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841. What seperates the assaults from the logistics? - in Feedback/Requests [original thread]
SCATTORSHOT RINNEGATE wrote: emm kay wrote: Fizzer XCIV wrote: Assaults don't need 9 slots. So let me break it down. Logis get: Same mid and high slot layout as assault Extra pg/cpu More equipment slots Logistics bonuses Assaults get: ...
- by Fizzer XCIV - at 2014.07.30 06:58:00
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842. What seperates the assaults from the logistics? - in Feedback/Requests [original thread]
emm kay wrote: Fizzer XCIV wrote: Also, I don't think you came even close to understanding the Amarr, Caldari and Gallente combat mantras... at all. The Amarr are not "cover to cover" fighters. Not even close. They bunker down, sit there, a...
- by Fizzer XCIV - at 2014.07.30 06:08:00
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843. Remove the second slot equipment scouts for Hotfix Charlie - in Feedback/Requests [original thread]
TOOMANY NAMES ALREADYTAKEn wrote: Those 2 equipment slots are there for a reason... to equip a cloak and a scanner, unfortunately that's not what people do most of the time. Cloak and REs. Scouts don't use scanners, as they use passive scans.
- by Fizzer XCIV - at 2014.07.30 05:18:00
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844. What seperates the assaults from the logistics? - in Feedback/Requests [original thread]
emm kay wrote: Fizzer XCIV wrote: Assaults don't need 9 slots. So let me break it down. Logis get: Same mid and high slot layout as assault Extra pg/cpu (not after charlie) More equipment slots Logistics bonuses(apples and oranges) Assau...
- by Fizzer XCIV - at 2014.07.30 05:14:00
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845. Amarr HAV: Easily done..... - in Feedback/Requests [original thread]
True Adamance wrote: Fizzer XCIV wrote: Basic Amarr HAV: Reskinned Madrugar. Matte Cream finish with bronze and gold bits here and there. Yellow-white lights instead of green. 1 low 4 highs 500 Sheilds 5000 Armor Slower than mollases in ...
- by Fizzer XCIV - at 2014.07.30 05:09:00
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846. What seperates the assaults from the logistics? - in Feedback/Requests [original thread]
Also, I don't think you came even close to understanding the Amarr, Caldari and Gallente combat mantras... at all. The Amarr are not "cover to cover" fighters. Not even close. They bunker down, sit there, and blast the enemy with lasers while abs...
- by Fizzer XCIV - at 2014.07.30 05:06:00
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847. What seperates the assaults from the logistics? - in Feedback/Requests [original thread]
Assaults don't need 9 slots.
- by Fizzer XCIV - at 2014.07.30 04:43:00
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848. Amarr HAV: Easily done..... - in Feedback/Requests [original thread]
Basic Amarr HAV: Reskinned Madrugar. Matte Cream finish with bronze and gold bits here and there. Yellow-white lights instead of green. 1 low 4 highs 500 Sheilds 5000 Armor Slower than mollases in January, very high acceleration however though...
- by Fizzer XCIV - at 2014.07.30 04:39:00
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