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DarkShadowFox
Villore Sec Ops Gallente Federation
238
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Posted - 2012.12.04 21:58:00 -
[61] - Quote
though I might sell my logibro... hmmmm |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.12.04 22:21:00 -
[62] - Quote
I've been told the intention is indeed to make them proper skins and not stand alone items. When this will actually happen is anyone's guess. Prices would adjust accordingly. |
estwood002
Doomheim
0
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Posted - 2012.12.04 22:34:00 -
[63] - Quote
It's always nice to have a drop suit that's free so when you die you don't spend any isk or aur like your good drop suit that costs you a 100,000 isk so you can use a free suit to get some isk and buy all your suits you need to restalk your gear (ccp has it down pat with this stuff but they need to lissen more to eve players on dust then none eve players)
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ImMortal SoLDieR X
RestlessSpirits
41
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Posted - 2012.12.04 23:12:00 -
[64] - Quote
Garrett Blacknova wrote:The cost of the non-Merc Pack BPOs is prohibitive unless they're your primary AUR expenditure.
They AREN'T game-changing, and (again, with the exception of the Dragonfly) they still require the relevant SP investment.
There's NOTHING about ANY of the BPOs available that can't be done equally well, or better, with sensible use of ISK. There's nothing about any of the BPOs that gives you a real advantage in battle. They're STANDARD gear AT BEST, there are 2 tiers of equipment above them for EVERY role in the game.
What he said.....With these points as well.
EACH SUIT COST CASH, THAT WAS PAID FOR IN ADVANCE !!!! FROM WHAT I SEE HERE ITS ABOUT 6 DOLLARS PER SUIT.
AS LONG AS EVERY PLAYER HAS THE OPTION OF PARTICIPATING IN THE CASH SIDE OF THIS FREE TO PLAY GAME. THEN NO 1 PLAYER ACTUALLY HAS AN ADVANTAGE OVER ANOTHER. NOW IF CCP REFUSES TO ACCEPT YOUR CURRENCY THEN SAID PLAYER WHOSE CURRENCY IT ACCEPTS HAS AN ADVANTAGE.
REMEMBER THIS IS A FORM OF ENTERTAINMENT.
IT THEN BECOMES A CHOICE. WILL I PARTICIPATE, OR NOT, BUT I DO HAVE THE OPTION. NO ADVANTAGE IS GIVEN
END TRANSMISSION.................................. |
EternalRMG
ZionTCD Legacy Rising
234
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Posted - 2012.12.04 23:49:00 -
[65] - Quote
xprotoman23 wrote:Mobius Wyvern wrote:xprotoman23 wrote:bringing back the creodron to it's former glory will balance the game. Seriously? seriously seriously? |
estwood002
Doomheim
0
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Posted - 2012.12.04 23:52:00 -
[66] - Quote
Free Militia gear is good for when you whant to save up for a good load out piriod and end of discution |
24601 -2
Doomheim
9
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Posted - 2012.12.04 23:58:00 -
[67] - Quote
There is a lot to read and I have to admit I got bored. I understand the OP's point of view though that the BPO should have some cost attached to it. Just because you own a blueprint doesn't mean it doesn't cost ISK to build one. I think a reduced cost would suffice. 25 to 50% of its equal grade dropsuit considering all you need are materials and fabrication costs. |
EternalRMG
ZionTCD Legacy Rising
234
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Posted - 2012.12.05 00:00:00 -
[68] - Quote
Raynor Ragna wrote:Longshot Ravenwood wrote:Just played a match with the new suits. 1st -- The Sever Logistics makes me feel like I'm the unstealthiest ninja ever. 2nd -- As far as what I used my extra fitting slots/pg for -- yeah, none of that got used. 3rd -- The only kill I made in that match was with a scrambler pistol that I paid for with isk 4th -- completely right, the 16k isk per suit that anyone else would have to pay for these is completely gamebreaking. It means that if we get redlined we'll have an unfair advantage against the people who are redlining us because we won't have to switch down to militia fits to make sure we turn a profit. I do like the points you bring up. The Sever logistics makes me feel like a creamsicle. I usually use the PG/CPU as much as I can. My Logi has his PG capped and 4 free CPU. One highslot is missing but they are useless for his current purpose. Point #4 is what I'm really getting at. When my team is losing by a lot I have a cheap suit that I can field which is compairable to the majority of suits the enemy is fielding. I like the advantage, but it's very unfair. you can actually make a decen fittin with the sver and use all your slots besides the nade slot if you only use milita, if you use tier one you can have a full suit for less thank 8 k isk the sessuple
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estwood002
Doomheim
0
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Posted - 2012.12.05 00:12:00 -
[69] - Quote
There's a Lott of complainers about free gear no wonder eve players are laughing at the forms |
Bojo The Mighty
Bojo's School of the Trades
432
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Posted - 2012.12.05 00:49:00 -
[70] - Quote
R F Gyro wrote:Reimus Klinsman wrote:Bojo The Mighty wrote:when your suit gets trampled by a vk.0 come talk to us. There are better dropsuits than the BPOs that cost ISK and should stay that way. That way, BPOs can die risk free at the cost being at odds to those who expended an unreal yet more valuable asset in the game. Kind of weird but it works out. Now what happens with they have vk0 BPOs? It could actually happen, especially since their are now very limited BO LAV BPOs. Proto BPOs in general circulation would be game breaking, yes. It could actually happen, as you point out, but then again CCP deciding to introduce a $50/month subscription could happen. Tournament prizes such as the BO LAV BPOs aren't really game breaking as they will be in such limited supply that they can't have much of an impact. That said, I'd rather see the tourney prizes be limited run blueprint copies. Dear God, vk.0 BPOs? that would definitely make this a pay-to-win game....which they said it wouldn't , but high tier BPOs kind of makes it that. |
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estwood002
Doomheim
0
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Posted - 2012.12.05 00:53:00 -
[71] - Quote
Well ya you have to pay for the good drop suits witch is the way it should be and the stuff that's militia free and it's free for a good reason |
ImMortal SoLDieR X
RestlessSpirits
41
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Posted - 2012.12.05 01:59:00 -
[72] - Quote
Nothing is free !!!!!
