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Free Beers
Internal Error. Negative-Feedback
1043
|
Posted - 2013.01.14 17:47:00 -
[1] - Quote
Is just me or do most gun fights end with the other guy throwing a grenade at your feet? Look I get we have lower ehp suits right now but this is just cheap ass bull**** CCP. I am not QQing about the players that do this because ccp has given them the mechanic and they are using it to their benefit.
When it comes down to it CCP we all want GOOD FIGHTS. To many times I am in a gun fight (winning or losing) and I get a grenade in my direction. Honestly, its the smart thing to do right now since 1 milita grenade (aka fking FREE) can kill most non-heavy suits. Have to say the majority of my deaths have been to blind nade spam or gun fight martyrdom.
My concern also reaches to using aurum items. I used to use them all the damn time but refuse too now because of so many CHEAP deaths. I'm an average fps player so i'm not claiming that I shouldn't die to milita stuff because everything kills me pretty much and its ME, not the gear that is the reason.
I don't know what a good solution is here but a few ideas because I need to put something postive in the thread so nova likes me.
-slower grenade throwing motion -soon as you go down your nade is a dud -less damage on low end grenades
PS there better never be a real martyrdom mechanic in dust if you want this game to be taken seriously.
Edit
I was explained that we went from 5 second to 2 second timers for nades and thats probably the sudden cause for this. I couldn't understand why I suddenly seen this so much (no I didn't play much over last month sorry)
So obviously move the timer from 2 back to 5 and just do same: 5 = cook time - fuse timer vs 2 = cook time - fuse timer |
Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2013.01.14 17:53:00 -
[2] - Quote
yeah grenades suck atm. hope they change soon. still coming down mine tonight for sexy time? |
Forlorn Destrier
ZionTCD Legacy Rising
915
|
Posted - 2013.01.14 17:55:00 -
[3] - Quote
Free Beers wrote:Is just me or do most gun fights end with the other guy throwing a grenade at your feet? Look I get we have lower ehp suits right now but this is just cheap ass bull**** CCP. I am not QQing about the players that do this because ccp has given them the mechanic and they are using it to their benefit.
When it comes down to it CCP we all want GOOD FIGHTS. To many times I am in a gun fight (winning or losing) and I get a grenade in my direction. Honestly, its the smart thing to do right now since 1 milita grenade (aka fking FREE) can kill most non-heavy suits. Have to say the majority of my deaths have been to blind nade spam or gun fight martyrdom.
My concern also reaches to using aurum items. I used to use them all the damn time but refuse too now because of so many CHEAP deaths. I'm an average fps player so i'm not claiming that I shouldn't die to milita stuff because everything kills me pretty much and its ME, not the gear that is the reason.
I don't know what a good solution is here but a few ideas because I need to put something postive in the thread so nova likes me.
-slower grenade throwing motion -soon as you go down your nade is a dud -less damage on low end grenades
PS there better never be a real martyrdom mechanic in dust if you want this game to be taken seriously.
I've noticed that the grenades that are thrown do not always explode if the guy dies first. Sometimes, though, they still go off. I think they should all be "duds" if the person who threw it (me or someone else) dies before it goes off. +1 on this as the solution. |
Kain Spero
Imperfects Negative-Feedback
907
|
Posted - 2013.01.14 17:55:00 -
[4] - Quote
I think that the current throwing mechanics are fine, but I would like to change the fuse to the following:
- Quick throw tosses the grenade and after it hits an object, person, or surface the FULL timer (whatever that used to be not this 2 second junk) is engaged.
- Cooked throw allows you to activate the timer and then toss at your discretion.
I think this would nerf the "I'm losing a gun battle so here's a nade" spam we have right now while making grenades MORE tactical. With the impact timer using a quick toss you can throw a grenade to a very high location without it blowing up before it gets there BUT when it arrives you have a significant delay before it explodes since it has to burn through the full timer. Cooking it will then allow for the airburst nades and all the other fun things.
This would also make contact nades have a tangible difference.
EDIT: Totally glossed over the damage stuff. Will have to get back to you on that. |
Sentient Archon
Red Star.
