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41. Every time you jump, 10% of your shields are depleted. - in Feedback/Requests [original thread]
What is it with the increase of stupid feedback/suggestions lately?
- by Fargen Icehole - at 2013.04.10 10:47:00
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42. How about some options for spawning in Ambush? - in Feedback/Requests [original thread]
I like it. As a heavy, I can't carry equipment (so no uplinks for me) and sometimes you're in a match without any teammates putting them down. Sometimes even if they do put down uplinks, your team is getting overrun so much that the enemy team fin...
- by Fargen Icehole - at 2013.04.10 10:46:00
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43. Unreal vs. PFBHz tonight at 10 PM EDT - in General Discussions [original thread]
Cyn Bruin wrote: DarkPrometheus wrote: My money is this is going to be a epic battle. ISK says Unreal has "something" come up and "reschedule". That little voice in the back of your head Unreal... its called failure. I can hear the...
- by Fargen Icehole - at 2013.03.28 23:40:00
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44. Finally see a use for Proximity Chat - in General Discussions [original thread]
I honestly don't understand why people are SO adamantly against proxy chat. The realism argument is stupid. (it always is, for anything related to videogames, unless you're playing a simulator) Proxy chat would: Make it easier to communicate with...
- by Fargen Icehole - at 2013.03.19 17:46:00
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45. MEMO to the blues on my team.... - in General Discussions [original thread]
mikegunnz wrote: Besides, the AI has better aim than you anyway! This made me laugh. SO true!
- by Fargen Icehole - at 2013.03.19 17:32:00
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46. [..SYN] SyNergy Gaming recruiting talented mercs - in Corporation Recruitment [original thread]
Lance 2ballzStrong wrote: Talented mercs wanted Meh, don't even need talented mercs. We'll take not-even-decent ones too.
- by Fargen Icehole - at 2013.03.19 12:14:00
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47. Spys and Lies: My reply to Cerebral Wolfs post - in The War Room [original thread]
Breakin Stuff wrote: As ZionTCD's official spokesheckler i must say the information released about ZionTCD is absolutely appropriate and warranted. .................................. Further... ZionTCD's Forum reputation over time. This ...
- by Fargen Icehole - at 2013.03.18 01:46:00
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48. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
+1, proto heavies need a SLIGHT buff. I like the idea of adding passive stats to higher level suits. Seems like it makes the suits better w/o them being godly like in earlier builds where proto suits had more base HP. Also, makes players more spe...
- by Fargen Icehole - at 2013.03.18 00:15:00
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49. So should I just give up on the heavy and go with Assault since it's clearly... - in General Discussions [original thread]
Vrain Matari wrote: Fargen Icehole wrote: I enjoy these posts. Hopefully it helps people realise what many of us heavies have been saying forever: The heavy class is DEFINITELY the strongest class for having 2mil SP or less, it is easily su...
- by Fargen Icehole - at 2013.03.09 15:54:00
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50. So should I just give up on the heavy and go with Assault since it's clearly... - in General Discussions [original thread]
I enjoy these posts. Hopefully it helps people realise what many of us heavies have been saying forever: The heavy class is DEFINITELY the strongest class for having 2mil SP or less, it is easily surpassed by assault for those with 4mil+ SP. Typ...
- by Fargen Icehole - at 2013.03.09 13:27:00
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51. Please teach me how to kick bunny hopping shotgun scouts in the gonads. - in General Discussions [original thread]
Im a heavy, so i know all too well how much of a pita they can be. As others have said, backing up as you spray them is the best counter.
- by Fargen Icehole - at 2013.03.07 13:04:00
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52. REVIVE Mechanics - in General Discussions [original thread]
x-KOR-x wrote: I think that when you get revived you shouldn't keep your death in the scoreboard. That's the whole point of getting revived. As the mechanics stand right now, no one wants to be revived because you might just end up beeing kill...
- by Fargen Icehole - at 2013.03.05 12:06:00
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53. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
+1 to kain spero. This would hurt the game, if you segregate the community TOO much... itll be too hard and take too long to find matches, and when you do...itll always be against the same players.
- by Fargen Icehole - at 2013.03.02 12:03:00
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54. GEK-38 - can you actually tell a difference - in General Discussions [original thread]
Marc Rime wrote: Paran Tadec wrote: Scrub, look again. Random insults don't really contribute anything either, nor do they make you right. Do you really need an exhaustive list of what not to post? Paran Tadec wrote: I'm discussing how...
- by Fargen Icehole - at 2013.02.28 16:50:00
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55. DROMMY WINS everyone else got trolled. :D - in Feedback/Requests [original thread]
For the millionth time.... HMG needs a 10% range reduction and/or a 10% faster heat-up time. Nothing more. And regarding the Kinetic Mod (sprint booster) The best you can do is to add a complex one that increases your sprint speed by 12%, this wo...
- by Fargen Icehole - at 2013.02.25 00:08:00
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56. Is fatsuit + AR the ultimate easy mode? - in General Discussions [original thread]
IMO Why the hell would I want to use a Duvolle? For similar cost, and less CPU, I can use the MH82 HMG. It's much better than even a Duvolle at mowing down everybody within medium range or closer. Especially at mowing down multiple people.
- by Fargen Icehole - at 2013.02.19 23:21:00
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57. Memo to those wanting a Heavy/HMG nerf. (and to Devs considering it) - in Feedback/Requests [original thread]
OP: Couldn't have said it better myself.
- by Fargen Icehole - at 2013.02.19 23:18:00
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58. Best old skool rpg. - in The Locker Room [original thread]
crazy space 1 wrote: Earthbound You said old school, so how could anything else win? The battle system is practically text based Also terranigma is at chrono trigger level, but only europe got it. So sad. If you haven't played it, you've be...
- by Fargen Icehole - at 2013.02.14 22:49:00
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59. HMG's have ridiculous range.....and another question - in General Discussions [original thread]
awesome
- by Fargen Icehole - at 2013.02.14 21:45:00
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60. Serious imbalance with ISK and OBs - in General Discussions [original thread]
Regarding the cost of HAVs... A good infantry player can run moderately high-end gear, costing 80-150k isk. They can average 1-2deaths every match. This nets them positive cashflow. A bad player, using same gear, will die a half dozen times or mor...
- by Fargen Icehole - at 2013.02.13 22:57:00
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