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461. Don't change the ASCR - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: JUDASisMYhomeboy wrote: DeadlyAztec11 wrote: JUDASisMYhomeboy wrote: How about either removing the recoil or fixing it so its not just visual? No, that is a purposeful balancing feature. Im confused. Wouldn't l...
- by Fizzer XCIV - at 2014.12.16 04:08:00
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462. ScR Scope - in Feedback/Requests [original thread]
Darth-Carbonite GIO wrote: manboar thunder fist wrote: The darth scr has higher zoom, in the end the novelty at range is outmatched by the annoyance up close and the fact that it is not actually the long range weapon (rr and lr are). The hi...
- by Fizzer XCIV - at 2014.12.16 03:46:00
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463. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I too appreciate that some of the flavor is coming back to vehicles, because its been something a lot of pilots have been missing. I also strongly agree with the "sidegrade, not upgrade" approach that will be taken. But as some others have stated...
- by Fizzer XCIV - at 2014.12.16 03:32:00
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464. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
zzZaXxx wrote: make the scope like SCR scope please I'm in for giving some gallente weapons a Gallentean reflex sight. Just not the Amarrian one. The sight on the Amarrian weapon is purposely shaped a little like the Amarrian Signs of Fait...
- by Fizzer XCIV - at 2014.12.16 03:19:00
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465. Hey Ratatti, Can we get more Combat and Scrambler Rifles, please? - in Feedback/Requests [original thread]
KLAATU! BARADA! NIKTO!
- by Fizzer XCIV - at 2014.12.16 03:05:00
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466. ScR Scope - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Fizzer XCIV wrote: I'm fine with the zoom. I just wish they would get rid of the yellow tint. I see no reason for it. Look at your forum avatar and tell me there's no reason for a golden tint. I'm down for more g...
- by Fizzer XCIV - at 2014.12.16 02:45:00
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467. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Aeon Amadi wrote: Alena Ventrallis wrote: Give it and the ScR a +15/-15 profile. Keep the LR at +20/-20. This is two fold; not only does it align with the CR of -15/+15, but it also buffs the ASCR/SCR against armor. Now while people are sur...
- by Fizzer XCIV - at 2014.12.16 00:06:00
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468. ScR Scope - in Feedback/Requests [original thread]
I'm fine with the zoom. I just wish they would get rid of the yellow tint. I see no reason for it.
- by Fizzer XCIV - at 2014.12.15 23:33:00
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469. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
^ I'm going to agree with you. On principle. Fix something if its broken before you decide to actually improve it. First thing first, they should definitely start by just fixing the obvious flaws. The Carthum isn't doing enough damage, and I have...
- by Fizzer XCIV - at 2014.12.15 20:53:00
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470. Don't change the ASCR - in Feedback/Requests [original thread]
>Constantly bitches and moans about how the AR is so bad, when it really isn't bad at all, and is actually performing on par. >Tries to say the AScR is fine, when it is performing worse in almost every measurable metric compared to the AR th...
- by Fizzer XCIV - at 2014.12.15 12:39:00
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471. Buff Shields dont nerf armour. - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: Zindorak wrote: I think it's fair that shields give less because they don't have speed penalties. You could run 4x complex shield extenders on a cal scout with 2 complex kinkats and be usain bolt You are deliberating o...
- by Fizzer XCIV - at 2014.12.15 07:25:00
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472. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: I've noticed that the Militia AScR does 3 damage per shot less and has a slower fire rate than the Standard-level AScR, making the Amarr frontline starter fit crap. This combined with the god awful 2/0 slot ...
- by Fizzer XCIV - at 2014.12.15 07:21:00
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473. [REQUEST] Light Damage Mods on Low Slots as well as high slots... - in Feedback/Requests [original thread]
I'd like to add to this by saying that damage mods just need to be removed and replaced altogether. They need to be replaced my mods that indirectly increase damage, instead of directly doing it. These mods could even be distributed in both low an...
- by Fizzer XCIV - at 2014.12.15 07:14:00
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474. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
MINA Longstrike wrote: I believe that a large part of the issue with amarr weapons is a lot of the 'headspace' focus on heat mechanics (66% of their weapons not counting variants have heat mechanics. In theory to compensate for extremely punish...
- by Fizzer XCIV - at 2014.12.15 07:05:00
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475. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
An unconventional fix that might work for the AScR: Heat=Damage Just like the laser. The higher your heat, the more damage per shot you do. Obviously this would have to only be in a small scale, perhaps 15% more damage at nearly maximum heat. B...
- by Fizzer XCIV - at 2014.12.15 04:56:00
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476. To Rattati: Analysis of ASCR - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Buffing ROF seems to be the consensus. LEt's run a few options. 750 RPM will give us 426.25 DPS 775 RPM gives us 440.45 DPS 800 RPM gives us 454.67 DPS Any of these sound balanced? Honestly, the DPS/Range/Damage P...
- by Fizzer XCIV - at 2014.12.15 04:12:00
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477. Buff Shields dont nerf armour. - in Feedback/Requests [original thread]
Jacques Cayton II wrote: Sgt Kirk wrote: I would prefer people learn how to actually fit their suits and then we can discuss balance. As is, the people that whine most about it are the people that want to have cake and eat it too. Shiel...
- by Fizzer XCIV - at 2014.12.15 00:48:00
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478. Assault equipment slot - in Feedback/Requests [original thread]
No. If anything, the basic medium frames should get an extra equipment slot. 1.) To give a much needed buff to them, which helps the NPE a lot. Remember, these are the FIRST suits a newbro will ever use. 2.) So that newbro prospective logis have...
- by Fizzer XCIV - at 2014.12.15 00:39:00
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479. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
If i had to guess... Its the overall handling of the thing, whether its cosmetic or not. It feels hard to handle, and has a jarring muzzle flash. Both of which makes it oddly difficult to track enemies. Slap a flash suppresor on it and make it st...
- by Fizzer XCIV - at 2014.12.14 06:05:00
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480. Plz nerf RR. - in Feedback/Requests [original thread]
It kills my armor based siut in a matter of seconds! This is unfair!
- by Fizzer XCIV - at 2014.12.12 21:24:00
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