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841. strafing isn't a method of "dodging bullets" - in General Discussions [original thread]
GIZMO2606 wrote: You must be one of those people that QQ'd about strafing players so you cried to the Devs right? Those with gun game can strafe and shoot at the same time and counter strafe and shoot at the same time. Those that lack skill in ...
- by Fivetimes Infinity - at 2012.10.06 13:32:00
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842. strafing isn't a method of "dodging bullets" - in General Discussions [original thread]
GIZMO2606 wrote: Again though, those that wanted to have a nerf on strafing lack the gun game and needed a Dev to hold their hand. You don't have any idea what you're talking about.
- by Fivetimes Infinity - at 2012.10.06 05:59:00
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843. (About) Spammers/Cheaters caught with proof - in Feedback/Requests [original thread]
Yes, that is what those people do. They are bad at playing the game normally but they're just dumb enough to find sitting around repairing LAVs game after game enjoyable.
- by Fivetimes Infinity - at 2012.10.06 05:57:00
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844. strafing isn't a method of "dodging bullets" - in General Discussions [original thread]
GIZMO2606 wrote: Now equipment doesn't decide a fight? Tell that to my Assault A Series, GEK Assault Rifle, Complex Damage Mods and Armor Rep. I'm able to drop players with no problem doesn't matter if it's a Heavy, Scout, Assault. Without stra...
- by Fivetimes Infinity - at 2012.10.06 04:39:00
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845. strafing isn't a method of "dodging bullets" - in General Discussions [original thread]
You're wrong, and I'm not delusional. I have never seen anyone but a sniper camping in this game. Fights are not decided based on equipment. The kind of hyperbole and doomsaying you people engage in to build a case for more Halo-like gameplay is s...
- by Fivetimes Infinity - at 2012.10.06 03:41:00
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846. [Request] Armor customization - in Feedback/Requests [original thread]
It's been posted many times before but it bears repeating. It's crazy how uninteresting the options for spending money on Dust are. I'm really, really hoping that before release they unveil a huge customization setup though. They'd be raking in th...
- by Fivetimes Infinity - at 2012.10.06 03:36:00
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847. My Impressions Currently - in Feedback/Requests [original thread]
Militia BPOs sold for AUR isn't pay to win. You can buy militia stuff for ISK very cheaply. You do not have an advantage if you having a militia BPO, you simply have a slightly larger wallet if you happen to use a lot of militia stuff. Pay to win ...
- by Fivetimes Infinity - at 2012.10.06 03:32:00
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848. Which build was your favourite? - in General Discussions [original thread]
Probably this one. I don't like the orbital strikes constantly going off, but I like most of the other changes, especially the strafe speed change.
- by Fivetimes Infinity - at 2012.10.06 03:25:00
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849. Neutral Orbital Strikes - in Feedback/Requests [original thread]
That's theoretically a nullsec fight. There will be friendly fire in nullsec. That's fine. What the OP is asking for is friendly fire in highsec matches, which is what we're playing now. That is a ridiculous solution to this issue and would cause ...
- by Fivetimes Infinity - at 2012.10.05 21:21:00
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850. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
Some people want combat that plays like Halo, where people are rapidly strafing/jumping around each other and so on. Dust plays less like that this build, and therefore some people are upset. Meanwhile, other people are happy. There is nothing wr...
- by Fivetimes Infinity - at 2012.10.05 21:19:00
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851. Logistics only mods - in General Discussions [original thread]
Shields recharge very quickly on their own and nano hives can repair armor if you use the right variety. I would honestly hate to see healing get too powerful. There is no shortage of multiplayer games where everything comes down to having the bes...
- by Fivetimes Infinity - at 2012.10.05 15:12:00
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852. Name one thing that bugs you the most in the current build - in General Discussions [original thread]
Orbital strikes are too frequent.
- by Fivetimes Infinity - at 2012.10.05 15:09:00
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853. number 1 on the war points leader boards - in General Discussions [original thread]
Nobody from Warriors was anywhere close to the top of the leader boards last build. Nobody from Warriors will be anywhere close to the top next build.
- by Fivetimes Infinity - at 2012.10.05 13:25:00
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854. Feedback: OMG the ISK - in Feedback/Requests [original thread]
You are supposed to be short on ISK. This is the reason why you will want to do contracts for EVE players when the time comes. You are not supposed to be able to afford everything you want by doing crappy Instant Battle matches. You are suppose...
- by Fivetimes Infinity - at 2012.10.05 13:23:00
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855. Neutral Orbital Strikes - in Feedback/Requests [original thread]
Most players will not be in a corporation other than the default one. Most players will play it like any other FPS and not get too wrapped up in it. Same way most people play EVE and just fart around empire space. So for those people, teamkilling ...
- by Fivetimes Infinity - at 2012.10.05 13:16:00
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856. Breaking News Eve Online Side - in General Discussions [original thread]
A second planetary strike has hit the biodomes.
- by Fivetimes Infinity - at 2012.10.05 13:14:00
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857. Sentient Archon's guidebook to survive Orbital Strikes - in General Discussions [original thread]
Buzzwords wrote: i actually feel like... in the time it takes to open your map, verify if the strike is near you or not, and close the map again... the strike will have killed you already? Yes, given the load time for opening your map you'd ...
- by Fivetimes Infinity - at 2012.10.05 03:53:00
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858. Neutral Orbital Strikes - in Feedback/Requests [original thread]
Well it isn't going to be on outside of nullsec, so come up with other solutions to this issue.
- by Fivetimes Infinity - at 2012.10.05 03:51:00
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859. Which Damage Mods Effect Light Weapons in Heavy Slots or Sidearms in Light Slots ? - in General Discussions [original thread]
Sidearm/light/heavy is an actual attribute of the weapon which doesn't change with the slot it's in. So an AR on a heavy would still use light weapon upgrades, because the AR itself, if you examine it, remains classified as a light weapon.
- by Fivetimes Infinity - at 2012.10.05 03:50:00
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860. Neutral Orbital Strikes - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Never stated it was a solution to the exploit. But I really think it should damage or kill friendlies I never said you did. I said that the problem with it is that you get a dozen strikes per game, so situations like...
- by Fivetimes Infinity - at 2012.10.05 00:27:00
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