690
|
Posted - 2013.01.14 17:56:00 -
[5] - Quote
I will leave this here. |
DEADPOOL5241
Imperfects Negative-Feedback
235
|
Posted - 2013.01.14 17:57:00 -
[6] - Quote
Real Mercs use Flux grenades not focus grenades.. |
Free Beers
Internal Error. Negative-Feedback
1043
|
Posted - 2013.01.14 17:59:00 -
[7] - Quote
DEADPOOL5241 wrote:Real Mercs use Flux grenades not focus grenades..
says the noob toob guy |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2013.01.14 18:01:00 -
[8] - Quote
I'm pretty sure that suicide bombs were at least being considered. I actually think it could work, provided it was a module with sufficiently high requirements that the bomber's fitting would have to revolve around it. (No tossing it on your assault fitting as a middle finger to CQC combatants.) Also, it would need to be visually represented on your suit (or maybe add a ton to your signature profile) and have friendly fire, so that snipers can detonate you to injure your nearby comrades.
Basically, it could be really cool, but only if worked into the game's risk/reward fitting dynamic. I totally agree that CoD style 'martyrdom' is utter bullcrap.
Regarding grenades: I can see how they would be annoying, but I'm not sure what an elegant solution would be. If the guy is still attempting to survive the encounter, I just rush into CQ and hope that he calculated the proper safe distance for himself. (Not very helpful to a heavy, though.) |
Forlorn Destrier
ZionTCD Legacy Rising
915
|
Posted - 2013.01.14 18:01:00 -
[9] - Quote
DEADPOOL5241 wrote:Real Mercs use Flux grenades not focus grenades..
Flux + Mass Driver = win. |
Free Beers
Internal Error. Negative-Feedback
1043
|
Posted - 2013.01.14 18:02:00 -
[10] - Quote
I saw that and agree with the issue but this was something more specific. I wanted to address since it was like an epidemic this weekend (when I wasn't booted or dc'd from matches) |
|
Forlorn Destrier
ZionTCD Legacy Rising
915
|
Posted - 2013.01.14 18:02:00 -
[11] - Quote
Knarf Black wrote:I'm pretty sure that suicide bombs were at least being considered. I actually think it could work, provided it was a module with sufficiently high requirements that the bomber's fitting would have to revolve around it. (No tossing it on your assault fitting as a middle finger to CQC combatants.) Also, it would need to be visually represented on your suit (or maybe add a ton to your signature profile) and have friendly fire, so that snipers can detonate you to injure your nearby comrades.
Basically, it could be really cool, but only if worked into the game's risk/reward fitting dynamic. I totally agree that CoD style 'martyrdom' is utter bullcrap.
Regarding grenades: I can see how they would be annoying, but I'm not sure what an elegant solution would be. If the guy is still attempting to survive the encounter, I just rush into CQ and hope that he calculated the proper safe distance for himself. (Not very helpful to a heavy, though.)
I want a knife that explodes with the strength of a forge gun when I scratch the paint on a vehicle, killing me in the process. Just for the laughs. |
Noraa Anderson
Nox Aeterna Security
184
|
Posted - 2013.01.14 18:14:00 -
[12] - Quote
Wait a second
you're telling me,
that,
we have weapons other than grenades in this game?
Do I have to double tap LT to use them or something? |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.01.14 18:20:00 -
[13] - Quote
Grenades? Powerful weapons that KILL?
Man, I'd imagine every US Marine must be shaking their head at how unrealistic that is.
Seriously though, they're grenades and they're supposed to kill. Don't nerf them, they're useful for a reason - this is war after all.
Also, save your complaining for when they implement Smart Bombs, which description says that it goes off whenever the user dies. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2013.01.14 18:27:00 -
[14] - Quote
I agree that they are too effective. I think militia/standard should probably do 300 then adv do 400 and proto do 500...last build I never had to use more than an adv nade as for its price it does great dmg but the proto was more than twice the cost of the adv for only 100 additional dmg and a larger blast radius.
The other way to fix it would be to take out the nade button and make it an equipment selection button where you can select between nades and other equipment you have (instead of using the stupid R2 circle). |
Free Beers
Internal Error. Negative-Feedback
1043
|
Posted - 2013.01.14 18:27:00 -
[15] - Quote
Aeon Amadi wrote:Grenades? Powerful weapons that KILL?
Man, I'd imagine every US Marine must be shaking their head at how unrealistic that is.
Seriously though, they're grenades and they're supposed to kill. Don't nerf them, they're useful for a reason - this is war after all.
Also, save your complaining for when they implement Smart Bombs, which description says that it goes off whenever the user dies.
This is game play and game play trumps any and all real world bull**** so please take that sorry ass **** reasoning somewhere else.
