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61. Caldari Logi vs Assault - in General Discussions [original thread]
NeoWraith Acedia wrote: Before you could reduce a light weapons CPU fitting cost by 40%, now you can only reduce it by 15% and the PG requirements by 25%. Since all other suits had less CPU and PG to begin with, it hits them harder than it hit...
- by Eskel Bondfree - at 2013.05.13 19:34:00
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62. Caldari Logi vs Assault - in General Discussions [original thread]
NeoWraith Acedia wrote: However, what I can see for myself is that the Caldari logi could fill all its slots and sacrifice very little except for price, I'm not sure if that is or is not a problem, it's just a suggestion in case it is. You ...
- by Eskel Bondfree - at 2013.05.13 19:01:00
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63. Caldari Logi vs Assault - in General Discussions [original thread]
NeoWraith Acedia wrote: Possible changes: If you were to get rid of even one low slot then this fit could still be used as a pseudo assault suit, but it would lose access to two equipment slots. Just something I'd like to get straight: if I...
- by Eskel Bondfree - at 2013.05.13 18:18:00
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64. What CCP were thinking when they were making Gallente Medium and Caldari Medium ... - in General Discussions [original thread]
I think the main problem is that the nature of shield tanking is simply better suited for solo play and agressive play styles, which most people prefer. The positives of armor tanking start to shine when you run with the proper support: people run...
- by Eskel Bondfree - at 2013.05.12 19:31:00
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65. Sticky:Aiming and control system in general - in General Discussions [original thread]
KB/M user here. I still have the decisive feeling that, for me, the perceived input lag is tied to the game performance, i.e. the frame rate. Usually, in close quarters it feels the worst, probably because the frame rate tends to drop in those sit...
- by Eskel Bondfree - at 2013.05.11 18:43:00
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66. Horray for Proto Caldari Logis! - in General Discussions [original thread]
Otoky wrote: Kekklian Noobatronic wrote: Step 1: Remove the ability for Logi's to fit Damage Mods (Tie it to some fluff about the subroutines being incompatible or some bs) Step 2: ??? Step 3: Profit I think it's silly to say a Logi player ...
- by Eskel Bondfree - at 2013.05.10 18:35:00
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67. Horray for Proto Caldari Logis! - in General Discussions [original thread]
Jack McReady wrote: proto assaults have more PG than proto logi suits. Actually this is only true for the Amarr, the other logis have about 25% more PG than their assault counter parts. And even the Amarr logi has more PG than any of the ot...
- by Eskel Bondfree - at 2013.05.09 22:24:00
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68. Horray for Proto Caldari Logis! - in General Discussions [original thread]
RKKR wrote: Too Eskel Bondfrees solution: What's the point of the Amarr logi then? The point of the Amarr logi seems to be to provide a middle ground between assault and logi capabilites. You could easily achieve this by reducing fitting bon...
- by Eskel Bondfree - at 2013.05.09 16:47:00
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69. Horray for Proto Caldari Logis! - in General Discussions [original thread]
So how about this: give logi suits a fitting bonus on defensive modules (externders, plates etc.) and equipment
give logi suits the same amount of CPU/PG (possibly even less) than assaults
give assaults suits (not the basic frames) fitti...
- by Eskel Bondfree - at 2013.05.09 15:36:00
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70. Aiming feel weird for anyone? - in General Discussions [original thread]
Himiko Kuronaga wrote: For KB/M it was completely wrecked. The game has massive input lag with the mouse now and its pretty much unusable. This is the real problem at the moment, I hope CCP is aware of that. I don't care much about a diffe...
- by Eskel Bondfree - at 2013.05.09 14:14:00
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71. The Amarr Medium suits. - in General Discussions [original thread]
Kirah Sommersord wrote: Isn't the Gallente bonus to their suits fitting blasters anyway? So wouldn't that CPU/PG gap between them and Amarr be completely negated with their bonus? On that note, I'd like to throw around some numbers here that...
- by Eskel Bondfree - at 2013.05.09 10:40:00
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72. The Amarr Medium suits. - in General Discussions [original thread]
I agree that Amarr would have been the obvious choice for pure armor tanking, but what's the point debating it, swapping the art on amarr and gallente suits wouldn't change game play at all. It's as pointless as saying "The gallente suits don't lo...
- by Eskel Bondfree - at 2013.05.08 17:12:00
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73. The Amarr Medium suits. - in General Discussions [original thread]
Consider the Amarr suit a jack of all trades: it's the only suit where both shield and armor tanking are viable options. Shield tanking gallente is impossible, as is armor tanking minmatar. Armor tanking caldari is also suboptimal due to a large p...
- by Eskel Bondfree - at 2013.05.07 21:47:00
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74. Sticky:The Official DUST 514 Fan Art Competition Entries Thread - in General Discussions [original thread]
Some more oldschool pen + paper work: http://i1276.photobucket.com/albums/y479/grasbauer/dust514_zps3167197a.png As you can see, there are merc quarters with a window in new eden. Or maybe it's the home of a capsuleer who just got themselves...
- by Eskel Bondfree - at 2013.04.12 18:18:00
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75. To all eve Capsulers - in General Discussions [original thread]
The wiki of Eve University is a very good source of all information Eve related: E-Uni Wiki . I recommend even joining E-Uni, there are no obligations and it's a great way to kick-start your Eve career. You'll easily find experienced players will...
- by Eskel Bondfree - at 2013.02.25 17:52:00
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76. My Tank is OP (Legitimately Complaining Here) - in General Discussions [original thread]
Baal Omniscient wrote: It's as much a matchmaking problem as anything, but the whole point here, I say again, IS THAT YOU CAN DO THIS WITH NO TANK SP INVESTMENT TO MOP UP NOOBS WITH. So we agree it's a match making problem, then. I don't see ...
- by Eskel Bondfree - at 2013.02.20 21:40:00
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77. My Tank is OP (Legitimately Complaining Here) - in General Discussions [original thread]
Baal Omniscient wrote: Once someone with a valid counter argument comes in, I'll be happy to debate the issue. Well, several people, including myself, already did so, and we're still waiting for your response to these simple points brought up...
- by Eskel Bondfree - at 2013.02.17 13:23:00
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78. My Tank is OP (Legitimately Complaining Here) - in General Discussions [original thread]
I don't see the point of your complaint. If you can build that "overpowered" tank without any HAV skills, then everybody can. Where's the problem? I don't see a major imbalance here. Or are you seriously suggesting that militia tanks are overpowe...
- by Eskel Bondfree - at 2013.02.16 09:16:00
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79. Small solar system in your Merc quarter - in General Discussions [original thread]
The idea is that Dust players can command a ship, the war barge, and travel between the many solar systems of Eve in order to get to the fight they want to. For that you would use the star map. Apparently, CCP decided to disable the map altogether...
- by Eskel Bondfree - at 2013.01.29 16:07:00
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80. EVE-O reports there was a massive supercap fight in EVE tonight - in General Discussions [original thread]
Time Dilation basically puts the whole graphics engine into slow motion, while the user interface remains at normal speed. If TiDi slowed down time by a factor of two, all ships would appear to move at half speed on the screen, all weapons would f...
- by Eskel Bondfree - at 2013.01.27 21:37:00
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