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861. Teamwork to kill tanks! - in General Discussions [original thread]
Elrick Mercer wrote: Why can't I use a real life argument when others who defend it use those arguments as well. Nobody with any sense makes those arguments to defend tanks as they are currently. The only serious points for or against tanks ...
- by Fivetimes Infinity - at 2012.08.13 02:28:00
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862. A friendly tip to the mentally handicapped... - in General Discussions [original thread]
Well you have instantly solved all of those problems by making this thread so great work.
- by Fivetimes Infinity - at 2012.08.13 02:26:00
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863. Teamwork to kill tanks! - in General Discussions [original thread]
The point is for it to be fun, not for it to be an accurate simulation of the way combat works. Talking about how tanks work in real life doesn't get you anywhere.
- by Fivetimes Infinity - at 2012.08.13 02:23:00
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864. The first things people will notice when playing Dust 514 - in General Discussions [original thread]
The scopes are futuristic zoom-optical space cameras. They aren't like the scope you've attached to your katana-gun in your mom's basement.
- by Fivetimes Infinity - at 2012.08.12 19:46:00
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865. The damage of knives? - in General Discussions [original thread]
They should remove knives and use R3 for something else that will actually be used in gameplay by people other than Weirdo McMelee Suit up there.
- by Fivetimes Infinity - at 2012.08.12 19:45:00
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866. New patch coming very soon.. what will you do with your first 5 million SP? - in General Discussions [original thread]
The skill wipe details are in the sticky at the top of this sub-forum. Between the 14th and 21st all ISK, SP, and inventory will be wiped. AUR and merc pack items will be reimbursed.
- by Fivetimes Infinity - at 2012.08.12 19:43:00
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867. PI and Dust 514? - in General Discussions [original thread]
I think only the other way around will be in place, with Dust players potentially making it more costly to move each m3 of PI material to the customs office in space. Haven't heard anything about PI being able to influence Dust battles.
- by Fivetimes Infinity - at 2012.08.09 01:16:00
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868. The very worst thing about DUST 514 gameplay in beta so far - in General Discussions [original thread]
Inshallah, taking a week off would put us a week behind a new build. Anyway, I find slopes to be a bit annoying to traverse, but I hadn't ever had an issue fighting where I got stuck on something. Most of the areas are quite flat except for aroun...
- by Fivetimes Infinity - at 2012.08.08 02:59:00
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869. Please DEV's fix the scout suit - in General Discussions [original thread]
Hit detection is the main issue. They die really fast when bullets hit them. If bullets are actually allowed to do damage to them in the future, their movement speed will probably be fine.
- by Fivetimes Infinity - at 2012.08.06 15:41:00
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870. Dust 514 increasingly unplayable. - in General Discussions [original thread]
There's a new build expected sometime this month. Things will change. See how it goes.
- by Fivetimes Infinity - at 2012.08.06 04:11:00
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871. Truely adapting or dying - in General Discussions [original thread]
There are genuine problems with the game, and a smug "well here's what I did and I beat someone using X" isn't any more constructive than threads replete with hyperbole about how X is so overpowered and easy-mode and etc etc.
- by Fivetimes Infinity - at 2012.08.05 20:54:00
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872. we really need more players. - in General Discussions [original thread]
It's a really old build with some very glaring problems that make it pretty tiresome to play. Once the next build is out people will come back to play the game, but right now the delay between updates is really long and it shows.
- by Fivetimes Infinity - at 2012.08.05 17:17:00
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873. I dub thee next build "Singularity" - in General Discussions [original thread]
Why would they bother putting in all that EVE-Dust integration when Dust players interacting with the EVE world in any meaningful way isn't expected until sometime next year? There doesn't seem to be much impetus for cross-game chatting and stuff ...
- by Fivetimes Infinity - at 2012.08.04 18:10:00
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874. Daily Orbital Drop - in General Discussions [original thread]
Just in case you aren't aware, but you get more SP than typical during your initial games per day if I'm not mistaken. So that's kind of like getting a supply crate with free SP in it. Also, you generate SP passively over time which is also kind o...
- by Fivetimes Infinity - at 2012.08.04 05:03:00
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875. Reasons why Dust 514 will be better than Planetside 2 - in General Discussions [original thread]
Th3rdSun wrote: Planetside 2 looks good,but that's only because everything I've seen on it is running a pretty good PC,and that right there is what will keep me from playing it. If I have to spend over $600 to get a half way decent gaming rig,...
- by Fivetimes Infinity - at 2012.08.04 04:55:00
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876. Forge Gun - in General Discussions [original thread]
Should a weapon which is amazing for killing vehicles really be an effective infantry killer? I already one shot a fair number of infantry with a basic, crappy forge gun every game. My little 1300 isk or whatever gun instantly destroys any infantr...
- by Fivetimes Infinity - at 2012.08.04 04:36:00
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877. Reasons why Dust 514 will be better than Planetside 2 - in General Discussions [original thread]
Have you played Planetside 2 yet? Maybe you should play it and then decide which you prefer. Either way though both games are fairly far from release, so it's a bit premature to hedge your bets one way or the other. And despite Dust's customizatio...
- by Fivetimes Infinity - at 2012.08.03 21:26:00
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878. adding various melee to marketplace - in General Discussions [original thread]
They should just remove melee altogether. You have your main weapon, usually a sidearm, and usually grenades. Aside from scouts moving so fast they break the hit detection and are essentially unkillable, who ever uses melee? Should they really be ...
- by Fivetimes Infinity - at 2012.08.03 03:56:00
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879. MSF (Militaires Sans Frontieres)((French for an army without borders)) - in General Discussions [original thread]
theschizogenious wrote: i wouldnt consider the napoleonic wars a complete french defeat i mean yeah theres waterloo The things I listed weren't defeats, they were periods where France proved itself as capable in warfare as any other great na...
- by Fivetimes Infinity - at 2012.08.02 21:11:00
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880. Strategic Structures strenght need a good boost ! - in General Discussions [original thread]
I'd really like it if structures were highly resistant to projectiles, but had a small weak point where you could put REs and destroy the structure easily with only a couple bombs. But I suspect that, given how the structures aren't available for...
- by Fivetimes Infinity - at 2012.08.02 21:08:00
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