running people over, here's why: It's cheap, It's hilarious, and I like having something to not make me feel helpless if the other team is extremely organized and I have blueber...
- by Forlorn Destrier - at 2013.06.19 22:23:00
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166. [Request] No War Points for Logistics - in Feedback/Requests [original thread]
Sparrow Darkly wrote: What don't you people understand about this? Support actions will still get Skill Points, they just wont get War Points. It's really not a hard concept guys.. This way people who focus on logistics will still gain SP to bu...
- by Forlorn Destrier - at 2013.05.09 22:14:00
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167. [Suggestion] Gates, Doors and Stuff - in Feedback/Requests [original thread]
Magpie Raven wrote: Im surprised i have not thought of this sooner. Can we get gates, bridges, and doors? As it is now all the doorways are just open for anyone to run through. The defender should be able to close gates and doors to prevent ...
- by Forlorn Destrier - at 2013.05.02 22:49:00
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168. (Request) 3 Team skirmish? - in Feedback/Requests [original thread]
Lynn Beck wrote: Sounds a bit weird. but i've seen so many matches where one team demolishes the other. It would be a nice idea to have a game mode where you have 3 teams fighting over 5 objectives: SO. If team 1 has all 5 objectives, then they...
- by Forlorn Destrier - at 2013.05.02 22:46:00
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169. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: If you are squad leader, you should be informed of it when you spawn, and there should also be a message that tells you how to set squad orders. At present, you are not part of a squad when you join a match - you...
- by Forlorn Destrier - at 2013.04.18 22:51:00
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170. Light Machine Gun - Minmatar Light Weapon - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I want a light machine gun, but I really don't like the idea of just making a regular LMG. I would prefer something cool and weird, something scifi; an LMG that fires like a lightning gun or something. http://theco...
- by Forlorn Destrier - at 2013.04.16 22:18:00
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171. We need redline sniping fixed. - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: Halador Osiris wrote: A bit off topic, but I keep hearing people talk about the hit detection bug. Can someone elaborate? Pretty much(in sniping) When you shoot at another sniper ect. all you see are shields flash a...
- by Forlorn Destrier - at 2013.02.05 23:40:00
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172. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
Marston VC wrote: truthfully i think they need a buff, i rarely lose to a heavy anymore, and i dont know if its because of a lack of teamwork or..... idk. Maybe give them an extra high or low slot, bring up there total EHP, lol maybe even give ...
- by Forlorn Destrier - at 2013.01.16 22:27:00
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173. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
Drommy Hood wrote: Elijah Sol' Dzusaki wrote: Drommy Hood wrote: If anything they need a boost. My hmg vs standard assault rifle at say 50m and even with my superior Hp and my aurum gun I can still go down first if neither of us are missi...
- by Forlorn Destrier - at 2013.01.16 22:25:00
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174. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
Drommy Hood wrote: If anything they need a boost. My hmg vs standard assault rifle at say 50m and even with my superior Hp and my aurum gun I can still go down first if neither of us are missing shots By definition, an HMG is a spray weapon....
- by Forlorn Destrier - at 2013.01.16 22:22:00
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175. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Aeon Amadi wrote: Free Beers wrote: I dont have a heavy toon this build as I run assault and logi, but my all means continue to attack a fictious me you made up to try to destract from the fact that you have no real argurement. Wait, wasn't...
- by Forlorn Destrier - at 2013.01.14 19:43:00
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176. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Knarf Black wrote: I'm pretty sure that suicide bombs were at least being considered. I actually think it could work, provided it was a module with sufficiently high requirements that the bomber's fitting would have to revolve around it. (No to...
- by Forlorn Destrier - at 2013.01.14 18:02:00
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177. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
DEADPOOL5241 wrote: Real Mercs use Flux grenades not focus grenades.. Flux + Mass Driver = win.
- by Forlorn Destrier - at 2013.01.14 18:01:00
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178. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Free Beers wrote: Is just me or do most gun fights end with the other guy throwing a grenade at your feet? Look I get we have lower ehp suits right now but this is just cheap ass bull**** CCP. I am not QQing about the players that do this becau...
- by Forlorn Destrier - at 2013.01.14 17:55:00
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179. Grenades - in Feedback/Requests [original thread]
Psychotic Shooter wrote: currently we have the Flux grenades Locas grenades Anti vehicle grenades I have been thinking we could have grenades like Smoke grenades (for getting up that downed teammate Incendiary grenades (for blocking p...
- by Forlorn Destrier - at 2012.12.26 23:56:00
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180. [suggestion] SP Relocation for next build - in Feedback/Requests [original thread]
Disagree respectfully.
- by Forlorn Destrier - at 2012.12.17 04:58:00
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