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41. Finally see a use for Proximity Chat - in General Discussions [original thread]
I honestly don't understand why people are SO adamantly against proxy chat. The realism argument is stupid. (it always is, for anything related to videogames, unless you're playing a simulator) Proxy chat would: Make it easier to communicate with...
- by Fargen Icehole - at 2013.03.19 17:46:00
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42. MEMO to the blues on my team.... - in General Discussions [original thread]
mikegunnz wrote: Besides, the AI has better aim than you anyway! This made me laugh. SO true!
- by Fargen Icehole - at 2013.03.19 17:32:00
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43. So should I just give up on the heavy and go with Assault since it's clearly... - in General Discussions [original thread]
Vrain Matari wrote: Fargen Icehole wrote: I enjoy these posts. Hopefully it helps people realise what many of us heavies have been saying forever: The heavy class is DEFINITELY the strongest class for having 2mil SP or less, it is easily su...
- by Fargen Icehole - at 2013.03.09 15:54:00
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44. So should I just give up on the heavy and go with Assault since it's clearly... - in General Discussions [original thread]
I enjoy these posts. Hopefully it helps people realise what many of us heavies have been saying forever: The heavy class is DEFINITELY the strongest class for having 2mil SP or less, it is easily surpassed by assault for those with 4mil+ SP. Typ...
- by Fargen Icehole - at 2013.03.09 13:27:00
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45. Please teach me how to kick bunny hopping shotgun scouts in the gonads. - in General Discussions [original thread]
Im a heavy, so i know all too well how much of a pita they can be. As others have said, backing up as you spray them is the best counter.
- by Fargen Icehole - at 2013.03.07 13:04:00
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46. REVIVE Mechanics - in General Discussions [original thread]
x-KOR-x wrote: I think that when you get revived you shouldn't keep your death in the scoreboard. That's the whole point of getting revived. As the mechanics stand right now, no one wants to be revived because you might just end up beeing kill...
- by Fargen Icehole - at 2013.03.05 12:06:00
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47. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
+1 to kain spero. This would hurt the game, if you segregate the community TOO much... itll be too hard and take too long to find matches, and when you do...itll always be against the same players.
- by Fargen Icehole - at 2013.03.02 12:03:00
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48. GEK-38 - can you actually tell a difference - in General Discussions [original thread]
Marc Rime wrote: Paran Tadec wrote: Scrub, look again. Random insults don't really contribute anything either, nor do they make you right. Do you really need an exhaustive list of what not to post? Paran Tadec wrote: I'm discussing how...
- by Fargen Icehole - at 2013.02.28 16:50:00
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49. Is fatsuit + AR the ultimate easy mode? - in General Discussions [original thread]
IMO Why the hell would I want to use a Duvolle? For similar cost, and less CPU, I can use the MH82 HMG. It's much better than even a Duvolle at mowing down everybody within medium range or closer. Especially at mowing down multiple people.
- by Fargen Icehole - at 2013.02.19 23:21:00
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50. HMG's have ridiculous range.....and another question - in General Discussions [original thread]
awesome
- by Fargen Icehole - at 2013.02.14 21:45:00
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51. Serious imbalance with ISK and OBs - in General Discussions [original thread]
Regarding the cost of HAVs... A good infantry player can run moderately high-end gear, costing 80-150k isk. They can average 1-2deaths every match. This nets them positive cashflow. A bad player, using same gear, will die a half dozen times or mor...
- by Fargen Icehole - at 2013.02.13 22:57:00
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52. Serious imbalance with ISK and OBs - in General Discussions [original thread]
As a Heavy, anytime i hear the "sound", i know im dead. Im just too fat and slow. Atleast scouts,assault, LAVs and HAVs have a chance to escape, if theyre near the perimeter of the blast. HOWEVER, i dont agree with giving a long warning. It would...
- by Fargen Icehole - at 2013.02.13 22:27:00
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53. Dust 514 + Auto Aim = Refuse to play - in General Discussions [original thread]
VonDred Dust wrote: Karl Koekwaus wrote: You can turn it off if you don't like it. and this is why you shouldn't talk because I'm not talking about it ruining game play for me, I'm talking about it ruining game play in general because it ...
- by Fargen Icehole - at 2013.01.27 17:49:00
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54. heavies - in General Discussions [original thread]
Alldin Kan wrote: Fargen Icehole wrote: True. Not noticeable at closer ranges, since most rounds will hit, but at longer ranges, you're lucky if half your rounds hit. Mr Zitro wrote: Miss the point, how can a multi barrel AR shot smoth...
- by Fargen Icehole - at 2013.01.04 23:45:00
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55. Heavys, heavys everywhere! - in General Discussions [original thread]
Lance 2ballzStrong wrote: Being a heavy, I would say, and? You're acting like heavies are OP or something. In fact heavies are a joke atm. I like how people cry about heavies, when you have no idea what it's like being a heavy. How about skil...
- by Fargen Icehole - at 2013.01.04 22:16:00
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56. heavies - in General Discussions [original thread]
mikegunnz wrote: Mr Zitro wrote: KingBabar wrote: Mr Zitro wrote: -.- everything has weakness and advantages you might as well just say if it bleeds you can kill it right, then give me back my AR. Ohh no it was "OP"(overly popular) ...
- by Fargen Icehole - at 2013.01.04 22:15:00
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57. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
Telcontar Dunedain wrote: Fargen Icehole wrote: i agree that weapons are too close together now. However, old weapon values were too powerful... mainly because along with SP skills trained, a new player stood NO chance. Right now, there is N...
- by Fargen Icehole - at 2012.12.30 20:39:00
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58. I may be in the minority, but I like the reduced difference between militia and ... - in General Discussions [original thread]
i agree that weapons are too close together now. However, old weapon values were too powerful... mainly because along with SP skills trained, a new player stood NO chance. Right now, there is NO real reason to use proto guns. Solution, return the...
- by Fargen Icehole - at 2012.12.30 20:04:00
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59. Optical viewfinders, reflex etc. .. in rifles assault??. - in General Discussions [original thread]
xprotoman23 wrote: weapon customization has no place in this game. Weapon customization has actually ruined most games. Especially games where skillpoints already act as variables for weapons. CCP simply needs to offer "scoped" and "non scope...
- by Fargen Icehole - at 2012.12.30 19:15:00
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60. CCP & Grouping Mechanics - in General Discussions [original thread]
I'm sure once matches are segregated into High/Low/Null sec, you'll see the option to run into a pub match with a stacked team in low or null sec. High sec should give pubsters the comfort of knowing they wont run into a stacked team of opponents,...
- by Fargen Icehole - at 2012.12.27 20:34:00
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