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1. [Consensus] APEX customization. - in General Discussions [original thread]
I bought a couple apex suits and ran with them for quite a while, but stopped using them for the most part when I realized an advanced suit with enhanced and complex mods still comes out with significantly better stats. I was surprised to see the...
- by FatalFlaw V1 - at 2015.05.10 01:46:00
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2. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
CCP Logibro wrote: As far as partial respecs/refunds for vehicle related stuff goes, they are on the table. No details yet, but that's because we're still discussing how we want to do it. We will let you know when we've decided how it will go d...
- by FatalFlaw V1 - at 2013.10.04 03:07:00
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3. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
I am extremely uncomfortable with your lack of information on how our skillpoints will be reset to compensate for all of these sweeping changes and removal of vehicles. Also..assault dropships please? Tanks already felt extremely weak vs even ...
- by FatalFlaw V1 - at 2013.10.02 18:39:00
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4. Pull a Square Enix (if you don't read this i'll cry) - in General Discussions [original thread]
They don't need to take it offline to fix it. All they really need to do is look at where the game was a year ago, roll back every single change that was prompted by forum whiners and only leave in bug fixes and improvements. That would be a good...
- by FatalFlaw V1 - at 2013.06.19 10:48:00
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5. respec - in General Discussions [original thread]
Its definitely getting old waiting for them to give the respec. I wish I had known to begin with that it would be a 1 month or longer wait. I would have continued saving sp instead of trying new builds thinking I had a respec coming any day. To ...
- by FatalFlaw V1 - at 2013.06.18 13:54:00
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6. Why Enforcer Are Pointless - in General Discussions [original thread]
Just curious, why are you guys saying enforcers are more fragile? I know the description says that, but just looking at the stats there is only a slightly lower amount of shield/armor but more fitting and an extra slot. It seems like if anything t...
- by FatalFlaw V1 - at 2013.06.18 13:48:00
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7. Global respec with Chromosome 1.2? - in General Discussions [original thread]
I was reading an E3 review on this game and they brought up that this game did not yet have a release date. I think people tend to forget this game is in open beta. Respecs with major changes are probably warranted until "release."
- by FatalFlaw V1 - at 2013.06.14 13:41:00
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8. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Arkena Wyrnspire wrote: FatalFlaw V1 wrote: If shield is that much better then why push so hard for a buff to armor beyond what they are already doing? I tend to think some people here are looking to have a heavy suit with a ridiculous buff...
- by FatalFlaw V1 - at 2013.06.14 13:32:00
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9. Announcement:Skill Respec // AUR Account Reset Delays - in General Discussions [original thread]
I bet they don't plan on giving out any individual respecs now. Just do the math. Theres a patch in the pipeline, and many peoplewho already got a free respec but want another because they went for tac AR or the wrong suit. Regardless of what the...
- by FatalFlaw V1 - at 2013.06.14 13:01:00
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10. Global respec with Chromosome 1.2? - in General Discussions [original thread]
I am among the many others waiting for their respec, and to be honest I am starting to wonder if they just plan on making us wait so they can simply do another across the board respec with the next major update to quell all of the other people whi...
- by FatalFlaw V1 - at 2013.06.13 15:00:00
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11. Do you have faith in Dust? - in General Discussions [original thread]
I lost faith in Dust when they listened to bad players and homogenized every single suit, nerfed movement speed and dropsuit health, and turned this game into a sad BF clone when it began as something so much better.
- by FatalFlaw V1 - at 2013.06.13 14:57:00
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12. Warning before hand - in General Discussions [original thread]
In Eve they never gave any kind of respec when new ships and skills were added. You only got some kind of SP reimbursement if they changed or removed skills you were specced into. The only way to be able to spec directly into new content was to h...
- by FatalFlaw V1 - at 2013.06.13 14:52:00
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13. Sooo... When's the next 'major' update CCP? - in General Discussions [original thread]
Iron Wolf Saber wrote: The Dust Team is multi faceted what one team does the other team is not an expert on. So those responsible for physics controls and balance are not responsible for orchestrating the server being able to orchestrate an orb...
- by FatalFlaw V1 - at 2013.06.13 14:46:00
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14. Shield tanks are not underpowered - in General Discussions [original thread]
Missiles were good until they put the range nerf on them. They already have less accuracy and velocity than rails and blasters. The range nerf wasn't necessary in my opinion.
- by FatalFlaw V1 - at 2013.06.13 14:42:00
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15. Tankers and AV against MLT LAVs and AV grenades - in General Discussions [original thread]
Lowering MLT health to the point where it can be one-shot would probably go a long way towards reducing murder taxi's. Something else they could consider would be making the driver and passengers take some amount of the damage that is dealt to th...
- by FatalFlaw V1 - at 2013.06.13 14:34:00
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16. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Shield tanking yields 0 repping when it actually counts (while being shot). The recharge delay on assault and logi suits mean that for most engagements the amount of shield repped is almost always going to be less than armor tanks. The fact is ...
- by FatalFlaw V1 - at 2013.06.12 21:35:00
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17. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
As I already said, the armor speed penalty sucks, yes, but you can still fit damage mods in your highs while using every low for tank. Do you want armor to be exactly identical to shield? Auto regen, same fitting reqs, no speed penalty? If you ma...
- by FatalFlaw V1 - at 2013.06.12 21:15:00
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18. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
People must be trolling... Armor takes up low slots, leaving mids for damage mods. All armor regen continues during combat, shield requires a few seconds out of combat. The suits that are made to armor tank have more pg anway, just as shield su...
- by FatalFlaw V1 - at 2013.06.12 20:28:00
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19. Uprising has been the MAG equivalent of v1.03 - in General Discussions [original thread]
xjumpman23 wrote: great post dude. You were a beast back then man, and probably one of the reasons people cried so much to turn this game into a COD/BF clone. The thing is, at that point in this game, a good player could take on multiple e...
- by FatalFlaw V1 - at 2013.06.12 14:55:00
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20. Has Anybody Else Noticed This? - in General Discussions [original thread]
CCP FoxFour wrote: Local development server bug. Generally speaking the guys who make the videos don't know these bugs exists and so were not even aware it could happen. Heck I watched the video a few times and had not seen this. This bug ha...
- by FatalFlaw V1 - at 2013.06.12 14:37:00
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