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21. Time to kill is NOT too low. - in General Discussions [original thread]
Spectral Clone wrote: EDIT: Also buff framerate to 120. Could have a nice quake-live thing going on here then. Now that is something I can agree on. The epicness of this game would raise by a factor of 2 instantly (at least for me being a ...
- by Eskel Bondfree - at 2013.11.11 18:19:00
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22. Who's going to rep the logi? - in General Discussions [original thread]
RedBleach LeSanglant wrote: The skill is 1HP/s... per level. Otherwise it would take 4-6 minutes to repair all the armor - and rarely do any of us live that long. That is a worthless bonus. It would not keep them "repped up over time". But ...
- by Eskel Bondfree - at 2013.11.11 18:12:00
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23. Nerf the AR. Nerf Aim Assist. Nerf hit detection. - in General Discussions [original thread]
Aim assist is starting to annoy me tbh. Imho it kinda ruines the game for the kb/m users (yeah, I know they are not loved much around here, please spare me the ds3 vs mouse debate). Playing this game with a mouse just feels more frustrating than e...
- by Eskel Bondfree - at 2013.11.10 22:20:00
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24. Who's going to rep the logi? - in General Discussions [original thread]
KING CHECKMATE wrote: Yeah and who repairs heavies? Assaults? scouts...? NOT THE LOGIS since they are too busy killing everything. If the bonuses would see removed and changed for the very useful 5% CPU-PG fitting cost reduction to equipmen...
- by Eskel Bondfree - at 2013.11.09 12:17:00
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25. Who's going to rep the logi? - in General Discussions [original thread]
Quil'n Khan wrote: As a logi I say get rid of it. I would rather receive self reps from my rep tool. It's stupid I have a tool designed to give you large amounts of health back quickly, but I can't use it on myself. Make it where if I am not u...
- by Eskel Bondfree - at 2013.11.08 20:41:00
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26. Who's going to rep the logi? - in General Discussions [original thread]
The argument that logis can't rep themselves is a valid one, but still the armor rep bonus for logi suits is wrong. Of all the suits, the Gallente assault should get 5 HP/s free armor repair, but certainly not a shield tanking caldari logi. Howe...
- by Eskel Bondfree - at 2013.11.08 20:09:00
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27. kb/m and the fail! - in General Discussions [original thread]
Only problem I have with the mouse is the horrible performance this game has for me most of the time. Raw input or not, mouse aiming will always feel horrible if the game is running with 20 frames or less.
- by Eskel Bondfree - at 2013.11.08 18:08:00
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28. - EVE Vegas 2013 GǣDust 514: Past Present & FutureGǥ Lecture Notes. - - in General Discussions [original thread]
crazy space 1 wrote: Eskel Bondfree wrote: When CCP Preatorian said 'we need free roaming areas', I'm pretty sure he was talking about larger maps with more space for vehicles to move about, not about a new game mode outside of battles where...
- by Eskel Bondfree - at 2013.10.20 15:21:00
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29. - EVE Vegas 2013 GǣDust 514: Past Present & FutureGǥ Lecture Notes. - - in General Discussions [original thread]
When CCP Preatorian said 'we need free roaming areas', I'm pretty sure he was talking about larger maps with more space for vehicles to move about, not about a new game mode outside of battles where players just wander around the map.
- by Eskel Bondfree - at 2013.10.20 11:14:00
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30. Damage Mods Should Give You a Health Penalty - in General Discussions [original thread]
If you think damage mods give too much of an advantage, why not reduce damage output of enhanced and/or complex mods? The thing is, there's little to fit in you highs except shield and damage mods. Your idea would force anyone who is not shield ta...
- by Eskel Bondfree - at 2013.10.14 17:59:00
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31. Sticky:Aiming and control system in general - in General Discussions [original thread]
Well I got around to playing a few more matches since my last response in this thread, and I have to say mouse aiming is doing ok now. ADS speed is finally in the right spot now, being a little slower than hip fire. Together with the overall impro...
- by Eskel Bondfree - at 2013.10.12 16:38:00
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32. Trade the Asault equpment slot for a slayer bonus? - in General Discussions [original thread]
I don't agree with the OPs suggestion, but this discussion raises two valid problems that need fixing: 1. There is next to no equipment that encances the killing potential of an assault player. Since logis are not the only drop suits allowed to...
- by Eskel Bondfree - at 2013.10.12 09:26:00
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33. A heads up on how CCP works - in General Discussions [original thread]
Banning Hammer wrote: So CCP tried to give people a Chocolate Ice Cream to make the long afternoons more enjoyable, and EvE players complained that was to "sweet" for their taste ? Lol, I guess you could say that. To complete the analogy, Ev...
- by Eskel Bondfree - at 2013.10.04 10:33:00
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34. A heads up on how CCP works - in General Discussions [original thread]
Ludvig Enraga wrote: ...promises of potential... What's that supposed to mean? Potential and future plans are just that, plans and a possibility of what could be. They are neither promises nor guarantees of anything. If someone is not smart ...
- by Eskel Bondfree - at 2013.10.04 10:13:00
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35. More mods that give you a boost to stats while hurting others? - in General Discussions [original thread]
I think OP is asking for more modules that increase some of your stats, at the cost of decreasing others. So instead of just chosing where you want to be better, you would also have to think about what weakness you are willing to accept. I like th...
- by Eskel Bondfree - at 2013.09.29 10:25:00
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36. Sticky:Aiming and control system in general - in General Discussions [original thread]
Mouse aiming in 1.4 feels worse than before, for one specific reason: sensitivity when scoped in (ADS) is way too high. In fact, it is higher than in hipfire mode. This simply doesn't make sense. When I scope in with my weapon, I do it to get m...
- by Eskel Bondfree - at 2013.09.05 18:40:00
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37. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Performance on maps with the new outpost has been horrible for me so far. Admittedly I only played a few games with battle server region on 'automatic' (living in the eu), but I estimate my average fps in those games at around 20. Not fun. The gam...
- by Eskel Bondfree - at 2013.09.04 17:22:00
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38. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
About the new mouse handling: Generally feels much better now without the turning restrictions and negative acceleration we had in ADS before. Good job on that! HOWEVER: Why in the world did you make ADS aiming faster than aiming during hip fir...
- by Eskel Bondfree - at 2013.09.03 19:28:00
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39. Red line needs to go - in General Discussions [original thread]
I find save zones that only one team can enter annoying and would like them to go away. This is something I already said elsewhere: "Just put well designed home bases on the maps. Bases that can not easily be camped and/or locked down, are easily...
- by Eskel Bondfree - at 2013.07.13 12:37:00
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40. Dust 1.2 Still Playing the same 3 games. How Awesome... - in General Discussions [original thread]
Duran Lex wrote: 1 - I never brought up my experience in game development as a basis to imply my opinion has more bearing than yours, as i have no desire to bring up pointless information. 2 - Until you work for CCP on Dust 514, you would hav...
- by Eskel Bondfree - at 2013.06.30 13:22:00
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