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201. Where are the Forge Guns? - in General Discussions [original thread]
Vesta Opalus wrote: Just playing on my vehicle alt yesterday, some guy is swarming my grimsnes off an elevated position, he hits me with 3 swarms, which I easily tank and rep back in under ~10 seconds. We ran away pretty quickly of course and...
- by Finn Colman - at 2014.11.26 17:18:00
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202. My experiences with lag and hit detection. - in General Discussions [original thread]
I've heard a lot of people complain about poor performance, and bad hit detection. Personally I have only experienced lag when I was playing on the Asian battle server and my only experiences with bad hit detection have been while using splash wea...
- by Finn Colman - at 2014.11.26 16:36:00
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203. Interested in EVE? - in The Locker Room [original thread]
Quote: For ***** 'n' gigglez i will show you the "EVE learning curve" to give you an idea of what its like learning this game but dont take it to heart, it will make sense into your 3rd month of the game or maybe even sooner. http://i.imgur.co...
- by Finn Colman - at 2014.11.26 03:13:00
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204. fixing dust514 - in Feedback/Requests [original thread]
I hear about lag issues a lot but only experience them when I play on an Asian battle server, which is being hosted on the other side of the earth from me.
- by Finn Colman - at 2014.11.26 02:41:00
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205. Breach AR > Assault HMG - in Feedback/Requests [original thread]
I agree, the A-HMG is a joke when not used in a very specific range, especially compared to the BrAR. That being said it is a joke that I commonly use, to very little effect.
- by Finn Colman - at 2014.11.26 02:38:00
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206. Why Do So Many People Use The AR? - in General Discussions [original thread]
Personally, I've found the AR to be largely useless, especially when compared to the other weapons. The ScR and LR are a bit more for certain users so it is understandable that it has lower usage. The CR is fairly good at fighting anywhere inside ...
- by Finn Colman - at 2014.11.26 01:52:00
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207. Nerf Request (Not Scouts) - in Feedback/Requests [original thread]
Vitantur Nothus wrote: - Code Breakers - Kin Cats - Card Regs - Profile Dampeners - Range Extenders - PG Upgrades - CPU Upgrades - Shield Regulators ^ Add all these up. Multiply by 55. Then you get close to the least popular Brick Module. ...
- by Finn Colman - at 2014.11.26 01:26:00
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208. Nerf Request (Not Scouts) - in Feedback/Requests [original thread]
Lynn Beck wrote: Finn Colman wrote: Hmm.. the implied TTK sounds a lot more like my Min scout with 176 than a Commando with, how much health? This situational evidence also shows that the ScR user is in an advantageous position anyway, and ...
- by Finn Colman - at 2014.11.25 22:50:00
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209. How About Some WarPoints For Being A Team Player And Other Stuff? - in Feedback/Requests [original thread]
I know that I've always wanted rewards for doing more scout-ish things as a "scout" suit for one thing. One thing that I think might help give a buff to teamwork would be to allow people to mark both team and squad channels for Voice chat.
- by Finn Colman - at 2014.11.25 17:21:00
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210. 0 WP -> 0 SP & 0 ISK/LP - in Feedback/Requests [original thread]
Is there a way of defining combat zones (i.e. zones near enemies/objectives, or if possible areas where fighting happened a lot on the map)? This could be defined as combat participation, similarly to what is done in War Thunder. I would suggest ...
- by Finn Colman - at 2014.11.25 15:24:00
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211. Nerf Request (Not Scouts) - in Feedback/Requests [original thread]
Lynn Beck wrote: My problem(as an armor tanked GalScout FOTM Scrub, a Minmatar Sentinel tanked to 1400 HP, and a Minmatar Commando with MD/CR) with the Scr is the fact that even in it's "recently nerfed" state, it can kill me before I even have...
- by Finn Colman - at 2014.11.25 15:05:00
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212. Reduce scout regen - in Feedback/Requests [original thread]
Varoth Drac wrote: I think it would be interesting if scouts had to fit shield regen mods to get good regen like assaults do. Seems like a more elegant way to avoid excessive scout shield stacking than the addition of shield movement or profile...
- by Finn Colman - at 2014.11.25 03:16:00
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213. [Suggestion] Change Swarm launcher operation - in Feedback/Requests [original thread]
Juno Tristan wrote: How about dumbfire missiles that auto lock once they are 50m within of the target It would require skill to lead the target Greater range, operational to 400m without the DS having to be 175m to get a lock Missiles don't ...
- by Finn Colman - at 2014.11.25 02:46:00
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214. Nerf Request (Not Scouts) - in Feedback/Requests [original thread]
Wait, there are still Amarr players? Are there other Minmatar players out there too? I thought everyone was either using Cal or Gal. I see vanishingly few suits that are Min or Amarr when I deploy, with the exception of Min commandos for AV. Pe...
- by Finn Colman - at 2014.11.25 02:43:00
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215. Assault Suit feedback. - in Feedback/Requests [original thread]
Assaults should definitely be the top slayers, as should be evidenced by their names.
- by Finn Colman - at 2014.11.25 02:25:00
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216. Request For Major Scout Changes ! - in Feedback/Requests [original thread]
TYCHUS MAXWELL wrote: All anti-infantry weapons have arguably nominal damage differences between tiers, I don't see why the shotgun should be special in this regard. Shotgun is pretty useless at any range except close. It would be like saying t...
- by Finn Colman - at 2014.11.25 01:00:00
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217. Monster Hunter: Freedom Unite - in The Locker Room [original thread]
Of course all of the weapons get much more effective in skilled hands. I was kind of just quoting the wiki when I said "experienced players", like I said, I believe myself to be nowhere near good at the game. An interesting thing that I learned f...
- by Finn Colman - at 2014.11.24 23:38:00
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218. Sticky:[Feedback] Bundled ISK fits for New Players - in Feedback/Requests [original thread]
Pokey Dravon wrote: Aeon Amadi wrote: Well. Unless it was going to be a PS Vita application. Or just put Dust514 on PS4 with Remote Play to Vita I think he is referring to the PS Vita "Neocom" app that has yet to come, and may never ...
- by Finn Colman - at 2014.11.24 19:37:00
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219. Request For Major Scout Changes ! - in Feedback/Requests [original thread]
Well, the Breach SG is not useless only because it is weak relative to the base variant. The Br SG's main problem is that it lacks the ability to kill anything that decides to fight back.
- by Finn Colman - at 2014.11.24 05:14:00
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220. Monster Hunter: Freedom Unite - in The Locker Room [original thread]
I cannot use Xlink Kai due to the need for a windows only plugin, and all players who try to connect must be using the same program, so we both would have to use adhoc Party. adhoc Party can be found on playstation network, in certain regions. A...
- by Finn Colman - at 2014.11.24 04:24:00
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