END TRANSMISSION......................... |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.12.05 02:43:00 -
[73] - Quote
Raynor Ragna wrote:There are now four permanent dropsuits that have standard dropsuit stats. These are currently very unbalancing for the game due to the fact there is no loss associated with their death.
I hope that soon these permanent suits will have a build cost to them. Either in isk or raw materials if manufacturing ever comes into the game. Obviously the cost should be equal or very slightly (5%) reduced from the standard suits they represent.
Sadly this would tick off a lot of people who just want a large advantage over other people but something needs to be done to maintain a balance within the game.
Note: I currently own all four of these suits (Two of the dragonfly). A Nerf to these suits effects me and the soul reason I bought the second Merc pack.. But it needs to be done.
its standard type-I suits its a non issue doesnt unbalance the game stop the needless QQ /thread |
estwood002
Doomheim
0
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Posted - 2012.12.05 03:16:00 -
[74] - Quote
This is why eve players are laughing at our forms because people like to complain over stupid stuff that benifits everyone |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2012.12.05 04:44:00 -
[75] - Quote
Since I just barely missed out on the suits, I wasn't able to check out their stats.
One thing to keep in mind is that a militia suit, with no adjustments, is 100% free. All the weapons, modules, equipment and suit are BPO. You can say, add a nanohive and still run that entire suit at only the cost of a nanohive. Or if you change out a single module, the only cost would be the module.
With the skinweaves, there is no BPO weapons, modulus or equipment (unless you have one specifically to use, like the Toxin SMG or something). So in order to use the same exact loadout you did with the militia suit, it will cost since you now have to buy all the militia gear to outfit the suit.
The only advantage is that you no longer have to buy a suit, which is probably a very small gain, if no gain, over a 100% pure militia suit with BPO everything. And the stat gains are probably extremely minimal vs a BPO militia suit.
However I would still like to see the stats on the skinweaves. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.12.05 07:12:00 -
[76] - Quote
DJINN leukoplast wrote:One thing to keep in mind is that a militia suit, with no adjustments, is 100% free.
Militia gear costs ISK unless you buy BPO versions for AUR. The only 100% free stuff are the starter fits, which are necessary I guess to prevent horrible players from going broke and being unable to afford to afford to play another game. |
Reimus Klinsman
BetaMax.
320
|
Posted - 2012.12.05 08:03:00 -
[77] - Quote
NovaShadowStorm wrote: The point of the BPO just like in EVE is you pay more upfront for it but then it lasts forever.
True, but you also have to pay to manufacture it. If they implemented this, I'd personally love it. Also, keep in mind that I use these BPOs to run matches for higher profit. I make on average 200k a match running with these suits because they give me the extra stats above militia.
Overlord Ulath wrote:You can also save ISK by using AUR for other single use suits as well. Thereby giving you an ISK advantage. Is this pay to win too? Your still using real money to help cost you less ISK in game.
Yes, but you pay once, then never have to pay again. At 12500/50 you'd have to use 250 of these BPO suits to equal the same cost as the BPC Aur varient... Which I've probably used up 1000 in less than 2 months. I'm glad its saving me money on my cheap fits, but its not quite fair. I plan on playing this game for years so the cost per death will quickly amount to 1 AUR or less.
24601 -2 wrote:There is a lot to read and I have to admit I got bored. I understand the OP's point of view though that the BPO should have some cost attached to it. Just because you own a blueprint doesn't mean it doesn't cost ISK to build one. I think a reduced cost would suffice. 25 to 50% of its equal grade dropsuit considering all you need are materials and fabrication costs.