This game has to support the GUN FIGHTS = GOOD FIGHTS idea. If not there will be no aurum items being used when everything 1 shots people. Players will always gravitate towards weapons/vehicles that give them the best opportunity to succeed for their individual skill level. Hence why spamming nades is the cool kid in school now.
Also you want nade tatics ill give you nade tatics.
step 1 hide in area of elevation or with cover from direct gun fire step 2 drop nano hive step 3 throw nades randomly step 4 gtfo out if here with your real world military **** no one cares |
Tzaar Bomba
Doomheim
174
|
Posted - 2013.01.14 18:35:00 -
[16] - Quote
Its not CCPs fault players abuse a feature in a game. It is merely a players cowardice that forces them to do this. As opposed to using a grenade hat it is meant for players use chicken **** tactics to compensate for their inability to match up symbols on two joysticks.
TL;DR : if you find yourself throwing alot of grenades youre a ******. Go play CoD. |
Free Beers
Internal Error. Negative-Feedback
1043
|
Posted - 2013.01.14 18:40:00 -
[17] - Quote
Tzaar Bomba wrote:Its not CCPs fault players abuse a feature in a game. It is merely a players cowardice that forces them to do this. As opposed to using a grenade hat it is meant for players use chicken **** tactics to compensate for their inability to match up symbols on two joysticks.
TL;DR : if you find yourself throwing alot of grenades youre a ******. Go play CoD.
I disagree I don't fault the players using it because ccp gave them the mechanic. As I said most players will gravitate towards weapons/vehicles that give them the best chance to do well given their skill level.
I have gone 20/0 dropping a nanohive and spamming milita nades from table top on the plateau map. I can't do that with my AR or mass driver. Thats with a completely free suit. I'm just an average fps player here so that should tell you how broken it is |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.01.14 18:41:00 -
[18] - Quote
Free Beers wrote:Aeon Amadi wrote:Grenades? Powerful weapons that KILL?
Man, I'd imagine every US Marine must be shaking their head at how unrealistic that is.
Seriously though, they're grenades and they're supposed to kill. Don't nerf them, they're useful for a reason - this is war after all.
Also, save your complaining for when they implement Smart Bombs, which description says that it goes off whenever the user dies. This is game play and game play trumps any and all real world bull**** so please take that sorry ass **** reasoning somewhere else. This game has to support the GUN FIGHTS = GOOD FIGHTS idea. If not there will be no aurum items being used when everything 1 shots people. Players will always gravitate towards weapons/vehicles that give them the best opportunity to succeed for their individual skill level. Hence why spamming nades is the cool kid in school now. Also you want nade tatics ill give you nade tatics. step 1 hide in area of elevation or with cover from direct gun fire step 2 drop nano hive step 3 throw nades randomly step 4 gtfo out if here with your real world military **** no one cares
Boo hoo someone found a way to punch through your Heavy's armor. Cry some more, I say. Grenades are not nearly as prevalent of an issue as you make them out to be - hell I'll take my chances with the grenades over the snipers and their "snap back" reticles that return to the position they were in when they were fired.
You're seriously bitching about people using something that works - and what's even more silly is that because it works you want them to be nerfed. This is an endless cycle that is going to persist for a ******* eternity because GOD FOR ******* BID YOU EVER DIED AMIRIGHT?
Quit your bitching and grow a pair.
Edit: Wait a second - aren't you one of the guys that uses his Militia Heavy and an LAV as a fast transport device to negate the heavy's speed in the first place? Why are you even bitching about grenades then with that cheap ass tactic? |
Sleepy Zan
Internal Error. Negative-Feedback
2049
|
Posted - 2013.01.14 18:44:00 -
[19] - Quote
Aeon Amadi wrote:Free Beers wrote:Aeon Amadi wrote:Grenades? Powerful weapons that KILL?
Man, I'd imagine every US Marine must be shaking their head at how unrealistic that is.
Seriously though, they're grenades and they're supposed to kill. Don't nerf them, they're useful for a reason - this is war after all.
