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141. I went 15-0 - in General Discussions [original thread]
I've never seen any infinite stamina bug. Raven suit is cool because it helps me save money so that I can afford to go to space college.
- by Fivetimes Infinity - at 2013.01.24 05:26:00
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142. Full Launch In Summer? - in General Discussions [original thread]
SoTa PoP wrote: So no one else noticed they said they want to have the "OFFICIAL" launch in the summer? We noticed it, but why is that important to you? The game is in open beta. They'll eventually have a launch for real, and when they do it...
- by Fivetimes Infinity - at 2013.01.24 01:42:00
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143. ZionShad is Officially running for CSM8 - in General Discussions [original thread]
Wait a year or two before you make Dust-EVE integration the basis of a CSM platform. The game is a long way off from such an issue even being a priority for CCP. Right now their clear focus is getting the game finished.
- by Fivetimes Infinity - at 2013.01.24 01:36:00
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144. Full Launch In Summer? - in General Discussions [original thread]
Ten-Sidhe wrote: trees...trees...can I climb them to snipe from tree canopy? I hope they let snipers do that. Anything to make snipers an easier target to counter-snipe would be a good thing.
- by Fivetimes Infinity - at 2013.01.23 22:53:00
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145. No more character resets? - in General Discussions [original thread]
Speaking of not splurging with AUR, remember that they will be releasing a dropsuit customization system that requires AUR to take advantage of.
- by Fivetimes Infinity - at 2013.01.23 22:41:00
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146. Gathering forces: preview? - in General Discussions [original thread]
We have a CCP guy saying something and we have images from a trailer. If you remain unconvinced, that's cool, but you're wrong in that we have no evidence for thinking they're making these changes at some point in the near future.
- by Fivetimes Infinity - at 2013.01.23 21:07:00
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147. No more character resets? - in General Discussions [original thread]
There will be an official release. They'll do a bunch of marketing around that time.
- by Fivetimes Infinity - at 2013.01.23 21:05:00
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148. Gathering forces: preview? - in General Discussions [original thread]
http://www.gamespot.com/dust-514/videos/where-eve-online-and-dust-514-collide-6402760/ @ 6:50. Guy talks about being able to make a scout suit which uses heavy weapons. This plus the stuff from the trailer suggests this wasn't simply artistic l...
- by Fivetimes Infinity - at 2013.01.23 13:00:00
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149. Inaccuracy in the open beta trailer or we have a Caldari Heavy suit? - in General Discussions [original thread]
http://i.imgur.com/NTPpHle.jpg http://i.imgur.com/J8npRRN.jpg vs. http://i.imgur.com/w43Nc3V.jpg It's a full-size forge gun. CCP guy said scouts will be able to use heavy weapons, recent trailer shows assaults using heavy weapons. Seems ...
- by Fivetimes Infinity - at 2013.01.23 11:52:00
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150. Skill reset? - in General Discussions [original thread]
Calroon DeVil wrote: The lack of or rather the way information are presented to newer players will be the games downfall (if they keep this up the way it is). You really expecting too much from the average console player CCP. It will help to...
- by Fivetimes Infinity - at 2013.01.23 11:10:00
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151. Upsizing - in General Discussions [original thread]
Dust is very loosely an MMO. It's only an MMO in the sense that we're all apparently fighting on planets that are in the same universe. In practice it's a persistent multiplayer shooter, though. An actual MMOFPS, like Planetside, has hundreds of p...
- by Fivetimes Infinity - at 2013.01.23 11:08:00
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152. Gathering forces: preview? - in General Discussions [original thread]
Hehaw Jimbo wrote: If you're familiar with EVE, you should know that CCP's game trailers lie. Their EVE trailers are always spiffed up to look cool, when a ton of the stuff shown isn't actually in the game, doesn't work how the video shows, or ...
- by Fivetimes Infinity - at 2013.01.23 11:04:00
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153. What does the total number of skill points available mean under the circle? - in General Discussions [original thread]
Feel free to ask any other questions you'd like, Jay. We're all very happy to help new people out.
- by Fivetimes Infinity - at 2013.01.23 09:53:00
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154. Upsizing - in General Discussions [original thread]
The dropsuit fitting listed the starter assault suit as having an H, M, and L weapon slot. The AR was in the H slot, the pistol was in the M slot. I guess L slot would be for... grenades? Nova knives? Something else? In any case, the trailer plus...
- by Fivetimes Infinity - at 2013.01.23 09:26:00
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155. Inaccuracy in the open beta trailer or we have a Caldari Heavy suit? - in General Discussions [original thread]
CCP guy in a recent video specifically mentioned that they allow such things as scout suits running around with heavy weapons. That, plus the trailer showing a new configuration paradign for dropsuits (the assault suit shown had an H, M, and L wea...
- by Fivetimes Infinity - at 2013.01.23 09:21:00
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156. Upsizing - in General Discussions [original thread]
This video also references what was noticed in the Open Beta trailer, that heavy weapons may not be restricted to the heavy class for long. The guy in the video mentions how you can make a scout with a heavy weapon, and in the trailer we saw both ...
- by Fivetimes Infinity - at 2013.01.23 07:30:00
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157. Skill reset? - in General Discussions [original thread]
They wouldn't have declared an end to all resets if their intent was to start messing with skills in any significant way.
- by Fivetimes Infinity - at 2013.01.23 07:08:00
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158. Gathering forces: preview? - in General Discussions [original thread]
Centurion mkII wrote: Here is the answer its a Anti - Infestation suit. You see them fighting drones. Drone infestation. PVE Suits are stronger because there balanced against NPCs. This doesn't make any sense at all and is almost certain...
- by Fivetimes Infinity - at 2013.01.23 06:44:00
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159. Gathering forces: preview? - in General Discussions [original thread]
I get the feeling you saw the title of this thread, didn't read anything written in it, and just hit the Reply button and started mashing keys. You're aware we're talking about dropsuit slot changes? Something that doesn't mean anything to people ...
- by Fivetimes Infinity - at 2013.01.23 05:09:00
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160. the AI on the automated large turrets needs a buff - in General Discussions [original thread]
Sleepy Zan wrote: I disagree, eventually we will be dropping these down in when maps become larger to defend specific areas. We shouldn't have to waste manpower to make them something more than an ornament. That said, they should be less effect...
- by Fivetimes Infinity - at 2013.01.23 05:05:00
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