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21. ccp, you gonna balance the tanks? - in Feedback/Requests [original thread]
Tankin Tarkus wrote: if a armor tank has anything more than a single 60mm plate its slower than shield.... now a properly fit armor tank might outrun a shield tank with nitros but thats our advantage for not needing high slots.... shield tanks ...
- by Farsund Solheim - at 2013.06.12 03:20:00
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22. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Still beating this dead horse are we? I would love to see a proper race between a fully tanked Madruger and a fully tanked Gunnlogi and see what the actual outcome would be. If the Madruger were to actually win in said race, then the armor speed p...
- by Farsund Solheim - at 2013.06.04 09:47:00
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23. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
While called an HMG in this game, what a Heavy is actually carrying around (based on appearance) is a Gatling-Style Minigun... That apparently shoot's BB's and/or Airsoft Pellets... What a cruel joke CCP plays :( https://en.wikipedia.org/wiki/Mi...
- by Farsund Solheim - at 2013.05.30 06:09:00
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24. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
ladwar wrote: Farsund Solheim wrote: I am sorry, but you Gunnlogi drivers are pretty misinformed, and it is kind of blowing my mind. Stats are as follows: Madruger Base Speed = 93.75km/h 60mm Armor Plates (10% base speed reduction) = 93.7...
- by Farsund Solheim - at 2013.05.21 22:43:00
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25. WHY OUR OWN TEAMMATES DESTROYING UNCONTESTED (YELLOW) TURRETS?!? - in Feedback/Requests [original thread]
As a tanker, i destroy any installation that are within/close to the enemy red line, regardless of if it is is a weapon installation, CRU, or Supply Depot. Anything else i will leave for a few minutes, and destroy if it has not yet been hacked by ...
- by Farsund Solheim - at 2013.05.21 18:48:00
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26. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
So speed reduction applies to what exactly? Only acceleration? This is a real question, as i mostly just use a glass cannon madruger fit.
- by Farsund Solheim - at 2013.05.21 07:35:00
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27. HAV Truce. - in General Discussions [original thread]
Atom Heart Mother wrote: I think you guys are RIDICULOS, this truce is RIDICULOS, I'm actually taking note of all members and railgun your pimpy vehichles any chance I'll get. Bring it SUCKA! I look forward to meeting you on the battlefie...
- by Farsund Solheim - at 2013.05.21 07:25:00
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28. Getting a full skill respec after "Graduating" from the battle academy - in General Discussions [original thread]
+1 Great idea
- by Farsund Solheim - at 2013.05.21 04:47:00
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29. A/V Genades - in Feedback/Requests [original thread]
I honestly dont get hit by enough AV grenades to give any anecdotal evidence of their effectiveness, be they UP or OP...
- by Farsund Solheim - at 2013.05.21 04:35:00
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30. Vehicles are OP - in Feedback/Requests [original thread]
Maybe this Madruger you came up against had all proto modules? in this case, his proto should trump your proto. Maybe hit detection was buggy? it's taken me 3 packed grenades to kill a single abandoned militia LAV before due to this very reason (w...
- by Farsund Solheim - at 2013.05.20 22:59:00
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31. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
I am sorry, but you Gunnlogi drivers are pretty misinformed, and it is kind of blowing my mind. Stats are as follows: Madruger Base Speed = 93.75km/h 60mm Armor Plates (10% base speed reduction) = 93.75 - 9.375 = 84.375 km/h 120mm Armor Plates...
- by Farsund Solheim - at 2013.05.20 22:16:00
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32. [Feedback] Concerns over vehicle HP buff. - in Feedback/Requests [original thread]
As someone who has a considerable amount of SP invested into vehicle skills, and also as someone who has an alt that has proto swarms and advenced forge guns, i can say that vehicle HP is actually almost perfect. My proto swarm character can still...
- by Farsund Solheim - at 2013.05.20 08:37:00
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33. HAV Truce. - in General Discussions [original thread]
"Screw this" indeed! You know, i used to be that guy that called in his tank only to help his team push in on entrenched enemy defensive positions, rolling in a Madruger with 6k+ armor, 3 carapace hardeners online, active heat sinks, well, active,...
- by Farsund Solheim - at 2013.05.20 08:01:00
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34. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
Loving the response from the Devs here
- by Farsund Solheim - at 2013.05.20 06:21:00
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35. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
I agree. i love that in my basic medium Minmatar frame, i can't see a tank that is driving up behind me on my minimap, nor on my overhead map, but i'll be damned if i cant see an enemies drop uplink clear across the map, no matter the range!
- by Farsund Solheim - at 2013.05.20 06:18:00
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36. [Request] Vehicle Engineering - in Feedback/Requests [original thread]
A lack of PG upgrades means a lack of repairers and armor plates. This then translates into a lack of survivability, so we are then forced to sit on hills like chumps taking potshots at installations with our railguns for WP instead of being front...
- by Farsund Solheim - at 2013.05.18 17:21:00
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37. Amarr Logistics Suit - in Feedback/Requests [original thread]
RedBleach, It is true that there was a disconnect in what i was saying vs the general trend and topic of the thread. People in this thread are saying "My suit is broken, and i want it fixed", and i was saying "the suit may be slightly bent, but ...
- by Farsund Solheim - at 2013.05.18 07:47:00
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38. Amarr Logistics Suit - in Feedback/Requests [original thread]
Understand while reading this post that i am NOT a role player in any way, but i think we are missing something in this discussion that needs to be acknowledged. Also please note that this post does not crunch any numbers about why one suit is bet...
- by Farsund Solheim - at 2013.05.17 17:55:00
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39. [Feedback/Requests] Enforcer HAV - in Feedback/Requests [original thread]
If you read the description of these tanks, you will understand better their role and the restrictions associated with them. "The Enforcer class possesses the greatest damage output and offensive reach of all HAV's, but the necessary hull modifi...
- by Farsund Solheim - at 2013.05.16 17:32:00
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40. "Suggestion" Possible ways to improve the scout suits. - in Feedback/Requests [original thread]
I'm probably the only person in here that does this, but i use my scout suit as an AV suit, and it works damn well. I've managed to solo multiple sagaris', and take a Surya down to half health before it tucked tail and ran from me. The added mobil...
- by Farsund Solheim - at 2013.04.23 19:53:00
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