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81. Corprate Hanger HURRY UP - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: if travel is something holding them back they shouldletus set up contracts for eve pilots to transport us to a destination of our chosing along with all of our assets meaning a ship large enough to fit most o...
- by Forlorn Destrier - at 2013.08.15 22:36:00
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82. [Request] dropship passenger gunning - in Feedback/Requests [original thread]
cadetdale du puis wrote: When I was dropping off my team today I had a wonderful idea why don't we allow the people just sitting there in your ship 2 fire from inside (with the condition that the doors are open. This would fix a couple problems...
- by Forlorn Destrier - at 2013.08.15 22:20:00
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83. MAKE OMS AND AMBUSH SEPERATE AGAIN - in Feedback/Requests [original thread]
MethMaaakin wrote: The combination is unsatisfactory. I never thought it was necessary the separate them the first time. I still don't see a need to separate them now. Then again, I like random.
- by Forlorn Destrier - at 2013.08.15 22:16:00
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84. Corprate Hanger HURRY UP - in Feedback/Requests [original thread]
CLONE117 wrote: corporate hangar? is this for dropships or something? The term corporate hangar refers to storage areas accessible by all players, and which players can place anything that they like (not just vehicles). This actually brin...
- by Forlorn Destrier - at 2013.08.15 22:15:00
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85. Reduce the splash damage of a forge guns - in Feedback/Requests [original thread]
The-Errorist wrote: Forlorn Destrier wrote: As a vehicle driver and non-heavy player, I have no issues with the current state of forge guns. People with assault forge guns get on high places and easily kill people with splash damage alone ...
- by Forlorn Destrier - at 2013.08.15 22:04:00
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86. Corprate Hanger HURRY UP - in Feedback/Requests [original thread]
Meeko Fent wrote: Forlorn Destrier wrote: Meeko Fent wrote: They would have told us what's in the patch notes if it was content locked. Still prob isn't gonna be here 1.4, more likely 1.5 if we're going to get it any time soon. Not ...
- by Forlorn Destrier - at 2013.08.15 22:01:00
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87. Isk skill - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Forlorn Destrier wrote: Navep Hawk wrote: There should be a skill that allows you to earn more ISK during a battle. I dislike this idea. There is no logical in-game explanation for how this would be possible. ...
- by Forlorn Destrier - at 2013.08.15 21:59:00
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88. Corprate Hanger HURRY UP - in Feedback/Requests [original thread]
Meeko Fent wrote: They would have told us what's in the patch notes if it was content locked. Still prob isn't gonna be here 1.4, more likely 1.5 if we're going to get it any time soon. Not true. Patch notes have historically been release...
- by Forlorn Destrier - at 2013.08.15 21:40:00
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89. Corprate Hanger HURRY UP - in Feedback/Requests [original thread]
You do realize that 1.4 is most likely content locked, and even if its not that a corporate hangar would be a large scale project that takes more time than what is available before the patch has to be content locked so it can pass through Sony's Q...
- by Forlorn Destrier - at 2013.08.15 21:30:00
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90. Reduce the splash damage of a forge guns - in Feedback/Requests [original thread]
As a vehicle driver and non-heavy player, I have no issues with the current state of forge guns.
- by Forlorn Destrier - at 2013.08.15 21:27:00
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91. REQUEST - Reputation - in Feedback/Requests [original thread]
True Adamance wrote: Syeven Reed wrote: How about earning reputation for the NPC corporations we battle with? Then, (like in eve) your able to get unique (maybe officer) equipment from an NPC store, as well as the drops. Example of the Grin...
- by Forlorn Destrier - at 2013.08.15 21:12:00
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92. Isk skill - in Feedback/Requests [original thread]
Navep Hawk wrote: There should be a skill that allows you to earn more ISK during a battle. I dislike this idea. There is no logical in-game explanation for how this would be possible.
- by Forlorn Destrier - at 2013.08.15 19:37:00
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93. Play Test server OR skill respecs for every major change. - in Feedback/Requests [original thread]
Too long to read (I'm at work), so my response to the subject: 1. test server - yes 2. repecs - never
- by Forlorn Destrier - at 2013.08.15 17:22:00
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94. NON VEHICLE GAME MODE!!??!! - in Feedback/Requests [original thread]
Y-BLOCK wrote: Players just strolling along in heavy armoured tanks easily scoring over 2K WP per match..I guess this is fine because the game itself allows this but the problem is when you have multiple players per match doing this..It makes t...
- by Forlorn Destrier - at 2013.08.14 21:25:00
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95. [Request] Something other than Dropships - in Feedback/Requests [original thread]
Speeders should have limited flight (very slow climb speed, quick fall speed)
- by Forlorn Destrier - at 2013.08.14 21:24:00
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96. new weapon ideas - in Feedback/Requests [original thread]
Interesting idea but needs to be fine tuned a bit. I'm not sure what needs to be done to polish it, but +1 anyway.
- by Forlorn Destrier - at 2013.08.14 21:22:00
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97. [Request] Changes to Uplink availability - in Feedback/Requests [original thread]
Sounds like it is working as the players want it to work. Also, CCP has publicly gone on record as saying that players will find creative ways to use items in game that they didn't plan for, and often these result in unexpected gameplay that adds...
- by Forlorn Destrier - at 2013.08.13 22:24:00
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98. How about a weapon that ignores shields? - in Feedback/Requests [original thread]
Cross Atu wrote: Options that can completely negate a game mechanic as broad as a type of tanking are going to wreak havoc on game balance. Much like explosive weapons do now, which it is worth noting are going to be changed so they have less o...
- by Forlorn Destrier - at 2013.08.13 17:14:00
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99. How about a weapon that ignores shields? - in Feedback/Requests [original thread]
Django Quik wrote: CLONE117 wrote: um no.. I expected some negative responses to this as it's a pretty controversial but it'd be more productive for everyone if you could explain your objection at least a little. This negates skill poin...
- by Forlorn Destrier - at 2013.08.13 16:39:00
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100. Heavy Suits - in Feedback/Requests [original thread]
Draka Marintu wrote: Any word when we will be getting the rest of the racial variants because the current specialty suits aren't worth the sp The next release, 1.4, is an infantry based release; we should be getting this in a couple of weeks...
- by Forlorn Destrier - at 2013.08.09 20:34:00
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