Also, save your complaining for when they implement Smart Bombs, which description says that it goes off whenever the user dies. This is game play and game play trumps any and all real world bull**** so please take that sorry ass **** reasoning somewhere else. This game has to support the GUN FIGHTS = GOOD FIGHTS idea. If not there will be no aurum items being used when everything 1 shots people. Players will always gravitate towards weapons/vehicles that give them the best opportunity to succeed for their individual skill level. Hence why spamming nades is the cool kid in school now. Also you want nade tatics ill give you nade tatics. step 1 hide in area of elevation or with cover from direct gun fire step 2 drop nano hive step 3 throw nades randomly step 4 gtfo out if here with your real world military **** no one cares Boo hoo someone found a way to punch through your Heavy's armor. Cry some more, I say. Grenades are not nearly as prevalent of an issue as you make them out to be - hell I'll take my chances with the grenades over the snipers and their "snap back" reticles that return to the position they were in when they were fired. You're seriously bitching about people using something that works - and what's even more silly is that because it works you want them to be nerfed. This is an endless cycle that is going to persist for a ******* eternity because GOD FOR ******* BID YOU EVER DIED AMIRIGHT? Quit your bitching and grow a pair. Grenade spam is ridiculous and one of those things that ruins gameplay for everyone don't deny it. The two second timers are insane, but if thats how you feel than lets do it your way and bring back REs from E3 while we're at it. |
SHANN da MAN
D3LTA FORC3 Orion Empire
8
|
Posted - 2013.01.14 18:46:00 -
[20] - Quote
Yeah, Martyrdom! ... like your Suit Power Cell Explodes when your Bleed out timer expires.
Mini Tac Nuke!
BOOM! goes the Bad Guy
... or the medic that was too slow to save you ... heh heh heh |
|
Sentient Archon
Red Star.
690
|
Posted - 2013.01.14 18:49:00 -
[21] - Quote
Aeon Amadi wrote: Boo hoo someone found a way to punch through your Heavy's armor. Cry some more, I say. Grenades are not nearly as prevalent of an issue as you make them out to be - hell I'll take my chances with the grenades over the snipers and their "snap back" reticles that return to the position they were in when they were fired.
You're seriously bitching about people using something that works - and what's even more silly is that because it works you want them to be nerfed. This is an endless cycle that is going to persist for a ******* eternity because GOD FOR ******* BID YOU EVER DIED AMIRIGHT?
Quit your bitching and grow a pair.
Edit: Wait a second - aren't you one of the guys that uses his Militia Heavy and an LAV as a fast transport device to negate the heavy's speed in the first place? Why are you even bitching about grenades then with that cheap ass tactic?
Another dumbass trolling the forums. Do you even read what the OP is posting? He said that he abused the system and is giving his feedback. He is doing he due dilligence by reporting it and not QQing about.
Read before you post moron! |
Free Beers
Internal Error. Negative-Feedback
1043
|
Posted - 2013.01.14 18:49:00 -
[22] - Quote
Aeon Amadi wrote:Free Beers wrote:Aeon Amadi wrote:Grenades? Powerful weapons that KILL?
Man, I'd imagine every US Marine must be shaking their head at how unrealistic that is.
Seriously though, they're grenades and they're supposed to kill. Don't nerf them, they're useful for a reason - this is war after all.
Also, save your complaining for when they implement Smart Bombs, which description says that it goes off whenever the user dies. This is game play and game play trumps any and all real world bull**** so please take that sorry ass **** reasoning somewhere else. This game has to support the GUN FIGHTS = GOOD FIGHTS idea. If not there will be no aurum items being used when everything 1 shots people. Players will always gravitate towards weapons/vehicles that give them the best opportunity to succeed for their individual skill level. Hence why spamming nades is the cool kid in school now. Also you want nade tatics ill give you nade tatics. step 1 hide in area of elevation or with cover from direct gun fire step 2 drop nano hive step 3 throw nades randomly step 4 gtfo out if here with your real world military **** no one cares Boo hoo someone found a way to punch through your Heavy's armor. Cry some more, I say. Grenades are not nearly as prevalent of an issue as you make them out to be - hell I'll take my chances with the grenades over the snipers and their "snap back" reticles that return to the position they were in when they were fired. You're seriously bitching about people using something that works - and what's even more silly is that because it works you want them to be nerfed. This is an endless cycle that is going to persist for a ******* eternity because GOD FOR ******* BID YOU EVER DIED AMIRIGHT? Quit your bitching and grow a pair. Edit: Wait a second - aren't you one of the guys that uses his Militia Heavy and an LAV as a fast transport device to negate the heavy's speed in the first place? Why are you even bitching about grenades then with that cheap ass tactic?
