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581. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
How strong would passive hardeners need to be to make passive tanking viable? How strong would the passive regen need to be? Would 20% Hardeners be enough? How about 115 regen?
- by Eurydice Itzhak - at 2013.06.05 18:39:00
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582. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
@Slap I've seen you write a lot of intelligent things. I like you. @Harpyja Same as above. @Thread Bump.
- by Eurydice Itzhak - at 2013.06.05 03:47:00
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583. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
pegasis prime wrote: I woildent say all the pilots I melt arw un skilled it also helps that I run with a squad 90% of the time and have someone at least calling out tank and enimy positions constantly. Iv found the more aggressive my attack sty...
- by Eurydice Itzhak - at 2013.06.05 01:15:00
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584. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
pegasis prime wrote: This is no lye my fully maxed enforcer equiped with accelerated missiles and a 10% dammage modd eats throught armour with nearly 4000 hp per volly. No fiction do the math before you accuse someone of lying . Fully maxe...
- by Eurydice Itzhak - at 2013.06.05 00:18:00
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585. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
pegasis prime wrote: We would end out going back to the days when all we saw was red line rail sniping shield tanks. Rails are powerfull enough now (last build I could 2 shott bolasis now its 3 shotts with my caldari glass cannon) .Ccp obioisly...
- by Eurydice Itzhak - at 2013.06.04 22:45:00
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586. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
pegasis prime wrote: My caldari glass cannon eats most madrugers I come across . That being said if I don't get the drop on them and get the first shot then im running for cover or trying to find a way to flank thm . Granted this has been harde...
- by Eurydice Itzhak - at 2013.06.04 19:51:00
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587. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
pegasis prime wrote: This seems to be the order of things Armour blaster beats shield blaster. Shield missile beats armour blaster. Shield rail beats armour blaster. Shield missile beats armour missile Armour rail beats everything There...
- by Eurydice Itzhak - at 2013.06.04 19:26:00
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588. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
ladwar wrote: yea it is odd when you do bout 550~ dps with rails and armor repairs at 477 per second, that's factoring damage mods and armor hardeners(2x) and skills. and people say that armor has no survivability when rail tanking, right I ...
- by Eurydice Itzhak - at 2013.06.03 23:46:00
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589. Is there anyone who honestly believes forge guns vs dropships are balanced? - in General Discussions [original thread]
Nguruthos IX wrote: *Anyone who has any idea what they're actually talking about. As in people with experience both flying a lot and shooting DS with a FG? I know there's got to be a few of you, I just want to know who... I'm quite expe...
- by Eurydice Itzhak - at 2013.06.03 22:52:00
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590. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
pegasis prime wrote: If the skill related to the shield boosters increased their efficiency I.e. gave an increase In hp provided by each shied booster 5% per levle then burst tanking would be effective without making shield tanks too op. Eve...
- by Eurydice Itzhak - at 2013.06.03 20:13:00
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591. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
I am starting to see ways to balance the different tanks via cooldowns without use of a capacitor. Passive tanking could be made viable or burst tanking. A shield hardener that did maybe a 60% increase for 10 seconds on a 30 second CD might be ni...
- by Eurydice Itzhak - at 2013.06.03 09:42:00
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592. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
Harpyja I fully endorse your ideas and will try to help get this thread noticed, The only suggestions I can offer up are that we should have stronger passive resistence modules since they get better active. It was this way in chromosome but armor...
- by Eurydice Itzhak - at 2013.06.02 02:05:00
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593. Armor VS Shields (Vehicles) - in General Discussions [original thread]
I've noted this down to start making something to post on the feedback forums. I appreciate the information Harpyja and Shiro. EVE side has the map laid down for shield tanking, I wonder why they completely abandoned it and screwed everything up?...
- by Eurydice Itzhak - at 2013.06.02 01:06:00
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594. Armor VS Shields (Vehicles) - in General Discussions [original thread]
Harpyja wrote: Back in Chromosome, once I literally lost 3/4 of my shields in less than a quarter of a minute driving in reverse over bumpy terrain. For those that say that we get damage mods, you're just plain ignorant. In order for my Gunnlo...
- by Eurydice Itzhak - at 2013.06.02 00:11:00
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595. Armor VS Shields (Vehicles) - in General Discussions [original thread]
knight of 6 wrote: shield tanks are fast and passively rep. shield boosters start instantly armor reps need time to warm up(you have no idea how big a deal this is until you need reps up). armor tanks don't fit damage mods... ever. Armor ta...
- by Eurydice Itzhak - at 2013.06.02 00:04:00
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596. Armor VS Shields (Vehicles) - in General Discussions [original thread]
Also I would like some ideas to take to the feedback/requests side of things but I don't really have any good ones. Stronger passive resistance modules? Stronger Boosters? Stronger passive regen to make passive tanking possible?
- by Eurydice Itzhak - at 2013.06.01 23:03:00
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597. Armor VS Shields (Vehicles) - in General Discussions [original thread]
Xocoyol Zaraoul wrote: That makes you a ****** driver, and those are not small bumps at that point. You can't tell me that over the course of a minute you've done more then 1800 damage to yourself from bumps alone... Who said anything abou...
- by Eurydice Itzhak - at 2013.06.01 22:54:00
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598. Armor VS Shields (Vehicles) - in General Discussions [original thread]
And just another tidbit to anyone who thinks those 30 shields per second matter... I guarantee you I lose one hundred percent more shields to small bumps in the road than I passively regenerate over a whole match.
- by Eurydice Itzhak - at 2013.06.01 22:47:00
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599. Armor VS Shields (Vehicles) - in General Discussions [original thread]
gbghg wrote: Shield ADS are far more maneuverable and are clearly superior in air to air combat. That is actually quite nice. I'm glad to hear it. I've only got one point into ADS and I've never been very big on/good at dropship piloting but...
- by Eurydice Itzhak - at 2013.06.01 22:32:00
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600. Armor VS Shields (Vehicles) - in General Discussions [original thread]
Please note: Most numbers are pulled from my rear end and need to be corrected but the overall message is still correct. Lets compare modules. They both have access to 15% passive hardeners. Armor has access to 25% hardeners with a much higher...
- by Eurydice Itzhak - at 2013.05.31 22:13:00
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