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181. If There Was a Class on the Culture of New Eden... - in General Discussions [original thread]
If there was a class on the culture of New Eden what would be on the suggested or required reading lists?
- by Finn Colman - at 2014.12.02 02:25:00
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182. Factional Warfare: Who do you fight for? - in General Discussions [original thread]
I mainly run Cal for my modules, since the Min wait time is so long. I pretty much only do Gal for PLCs and KinCats. I mainly do Min for my suits since I rarely use any of the weapons available from the MIn Factional store, and I only use Min suit...
- by Finn Colman - at 2014.12.02 01:59:00
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183. [Feedback] Battlefield Communication: Display Waypoints to All Mercs - in Feedback/Requests [original thread]
As a true scout (one that does not stack HP), I would love to have this kind of friendly intel available as it would give me a better idea of how best to sneak up on the enemy and find the weakest defended points.
- by Finn Colman - at 2014.12.02 01:40:00
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184. Factional Warfare: Who do you fight for? - in General Discussions [original thread]
Personally I fight for Caldari, Gallente, and Minmatar.
- by Finn Colman - at 2014.12.02 01:32:00
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185. Sleek Locus - in General Discussions [original thread]
Timtron Victory wrote: I could not destroy an uplink with it, the uplink was a bit raised, in that Bridge domination map next to the empty shed or whatchummacall it. An enemy respawn and I got killed. I would think that with a 9m blast radius i...
- by Finn Colman - at 2014.12.02 00:31:00
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186. A Lesson in Frugality - in General Discussions [original thread]
This game has taught me a lesson in being frugal. Primarily by always placing me against full proto teams whenever I'm using my basic fits. When I use ADV I may end up against a few proto squads, and actually have a chance to beat them. I have le...
- by Finn Colman - at 2014.12.02 00:25:00
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187. [ Request ] Dropship variant - in Feedback/Requests [original thread]
DUST Fiend wrote: Finn Colman wrote: ??? Um, since when could people not sit behind empty turret hardpoints? Quite a while now That is pretty ridiculous, and illogical.
- by Finn Colman - at 2014.12.01 20:28:00
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188. Who is successful with ADS now? - in General Discussions [original thread]
DUST Fiend wrote: ... I also find it funny how people will say of you don't have the ISK, don't fly, yet the same people will happily tell you that ISK shouldn't be a balancing factor. Forum logic 101, hard at work That is a fallacy as you ...
- by Finn Colman - at 2014.12.01 19:31:00
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189. New game mode - Salvage - in Feedback/Requests [original thread]
Lady MDK wrote: Finn Colman wrote: If only they would put the player based market in Dust, which they have already said is not going to happen any time soon... This probably won't work quite like we would want it to without the ability for a...
- by Finn Colman - at 2014.12.01 18:50:00
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190. [ Request ] Dropship variant - in Feedback/Requests [original thread]
??? Um, since when could people not sit behind empty turret hardpoints?
- by Finn Colman - at 2014.12.01 18:36:00
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191. New game mode - Salvage - in Feedback/Requests [original thread]
If only they would put the player based market in Dust, which they have already said is not going to happen any time soon... This probably won't work quite like we would want it to without the ability for a player to sell to other players. At the ...
- by Finn Colman - at 2014.12.01 18:32:00
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192. Factional Warfare Game Mode Options - in Feedback/Requests [original thread]
Do you really want to deal with that kind of wait time?
- by Finn Colman - at 2014.12.01 18:22:00
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193. FW - in Feedback/Requests [original thread]
True Adamance wrote: Do I look Caldari to you? Nor do I look like either Gallente or Caldari, but I still hop into their FW to get some things that I want/need. The only reason I don't fight for Amarr is because I don't care to buy anything t...
- by Finn Colman - at 2014.11.30 21:40:00
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194. FW - in Feedback/Requests [original thread]
That would probably be great for reducing the wait times.
- by Finn Colman - at 2014.11.30 20:58:00
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195. [Feedback] Breach Shotguns - in Feedback/Requests [original thread]
One interesting thing is that the Breach SG seems to be better than the regular one when you try to fit a more combat (as opposed to stealth) oriented role, the main issue I run into is that there is little to no room for error. If you miss one sh...
- by Finn Colman - at 2014.11.30 16:46:00
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196. [Feedback] Breach Shotguns - in Feedback/Requests [original thread]
These small damage additions between tiers make more sense on most weapons due to the fact that they fire more in a short amount of time, and have a larger distance between their absolute and effective ranges. However, on a weapon that only has 2 ...
- by Finn Colman - at 2014.11.30 02:02:00
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197. [Feedback] Breach Shotguns - in Feedback/Requests [original thread]
Piercing Serenity wrote: Finn Colman wrote: I've recently started using a Breach shotgun on my Min Assault. It has been reasonably effective with the STD, but I went to see if the ADV Br SG would be worth getting. Much to my disappointment, ...
- by Finn Colman - at 2014.11.30 00:04:00
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198. [Feedback] Breach Shotguns - in Feedback/Requests [original thread]
I've recently started using a Breach shotgun on my Min Assault. It has been reasonably effective with the STD, but I went to see if the ADV Br SG would be worth getting. Much to my disappointment, the only difference was a potential 24 damage per ...
- by Finn Colman - at 2014.11.29 23:15:00
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199. Looks like we need to wait fanfest for some news - in General Discussions [original thread]
Just seeing a blue tag on this makes me feel better, not good, but better.
- by Finn Colman - at 2014.11.27 05:34:00
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200. Breach AR > Assault HMG - in Feedback/Requests [original thread]
Imp Smash wrote: Actually no to a lot of you. Braedic, Fox, Breakin, lots of intellegent points to be sure. But y'all are completely forgetting the experience we have already had with the HMG. For starters take Dispersion. The HMG is horrible ...
- by Finn Colman - at 2014.11.27 02:32:00
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