This is another Idea I'd be all for except that it should be more inline with Eve. 10% profit when it hits all the research and manufacturing marks. |
Shijima Kuraimaru
WarRavens
168
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Posted - 2012.12.05 09:56:00 -
[78] - Quote
Reimus Klinsman wrote:NovaShadowStorm wrote: The point of the BPO just like in EVE is you pay more upfront for it but then it lasts forever. True, but you also have to pay to manufacture it. If they implemented this, I'd personally love it. Also, keep in mind that I use these BPOs to run matches for higher profit. I make on average 200k a match running with these suits because they give me the extra stats above militia. Overlord Ulath wrote:You can also save ISK by using AUR for other single use suits as well. Thereby giving you an ISK advantage. Is this pay to win too? Your still using real money to help cost you less ISK in game. Yes, but you pay once, then never have to pay again. At 12500/50 you'd have to use 250 of these BPO suits to equal the same cost as the BPC Aur varient... Which I've probably used up 1000 in less than 2 months. I'm glad its saving me money on my cheap fits, but its not quite fair. I plan on playing this game for years so the cost per death will quickly amount to 1 AUR or less. 24601 -2 wrote:There is a lot to read and I have to admit I got bored. I understand the OP's point of view though that the BPO should have some cost attached to it. Just because you own a blueprint doesn't mean it doesn't cost ISK to build one. I think a reduced cost would suffice. 25 to 50% of its equal grade dropsuit considering all you need are materials and fabrication costs. This is another Idea I'd be all for except that it should be more inline with Eve. 10% profit when it hits all the research and manufacturing marks.
You pay to manufacture a BPO which is used to make BPCs with various amounts of runs specified at time of creation. The BPCs are then used to run off the actual product. BPOs, as far as I remember, aren't used to make the final product. Mind you that manufacturing and production will be entirely Eve side. It's infinitesimal to the Nth degree that resource gathering, processing, and manufacturing will ever appear in Dust.
Also, if you think saving ISK with a BPO is game breaking, then you should be of the opinion that all positive ISK gains are game breaking. In the end, it's not how much ISK or gear you have, it's how you use it to win or loose.
And yes, Eve players are LMAOing at this. |
Overlord Ulath
Doomheim
85
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Posted - 2012.12.05 14:56:00 -
[79] - Quote
Reimus Klinsman wrote:Overlord Ulath wrote:You can also save ISK by using AUR for other single use suits as well. Thereby giving you an ISK advantage. Is this pay to win too? Your still using real money to help cost you less ISK in game. Yes, but you pay once, then never have to pay again. At 12500/50 you'd have to use 250 of these BPO suits to equal the same cost as the BPC Aur varient... Which I've probably used up 1000 in less than 2 months. I'm glad its saving me money on my cheap fits, but its not quite fair. I plan on playing this game for years so the cost per death will quickly amount to 1 AUR or less. If you are still using a type 1 suit after a year, then you will probably be getting pummeled and need it to be infinite in order to make up for the deaths you have. The type 1 suit is a cheap, baseline hold over until you can unlock the type A. It's functionable, it's workable, but in order to use any serious gear on it you need to upgrade to a better suit. If you could fully outfit a type 1 with complex plates, GEK or above, decent 'nades, an injector or hive, a sidearm, and advanced damage mods or shield extenders then I would agree, but as it is you have to be careful how you fit it no matter how high you get your engineering and electronics skills. Since using it keeps you behind the curb on modules and gear, there is no reason it shouldn't be free to use indefinitely. By using it you are putting yourself at a disadvantage, perhaps not at first, but definitely down the road, and that is payment enough for having a "free" fit you bought with real money. Dwindling relevance and reliability.
DJINN leukoplast wrote:Since I just barely missed out on the suits, I wasn't able to check out their stats.
One thing to keep in mind is that a militia suit, with no adjustments, is 100% free. All the weapons, modules, equipment and suit are BPO. You can say, add a nanohive and still run that entire suit at only the cost of a nanohive. Or if you change out a single module, the only cost would be the module.
With the skinweaves, there is no BPO weapons, modulus or equipment (unless you have one specifically to use, like the Toxin SMG or something). So in order to use the same exact loadout you did with the militia suit, it will cost since you now have to buy all the militia gear to outfit the suit.
The only advantage is that you no longer have to buy a suit, which is probably a very small gain, if no gain, over a 100% pure militia suit with BPO everything. And the stat gains are probably extremely minimal vs a BPO militia suit.
However I would still like to see the stats on the skinweaves.
Skinweaves are 100% the same as militia variants apart from being infinite and having a different color palate. |
Reimus Klinsman
BetaMax.
