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Maken Tosch
DUST University Ivy League
2377
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Posted - 2013.05.20 23:17:00 -
[61] - Quote
Bubba Brown wrote:Maken Tosch wrote: Any more challengers? oh....you're just a jackass...that makes a little more sense now
Yeah, I can be like that sometimes. No, don't want a cookie for achieving that. |
Mossellia Delt
Militaires Sans Jeux
29
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Posted - 2013.05.20 23:20:00 -
[62] - Quote
Maken Tosch wrote:@Mosselia 500K quality subscribers for Eve. Sure. there are alts, but you can say the same thing for other MMOs. Tell me, have you ever seen another MMO that allows you so much control over the market, scam other players, gank them unprovoked, cause massive grief in the trade hubs, and create schemes and battles so epic they even brought meta gaming to a whole new level? I thought so. Here, let me show you one example: www.themittani.com
Have you ever seen another MMO that makes giving yourself a lobotamy with a butter knife seem funner? Guess what Tosch, even 500k subs is a drop in the bucket for the games market. and im sorry but if you think watching tv or playing another game while these 'epic' battles go on is epic, you might just have brain damage.
This is Delt, signing off for the night. Keep your one man circle jerk going Tosch, I hear its good for your skin. |
Vethosis
BetaMax Beta CRONOS.
50
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Posted - 2013.05.20 23:25:00 -
[63] - Quote
jenza aranda wrote:KAGEHOSHI Horned Wolf wrote:jenza aranda wrote:im sorry, but i have to disagree, i dont like anything that gets the playerbase used to the idea of a respec,its a bad in my opinion You'd rather make new players who don't understand the game have to live with the crappy uninformed decisions they made? What value is there in that? This would only be a 1 time thing, and very early on in the mercenary careers anyway. new eve players dont get a respec and have to live with their crappy decisions just like everyone else. as for informed? fate favors those who help themselves.
This isn't eve online, this is dust 514. Eve also doesn't have battle academy. |
Cass Barr
Red Star. EoN.
20
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Posted - 2013.05.20 23:26:00 -
[64] - Quote
Maken Tosch wrote:Bubba Brown wrote:Maken Tosch wrote: Any more challengers? oh....you're just a jackass...that makes a little more sense now Yeah, I can be like that sometimes. No, don't want a cookie for achieving that.
One of these days you'll realize arguing over opinions, especially on the internet, is just wasting both of yours time.
Protip: Neither of you are right, since they're opinions regarding a proposal to fix a "problem" that can't be empirically tested. CCP may or may not even consider the notion and then will do what they will. |
Green Living
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
287
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Posted - 2013.05.20 23:26:00 -
[65] - Quote
Not a bad idea at all. I approve this message. |
Xender17
Oblivion S.G.X
85
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Posted - 2013.05.20 23:38:00 -
[66] - Quote
Graduate and choose your profession? +1 |
Bubba Brown
Militaires Sans Jeux
89
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Posted - 2013.05.21 03:44:00 -
[67] - Quote
oh hey, thread got teleported |
Farsund Solheim
The Unholy Legion Of DarkStar DARKSTAR ARMY
10
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Posted - 2013.05.21 04:47:00 -
[68] - Quote
+1
Great idea |
Jadek Menaheim
WarRavens
8
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Posted - 2013.05.21 06:46:00 -
[69] - Quote
I can get on board with this. +1
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Joseph Ridgeson
WarRavens
161
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Posted - 2013.05.21 09:39:00 -
[70] - Quote
I like this idea.
In EVE, new players are pushed into a single direction at the start. It is not nearly as easy to make a really bad decision in EVE so early in your career. A Caldari starts with Caldari Frigate, some missile skills, basic things like that. They may choose to level a skill that might not help them but the difference is how the skills are earned in EVE and DUST.
In EVE a simple misclick or someone not really knowing what to do might mean they miss out on some training they would put elsewhere. In DUST, that is a huge portion of the Skill Points they would have had available for the day. New players who are not familiar with how DUST works will probably be impatient and spend away. With EVE, that slow march of time gives the player time to mature.
In the month it takes to get into a Caldari Cruiser/Battlecruiser and fly it decently, the person has enough grip on the game to know what they are doing. I would say it might take a month or even more to get out of the Academy. I have been playing for 3 months and have gotten slightly less than 500,000 WP and I am often in a Squad. New players will take even longer, giving them time to mature and, more importantly, letting them determine what they are going to do.
In EVE, there is no difference in player input if you use Missiles or Turrets. Maybe between short range or long range because you have to design yourself to get close but overall you turn on the modules until the Rat is dead. In DUST, you may simply NOT have fun with something you invested your time into. When I first started, I thought I would go Laser because I thought it would be fun. I HATED it.
A new player will make mistakes that aren't in the area of "this is not as strong as I want it to be" but in the area of "I despise having to play this role." A respec after Academy is a great graduation present and a terrific way to try before you buy.
Good on you OP. Great idea. |
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Bubba Brown
Militaires Sans Jeux
94
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Posted - 2013.05.22 16:48:00 -
[71] - Quote
might as well give this a bump |
Celeblhach
Liberum Sapiens Xenodochi
22
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Posted - 2013.05.22 17:04:00 -
[72] - Quote
+1
Regardless of whether EVE has it or not, the idea would work for a console-based FPS that doesn't exactly have a small learning curve to begin with. From a business perspective, it would make it easier to keep potential customers, since messing up in Academy wouldn't make a player quit, and telling them before-hand would encourage players to try multiple things in academy rather than making them choose a role immediately, when they don't know right from left. |
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