I dont have a heavy toon this build as I run assault and logi, but my all means continue to attack a fictious me you made up to try to destract from the fact that you have no real argurement. Wait, wasn't that the same reason you were banned from IRC dust channel because of stupid random arguements that ended with you attacking everyone. Yeah same old Aeon |
DJINN Marauder
Hellstorm Inc League of Infamy
254
|
Posted - 2013.01.14 18:50:00 -
[23] - Quote
Aeon Amadi wrote:Free Beers wrote:Aeon Amadi wrote:Grenades? Powerful weapons that KILL?
Man, I'd imagine every US Marine must be shaking their head at how unrealistic that is.
Seriously though, they're grenades and they're supposed to kill. Don't nerf them, they're useful for a reason - this is war after all.
Also, save your complaining for when they implement Smart Bombs, which description says that it goes off whenever the user dies. This is game play and game play trumps any and all real world bull**** so please take that sorry ass **** reasoning somewhere else. This game has to support the GUN FIGHTS = GOOD FIGHTS idea. If not there will be no aurum items being used when everything 1 shots people. Players will always gravitate towards weapons/vehicles that give them the best opportunity to succeed for their individual skill level. Hence why spamming nades is the cool kid in school now. Also you want nade tatics ill give you nade tatics. step 1 hide in area of elevation or with cover from direct gun fire step 2 drop nano hive step 3 throw nades randomly step 4 gtfo out if here with your real world military **** no one cares Boo hoo someone found a way to punch through your Heavy's armor. Cry some more, I say. Grenades are not nearly as prevalent of an issue as you make them out to be - hell I'll take my chances with the grenades over the snipers and their "snap back" reticles that return to the position they were in when they were fired. You're seriously bitching about people using something that works - and what's even more silly is that because it works you want them to be nerfed. This is an endless cycle that is going to persist for a ******* eternity because GOD FOR ******* BID YOU EVER DIED AMIRIGHT? Quit your bitching and grow a pair. Edit: Wait a second - aren't you one of the guys that uses his Militia Heavy and an LAV as a fast transport device to negate the heavy's speed in the first place? Why are you even bitching about grenades then with that cheap ass tactic? Grenades don't need a nerf. Just needs to go back to the 5 sec timer instead of the 2 sec timer after contact.
When COD grenades take more skill to kill... Something's wrong
Stop your trolling. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.01.14 18:53:00 -
[24] - Quote
Free Beers wrote: I dont have a heavy toon this build as I run assault and logi, but my all means continue to attack a fictious me you made up to try to destract from the fact that you have no real argurement. Wait, wasn't that the same reason you were banned from IRC dust channel because of stupid random arguements that ended with you attacking everyone. Yeah same old Aeon
Wrong Aeon dude. Never was banned from the IRC and the last time I got on the IRC was, pssh, August/September.
But nah, pretty sure that was you last build - the name looks dreadfully familiar. I had a real argument, you're just too carebear to recognize what it was. I'll spell it out for you.
You're terrible at combat and it can't possibly be you so it must be (by your logic) the game-play itself.
Same ****, different person, different day.
Edit: Also, I thought about joining Imperfects - but the sheer amount of that corporation's members bitching about -something- on the forums has detracted that completely. Seriously, any thread that's currently going on usually has someone from Imperfects in there whining about it. Starting to think it must be the inbred genetics.
FURTHER EDIT: Sleepy Zan (rest his soul for me pointing it out) actually raises a good point, this wasn't an issue when Chromosome first came out - only when the reset occurred. Thereby, you're just complaining because you're now on par with everyone else and, well, grenades are effective.
Cheers. |
Free Beers
Internal Error. Negative-Feedback
1043
|
Posted - 2013.01.14 18:57:00 -
[25] - Quote
DJINN Marauder wrote:Aeon Amadi wrote:Free Beers wrote:Aeon Amadi wrote:Grenades? Powerful weapons that KILL?
Man, I'd imagine every US Marine must be shaking their head at how unrealistic that is.
Seriously though, they're grenades and they're supposed to kill. Don't nerf them, they're useful for a reason - this is war after all.
