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21. Heavies - Strafing and Turning, Balance issue. - in General Discussions [original thread]
I'd like to see some ice planets also. Then, I want to see Heavies running and sliding, unable to stop their own momentum. Just like in the mario games' ice worlds.
- by Fargen Icehole - at 2013.06.08 21:08:00
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22. Corporation Spotlight TEAM PLAYERS - in General Discussions [original thread]
.
- by Fargen Icehole - at 2013.06.07 23:18:00
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23. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
SoTa PoP wrote: How to fix heavies: Little more range on HMG, 5+ even would up my KDR which has been steadily rising as of late past 4 (Pathetic I know) Increase turn speed for "Doom" mode for HMG. Increase turn speed for normal aiming for HMG....
- by Fargen Icehole - at 2013.06.07 16:05:00
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24. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
The Heavy is definitely usable now. (at the start of uprising, not so much) Definitely not the powerhouse that is was last build, but this is probably a good thing. If for nothing else, just maintaining match balance. I think our class is ok for ...
- by Fargen Icehole - at 2013.06.07 03:59:00
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25. CRONOS, i figured out what you need to do - in The War Room [original thread]
Mavado V Noriega wrote: SI will never be in EoN. same with Betamax i dont need a corp with a leader that dodges someone's request for a friendly fight for like 6+ months....no carebears in EoN. We are Spartans THIS IS SPARTA, (North Caroli...
- by Fargen Icehole - at 2013.06.06 16:13:00
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26. One of the Reasons I'm Still with Dust - in General Discussions [original thread]
Ydubbs81 RND wrote: ReGnYuM wrote: Icy TIG3R wrote: This is probably one of the only console games with a clan system like this, and communication/social aspects like this. Corps, chat channels, PC, and the New Eden universe are quite li...
- by Fargen Icehole - at 2013.06.04 15:59:00
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27. Quick fix for the LAV issue - in General Discussions [original thread]
My quick fix for LAVs would be easy. No more than 1000HP for a default militia LAV. This means they can be one-shot by all AV. Want more survivability? Add decent mods and/or get a better LAV.
- by Fargen Icehole - at 2013.06.02 01:19:00
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28. AV Grenades don't destroy LAVs... - in General Discussions [original thread]
I'm all for the higher tier LAVs being able to eat an AV grenade (or even two) But the militia LAVs shouldn't have more than 1200-1300HP (unmodded) There's no reason they should be able to survive more than one AV nade. It makes them unkillable ...
- by Fargen Icehole - at 2013.05.30 14:13:00
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29. PHIL JACKSON HAS RETURNED - in General Discussions [original thread]
Phil Jackson was a good coach... not a great one. He just happened to coach two teams that were STACKED with talent.
- by Fargen Icehole - at 2013.05.28 19:29:00
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30. Fused Locus grenade now in market... at 15 AUR - in General Discussions [original thread]
They actually wouldn't be that bad if they only did like 300dmg. This way, they could be strategically used to dmg an opponent OR would need 2-3 nades to kill someone. This would balance them with the other grenade variants. Haven't been on to c...
- by Fargen Icehole - at 2013.05.28 19:25:00
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31. Fused Locus grenade now in market... at 15 AUR - in General Discussions [original thread]
Are these the "contact" grenades that ppl used to spam? If so, I'm in trouble again.
- by Fargen Icehole - at 2013.05.28 13:54:00
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32. Has no one noticed? - in General Discussions [original thread]
TBdaBoss wrote: Fargen Icehole wrote: TBdaBoss wrote: While everyone is busy complaining about the TAC (please stop) and the LAV's, that we have several closet OP weapons going unchecked? First of all, I die way more from the GEK than I...
- by Fargen Icehole - at 2013.05.27 05:21:00
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33. Has no one noticed? - in General Discussions [original thread]
Eldest Dragon wrote: Thanx bud, I will be giving you a like , =) Thank you, kind sir!
- by Fargen Icehole - at 2013.05.27 05:01:00
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34. Has no one noticed? - in General Discussions [original thread]
TBdaBoss wrote: While everyone is busy complaining about the TAC (please stop) and the LAV's, that we have several closet OP weapons going unchecked? First of all, I die way more from the GEK than I do from the TAC. Just getting that out of t...
- by Fargen Icehole - at 2013.05.27 04:57:00
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35. Is going heavy worth it? - in General Discussions [original thread]
I mostly agree with whats been said. Just train the basic heavy suit, dont bother specializing into amar. The only thing different i would suggest, is to spec into adv suit, not just std. This is more so for the extra cpu/pg capacity than the extr...
- by Fargen Icehole - at 2013.05.20 13:20:00
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36. corp stacking - in General Discussions [original thread]
UK-Shots wrote: its just ridiculous. never seen anythin like it on any game. You never played MAG did you. It was pretty common to see groups of 8 or more (once clan deploy was implemented) Or even BF3. I saw a group of 4 clan members in ev...
- by Fargen Icehole - at 2013.05.09 14:23:00
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37. So...Heavies got buffed?!! - in General Discussions [original thread]
Lance 2ballzStrong wrote: In Jenza vid you can see the stats of the Amarr Heavy she uses @ around 9:16. http://www.youtube.com/watch?feature=player_embedded&v=RjMwiqmBs1o Shields 651 Armor 886 Correct me if I'm wrong, but isn't that a ...
- by Fargen Icehole - at 2013.05.01 13:34:00
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38. AR NEEDS a Massive Nerf - in General Discussions [original thread]
Nerf all weapons. Make love, not war!
- by Fargen Icehole - at 2013.04.26 18:03:00
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39. Extinction of the Heavy Inbound- May 6th - in General Discussions [original thread]
Wish we were getting racial variants... but I'll wait and see what the type1/Aseries/vk0 suits are like with the supposed armor buff. I don't mind losing SS skills, as long as the cost of the Heavy suits and HMG come down a bit.
- by Fargen Icehole - at 2013.04.26 15:46:00
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40. Disappearing bullets - in General Discussions [original thread]
Other games don't have disappearing bullets, and they do it well. (ahem, Battlefield 3) They have bullet drop, and decreased damage over distance. It works very well. Personally the disappearing bullet thing doesn't bother me, but bullet drop wo...
- by Fargen Icehole - at 2013.04.10 10:49:00
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