320
|
Posted - 2012.12.05 17:56:00 -
[80] - Quote
In eve BPOs _can_ be used to manufacture. They can also be used to make BPCs. The reason why I believe that the current state of BPOs are game breaking is because they have only an initial cost, no per unit cost. That reduces the risk in RiskVsReward. Many people are arguing that the Standard suits aren't game breaking, which they alone really aren't changing much.. But what happens when there are BPOs for most standard equipment?
Dust has two things going for it that no other FPS has touched: A persistant world and fights with real Risk vs Reward. I'd rather CCP not break either of those anytime soon.
Overlord Ulath wrote: If you are still using a type 1 suit after a year, then you will probably be getting pummeled and need it to be infinite in order to make up for the deaths you have. The type 1 suit is a cheap, baseline hold over until you can unlock the type A. It's functionable, it's workable, but in order to use any serious gear on it you need to upgrade to a better suit. If you could fully outfit a type 1 with complex plates, GEK or above, decent 'nades, an injector or hive, a sidearm, and advanced damage mods or shield extenders then I would agree, but as it is you have to be careful how you fit it no matter how high you get your engineering and electronics skills. Since using it keeps you behind the curb on modules and gear, there is no reason it shouldn't be free to use indefinitely. By using it you are putting yourself at a disadvantage, perhaps not at first, but definitely down the road, and that is payment enough for having a "free" fit you bought with real money. Dwindling relevance and reliability.
Standard gear is still better than militia gear which people still use, good or bad. |
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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.12.05 18:08:00 -
[81] - Quote
TBH free suits are fine
They are only T1 suits if that and are better than milita but nothing more |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.05 18:10:00 -
[82] - Quote
Reimus Klinsman wrote:Dust has two things going for it that no other FPS has touched: A persistant world and fights with real Risk vs Reward. I'd rather CCP not break either of those anytime soon. Honestly, with either Militia OR Standard gear, there's minimal risk whether you're running blueprints or ISK-per-spawn versions. There's also a lot less reward to using blueprints vs. replaceable items.
I have two characters with identical fittings except for one factor - one of my characters has a Dragonfly Scout suit, and the other runs the fitting with an ISK-per-use Standard Scout Dropsuit (identical stats to the Dragonfly).
With almost identical relevant skills, and almost identical performance in a match, the suit where I'm paying ISK for every death typically earns me more - both in terms of SP and ISK. There's apparently a modifier applied based on the value of the gear you're bringing into the battle, and blueprints, due to their permanent nature, are treated as 0 cost, meaning a reduction in the value of your post-match rewards.
EDIT: Note that I'm phasing out my use of the term "BPO" in favour of "blueprint" since DUST doesn't seem to use the "blueprint copy" and "blueprint original" mechanics of EVE, and the in-game tutorials refer to permanent items as "blueprints" and not BPOs. |
Reimus Klinsman
BetaMax.
320
|
Posted - 2012.12.05 18:42:00 -
[83] - Quote
Garrett Blacknova wrote:Reimus Klinsman wrote:Dust has two things going for it that no other FPS has touched: A persistant world and fights with real Risk vs Reward. I'd rather CCP not break either of those anytime soon. Honestly, with either Militia OR Standard gear, there's minimal risk whether you're running blueprints or ISK-per-spawn versions. There's also a lot less reward to using blueprints vs. replaceable items. I have two characters with identical fittings except for one factor - one of my characters has a Dragonfly Scout suit, and the other runs the fitting with an ISK-per-use Standard Scout Dropsuit (identical stats to the Dragonfly). With almost identical relevant skills, and almost identical performance in a match, the suit where I'm paying ISK for every death typically earns me more - both in terms of SP and ISK. There's apparently a modifier applied based on the value of the gear you're bringing into the battle, and blueprints, due to their permanent nature, are treated as 0 cost, meaning a reduction in the value of your post-match rewards. EDIT: Note that I'm phasing out my use of the term "BPO" in favour of "blueprint" since DUST doesn't seem to use the "blueprint copy" and "blueprint original" mechanics of EVE, and the in-game tutorials refer to permanent items as "blueprints" and not BPOs.
So this is actually really interesting and if it currently incorporated into the mechanics of Dust, it Negates most of the original arguement.
What I've been getting at is that: First, Standard is better than Militia and therefor is a changing factor (Though minimal, it still is) and Second, Right now we only have the suit BPOs but what happens if most standard equipment comes out as BPOs or even advanced or prototype gear.
Since the OP, CCP has given away a BO LAV BPO. I don't know the stats on those but if they are above standard gear, anyone who uses that loses signifigantly less ISK when they lose it and therefor can afford to lose more in every match. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.12.05 20:49:00 -
[84] - Quote
We got free suits, think of it as a gift and a reward for testing something not a bad thing since NONE OF US ARE GETTING PAID...
do you know how much AUR all four suits cost when give to 4000 people? |
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