Also, save your complaining for when they implement Smart Bombs, which description says that it goes off whenever the user dies. This is game play and game play trumps any and all real world bull**** so please take that sorry ass **** reasoning somewhere else. This game has to support the GUN FIGHTS = GOOD FIGHTS idea. If not there will be no aurum items being used when everything 1 shots people. Players will always gravitate towards weapons/vehicles that give them the best opportunity to succeed for their individual skill level. Hence why spamming nades is the cool kid in school now. Also you want nade tatics ill give you nade tatics. step 1 hide in area of elevation or with cover from direct gun fire step 2 drop nano hive step 3 throw nades randomly step 4 gtfo out if here with your real world military **** no one cares Boo hoo someone found a way to punch through your Heavy's armor. Cry some more, I say. Grenades are not nearly as prevalent of an issue as you make them out to be - hell I'll take my chances with the grenades over the snipers and their "snap back" reticles that return to the position they were in when they were fired. You're seriously bitching about people using something that works - and what's even more silly is that because it works you want them to be nerfed. This is an endless cycle that is going to persist for a ******* eternity because GOD FOR ******* BID YOU EVER DIED AMIRIGHT? Quit your bitching and grow a pair. Edit: Wait a second - aren't you one of the guys that uses his Militia Heavy and an LAV as a fast transport device to negate the heavy's speed in the first place? Why are you even bitching about grenades then with that cheap ass tactic? Grenades don't need a nerf. Just needs to go back to the 5 sec timer instead of the 2 sec timer after contact. When COD grenades take more skill to kill... Something's wrong Stop your trolling.
I can go with this honestly. I didn't realize what the change was untill it was explained to me. My concern really is the martyrdom crap the whole nade thing is being dicussed in another thread.
So ccp can we try the 5 second fuse again? Maybe if we beg real hard we can get a change in 3 months from now |
Belzeebub Santana
SVER True Blood Unclaimed.
410
|
Posted - 2013.01.14 19:03:00 -
[26] - Quote
Ya, garbage 2 sec contact timer is garbage!
Return it back, and leave the cooking mechanic!!!!
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.01.14 19:04:00 -
[27] - Quote
-Shakes head- Next it'll be the Plasma Cannon's dumb fire mechanics, same as the early Swarm Launcher.... |
Free Beers
Internal Error. Negative-Feedback
1043
|
Posted - 2013.01.14 19:05:00 -
[28] - Quote
Aeon Amadi wrote:Free Beers wrote: I dont have a heavy toon this build as I run assault and logi, but my all means continue to attack a fictious me you made up to try to destract from the fact that you have no real argurement. Wait, wasn't that the same reason you were banned from IRC dust channel because of stupid random arguements that ended with you attacking everyone. Yeah same old Aeon
Wrong Aeon dude. Never was banned from the IRC and the last time I got on the IRC was, pssh, August/September. But nah, pretty sure that was you last build - the name looks dreadfully familiar. I had a real argument, you're just too carebear to recognize what it was. I'll spell it out for you. You're terrible at combat and it can't possibly be you so it must be (by your logic) the game-play itself. Same ****, different person, different day. Edit: Also, I thought about joining Imperfects - but the sheer amount of that corporation's members bitching about -something- on the forums has detracted that completely. Seriously, any thread that's currently going on usually has someone from Imperfects in there whining about it. Starting to think it must be the inbred genetics. FURTHER EDIT: Sleepy Zan (rest his soul for me pointing it out) actually raises a good point, this wasn't an issue when Chromosome first came out - only when the reset occurred. Thereby, you're just complaining because you're now on par with everyone else and, well, grenades are effective. Cheers.
It was you banned from IRC back in august for that same stuff you say here. I have never run heavy on free beers not even back in may when i started. So that shows you how stupid you are
you may have thought about joining imperfects but none of us thought about you. There are about 1000 players in dust we would take before you. then we would accept you to just kick you for a laugh
Again you just want to attack people when your lame arguements fail. Lets look at them
1. real military blah blah blah 2. QQ 3. You aren't good 4. grow a pair 5. your inbread blah blah blah 6. your corp blah blah blah
I have come to the conclusion that you are a nade spammer and you are trying to defend your only way to get kills. Any match i have played I have never remember coming across your name when I look at the top players at the end of the match. Thats pretty telling |
DUST Fiend
Immobile Infantry
1906
|
Posted - 2013.01.14 19:05:00 -
[29] - Quote
New grenades are horrible. Horrible horrible horrible. |
Sleepy Zan
Internal Error. Negative-Feedback
2049
|
Posted - 2013.01.14 19:09:00 -
[30] - Quote
Aeon Amadi wrote: Sleepy Zan (rest his soul for me pointing it out) actually raises a good point, this wasn't an issue when Chromosome first came out - only when the reset occurred. Thereby, you're just complaining because you're now on par with everyone else and, well, grenades are effective. It was an issue when chromosome came out, only difference then was that people were used to using flux and av nades and kept it at that. Once the wipe came around everyone had nothing but militia locus and now we have this grenade spam bs. |
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