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461. If only Osama had known - in General Discussions [original thread]
It's exactly what he did, only US assassins don't care about red lines.
- by Fivetimes Infinity - at 2012.12.07 03:23:00
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462. Slaughter Rule - in Feedback/Requests [original thread]
Weird, this is hardly a new idea but it's strange that I never even really noticed it was absent in this game. Rapid loss after losing all points works really well in the Battlefield games. It also really makes the game require a bit more strategy...
- by Fivetimes Infinity - at 2012.12.05 19:33:00
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463. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
DEADPOOL5241 wrote: Actually if you looked at the threads CCP makes about in game adjustments they are getting the ideas from us. Look at the weekly posted to do list the devs post, it includes all of our ideas. Look at the tank nerf, movement ...
- by Fivetimes Infinity - at 2012.12.05 19:23:00
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464. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: It's not the devs fault, they are just listening to us the players who have many more hours of playing they do. You figure people who get paid a living wage to professionally decide how games will work are going to...
- by Fivetimes Infinity - at 2012.12.05 16:11:00
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465. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
DJINN leukoplast wrote: One thing to keep in mind is that a militia suit, with no adjustments, is 100% free. Militia gear costs ISK unless you buy BPO versions for AUR. The only 100% free stuff are the starter fits, which are necessary I gu...
- by Fivetimes Infinity - at 2012.12.05 07:12:00
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466. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
I should have said "it won't go Xbox 360" as that's what I meant. Maybe it'll be on the newer Xbox thing coming out whenever, but I imagine they're not going to be doing any ports before the PS4/etc drop. They'll barely have the game in working or...
- by Fivetimes Infinity - at 2012.12.05 07:06:00
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467. In case you missed it Tibus Heath, the Caldari Empire Leader, was shot. - in General Discussions [original thread]
A second plane has hit the tower.
- by Fivetimes Infinity - at 2012.12.05 07:03:00
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468. Farming, so what. - in General Discussions [original thread]
Abron Garr wrote: I wasn't sure if they were still heading in that direction. My question is will WPs be "banked" after matches so that drivers can use them at the start of a match or will they have to be earned in each match? There are serious...
- by Fivetimes Infinity - at 2012.12.05 04:11:00
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469. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
J'Jor Da'Wg wrote: Also, if CCP is considering bringing it to PC/Xbox, please don't, unless you can make any player from any system connect to a single battle and play with others with different systems. Otherwise, just forget segregating matc...
- by Fivetimes Infinity - at 2012.12.05 04:06:00
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470. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
first1NFANTRY wrote: But didn't ccp state that Dust514 is only possible on the ps3 due to Sony's robust and free network capabilities? Last i checked this was a ps3 exclusive. And besides i though 360 fans called Dust514 a Halo rip off lol. As ...
- by Fivetimes Infinity - at 2012.12.05 04:03:00
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471. Farming, so what. - in General Discussions [original thread]
Farming isn't fun and is just a very boring means to getting points. CCP shouldn't be facilitating gameplay that isn't fun. Abron Garr wrote: Honestly, I never really liked the idea of WPs. Why not just put Precision Strikes on a 10 minute or ...
- by Fivetimes Infinity - at 2012.12.04 21:07:00
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472. Imperfects, SI and Betamax Goon Loving? - in General Discussions [original thread]
And if you're not a member of the SA forums, just sign-up, make a thread in General Bullshit with your application details, and we'll get around to reviewing it and adding you to the corp.
- by Fivetimes Infinity - at 2012.12.04 13:02:00
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473. [Suggestion / Debate] HeadShot damage multiplier ! - in Feedback/Requests [original thread]
Scrambler pistol headshots do a hell of a lot of damage anyway. This would not be a good direction to take gunfighting. You don't want people in their expensive stuff to just die instantly to pistols.
- by Fivetimes Infinity - at 2012.12.04 13:00:00
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474. Templar One - in General Discussions [original thread]
Hermione dies.
- by Fivetimes Infinity - at 2012.12.04 12:57:00
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475. About the next charichter reset - in General Discussions [original thread]
Vance Alken wrote: Will we ever be able to change our starting skillset Y/N? Delete your character after the next wipe and pick something else. Not that it makes any major difference either way.
- by Fivetimes Infinity - at 2012.12.04 08:44:00
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476. To grind or not to grind? - in General Discussions [original thread]
The answer to your thread title is "not to grind", and that's why there's a SP limit. They don't want people playing for 10 hours a day and getting 40 million SP in a month, like they did in earlier beta builds. You should be playing because it's ...
- by Fivetimes Infinity - at 2012.12.03 05:32:00
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477. Architecture and Urban Form of DUST - in General Discussions [original thread]
Amarr stuff is pretty opulent and ornate. Take a look at your scrambler pistol sometime. If even their pistols are elegant and gold-filigreed, what're the odds their buildings will be "medieval"? This is the hyper-religious empire that is the most...
- by Fivetimes Infinity - at 2012.12.02 15:13:00
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478. This game makes decent players good, and average players bad. - in General Discussions [original thread]
MD 87 wrote: I [...] get 10-1 kdr's You should have just written this and saved yourself the trouble. Oh, yes, decent players with average skill and good equipment are able to beat average players of good skill with only average equipment, q...
- by Fivetimes Infinity - at 2012.12.02 15:08:00
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479. Well..Planetside 2 was a complete failure. - in The Locker Room [original thread]
Battle rank in the game is a cosmetic/utility thing. All it does is unlock titles, decals, and load-out configuration slots for your weapons or vehicles. You don't gain hit points or something when you level. There is no combat-related difference ...
- by Fivetimes Infinity - at 2012.12.02 14:51:00
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480. PVE survival waves - in General Discussions [original thread]
Anything purely organic would be a little silly. PvE enemies would need to have armor/shields of some sort. It would be too strange to have these crazy, advanced weapons magically take a long time to shoot through enemies of nothing but meat and b...
- by Fivetimes Infinity - at 2012.12.02 14:47:00
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