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541. shield tanks need a big buff - in Feedback/Requests [original thread]
TheAmazing FlyingPig wrote: Shield tanks are fine. This is coming from a Gunnlogi pilot with 8m SP invested into them. They work great when thrown in with infantry. The natural shield regen coupled with explosive resistance lets you stay with ...
- by Eurydice Itzhak - at 2013.06.14 00:37:00
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542. Reserved - in General Discussions [original thread]
Obodiah Garro wrote: Spkr4theDead wrote: Which means more shield/armor. Sorry you can't figure that out. But of course you don't want ADV and PRO tanks. Those would be too difficult to solo. Am fine with pilots wanting to use cpu/pgrid ...
- by Eurydice Itzhak - at 2013.06.12 12:36:00
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543. Reserved - in General Discussions [original thread]
Shijima Kuraimaru wrote: Well I did have to use the data available to me which would be the specs from the in game info screens themselves. Those show a .3 second charge to the first shot that the rail turret fires with a 1 second refire rate...
- by Eurydice Itzhak - at 2013.06.12 12:14:00
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544. Advanced/Proto Vehicles. - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: About a year ago to the day nearly we had exactly what your describing here. The problem was that people couldn't be arsed to spec into proper AV or work as a team to take tanks down. We then had a massive AV buff ...
- by Eurydice Itzhak - at 2013.06.12 07:25:00
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545. ccp, you gonna balance the tanks? - in Feedback/Requests [original thread]
Eris Ernaga wrote: That's because marauders were removed in uprising and I didn't wanna go for an enforcer none the less I had full proto modules. That's interesting. You have proto modules that aren't even in the game? How did you get the...
- by Eurydice Itzhak - at 2013.06.12 07:09:00
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546. Advanced/Proto Vehicles. - in Feedback/Requests [original thread]
CCP wants us to respec into AR just like they did to Laser rifles and mass drivers. AR 514.
- by Eurydice Itzhak - at 2013.06.12 06:54:00
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547. ccp, you gonna balance the tanks? - in Feedback/Requests [original thread]
Farsund Solheim wrote: Eurydice Itzhak wrote: Tankin Tarkus wrote: if a armor tank has anything more than a single 60mm plate its slower than shield.... now a properly fit armor tank might outrun a shield tank with nitros but thats our ad...
- by Eurydice Itzhak - at 2013.06.12 06:53:00
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548. ccp, you gonna balance the tanks? - in Feedback/Requests [original thread]
Tankin Tarkus wrote: if a armor tank has anything more than a single 60mm plate its slower than shield.... now a properly fit armor tank might outrun a shield tank with nitros but thats our advantage for not needing high slots.... shield tanks ...
- by Eurydice Itzhak - at 2013.06.12 03:31:00
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549. ccp, you gonna balance the tanks? - in Feedback/Requests [original thread]
Eris Ernaga wrote: Yotta Guns wrote: Just wondering since shield tanks definitely need a buff and armor reps/resisters need a little bit of a Nerf ALONG WITH the shield buff. armor tanks are clearly better than shield. >:( I have use...
- by Eurydice Itzhak - at 2013.06.12 00:42:00
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550. armor tank rep modules = super health - in Feedback/Requests [original thread]
pegasis prime wrote: I would have to agree on with you on shield tanks . My madruger is almost indestructabke but my gunlogi and falcone take allot more work to stay in one piece. The problem with balancing equipment and vehicles arround pc s...
- by Eurydice Itzhak - at 2013.06.11 12:06:00
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551. Reserved - in General Discussions [original thread]
Shijima Kuraimaru wrote: I think the FG has better damage than the rail turret for the simple reason that the FG is carried by a merc that will be OHK by any rail turret, while the tank/installation, will take, on the average, 3 hits to kill. B...
- by Eurydice Itzhak - at 2013.06.11 07:56:00
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552. armor tank rep modules = super health - in Feedback/Requests [original thread]
Yotta Guns wrote: I'm gonna keep this real simple. The armor tank rep modules are way too strong. Why? Cause they take tons of damage and still the tank manages to net-gain health. Example: point blank scattered neutron blaster brought enemy ta...
- by Eurydice Itzhak - at 2013.06.11 07:43:00
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553. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
RINON114 wrote: No time to read the whole thing but just my two cents: Shield may not be Gǣas good asGǥ armour, but almost all AV weapons are better against armour, the exception being the forge gun (who even uses those?) which I believe only...
- by Eurydice Itzhak - at 2013.06.11 07:36:00
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554. I don't get swarm launchers... - in General Discussions [original thread]
calisk galern wrote: we might get lucky and hit a single volley which would deal about 1/2 of his shields. Lav's going full speed frequently get out of range before the shots hit, if it's running straight at me It will often times get hit, bu...
- by Eurydice Itzhak - at 2013.06.11 02:00:00
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555. tanks and AV will never be balanced - in General Discussions [original thread]
Caeli SineDeo wrote: Exmaple Core wrote: CCP elected CPMs to have reliable feedback to modify dust. This is what our CPMs are saying: Iron Wolf Saber wrote: If had to balance it would buff AV grenade damage much more, but limit them to ...
- by Eurydice Itzhak - at 2013.06.09 23:53:00
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556. tanks and AV will never be balanced - in General Discussions [original thread]
Aythadis Smith wrote: Since we have roll specific tanks, I wonder how proto will work with this. Think medium frame. You got your basic then Logi or Assault. Say if we get proto vehicles, will this apply to our basic chassis? Like Gunn would ...
- by Eurydice Itzhak - at 2013.06.09 23:39:00
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557. Petition for proto tanks or av nerf... - in General Discussions [original thread]
Delta 749 wrote: Proto tanks fine but quit calling for all AV to be nerfed We call for AV to be nerfed because it's hilariously unbalanced right now. But then again right now we don't have ADV or PRO vehicles. When we do it might be balanced.
- by Eurydice Itzhak - at 2013.06.09 23:14:00
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558. Ambush is a joke - in General Discussions [original thread]
IamI3rian wrote: Eurydice Itzhak wrote: it's such a minimal investment that ANY character out of the academy should have at LEAST advanced AV. Be it swarms/forges/AV nades. Could and should are two VERY different words my friend. If...
- by Eurydice Itzhak - at 2013.06.09 22:17:00
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559. tanks and AV will never be balanced - in General Discussions [original thread]
Joseph Ridgeson wrote: I have heard this so many times and, frankly, I do not believe it. What would a Prototype Tank get to help against Prototype AV weapons, but not be considered overpowered? The previous Advanced Tanks had about 600-800 ...
- by Eurydice Itzhak - at 2013.06.09 22:11:00
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560. Advanced/Proto Vehicles. - in Feedback/Requests [original thread]
Well I mean, they are coming whether people like or not. As far as balance I'm not going to speculate on unreleased items. All I know is ADV/PRO AV is way too strong vs my STD tank. I would like my ADV/PRO tank to see how it balances out.
- by Eurydice Itzhak - at 2013.06.09 22:07:00
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