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121. Request: TAP R2 to Activate Vehicle Module - in Feedback/Requests [original thread]
TBH id like to assign booster to the keyboard, that way i can just hit FGH for all hardners for example Its sucks having to open it 3 times, when the wheel is open why cant we flick to the mod we want and it activates and then flick to another o...
- by EnglishSnake - at 2012.11.11 15:11:00
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122. dont nerf missiles fix them - in Feedback/Requests [original thread]
Longer than a railgun lolno but railgun has no splash anymore Making both small and large turrets use the same sized missile? what small is small and large should use large missiles
- by EnglishSnake - at 2012.11.11 15:06:00
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123. [Suggestion/Request] Option to delegate main gun of HAVs - in Feedback/Requests [original thread]
Mobius Wyvern wrote: As everyone likes to say, this game is about giving options to the player, and not forcing certain types of gameplay. With that in mind, I propose that the driver be able to press the Square button to switch turrets with t...
- by EnglishSnake - at 2012.11.11 15:04:00
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124. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: EnglishSnake wrote: Still how do they get up ther to the warbarge which is orbiting around the planet? Just like they spawn on any CRU on any map. Merc consciousness being directly transferred from say one war bar...
- by EnglishSnake - at 2012.11.11 14:54:00
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125. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Still how do they get up ther to the warbarge which is orbiting around the planet?
- by EnglishSnake - at 2012.11.10 13:58:00
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126. Reduce blast radius on forgeguns - in Feedback/Requests [original thread]
The forge gun is a handheld railgun yet it can do everything that a large railgun can do but more efficiently The forge gun is an anti-vehicle/infantry/sniper/installation weapon while the large railgun for HAVs is only an anti-vehicle/installat...
- by EnglishSnake - at 2012.11.10 12:52:00
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127. [Request] Vehicle Repair Staions - in Feedback/Requests [original thread]
Supply depot does not rep armor anymore or if it does its really really really really slow and pointless I would like to see a vehicle repping station but then ppl wouldnt venture out so far unless its on the bigger maps like in the middle so its...
- by EnglishSnake - at 2012.11.10 12:46:00
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128. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
I dont see how it would work Ther is no mention of how the attackers would board the warbarge to start with, its just attackers turn up out of thin air and attack So its a no
- by EnglishSnake - at 2012.11.10 12:43:00
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129. Infantry Shield Transporters (Shield repair) - in Feedback/Requests [original thread]
We should have one We have an armor one but not a shield one
- by EnglishSnake - at 2012.11.10 12:37:00
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130. [REQUEST] Signature stealer module/equipment - in Feedback/Requests [original thread]
Can i put this moduale on a tank?
- by EnglishSnake - at 2012.11.09 14:35:00
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131. Missiles OP? or is because of circumstance? - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I know how we can balance missiles! give them swarm tracking! Oh wait, that might be an overnerf. Reimus Klinsman wrote: Missiles are OP _AND_ rails/blasters are severly Underpowered. Theres no reason to use the oth...
- by EnglishSnake - at 2012.11.09 10:17:00
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132. Missiles OP? or is because of circumstance? - in Feedback/Requests [original thread]
Last build? We aint on last build we on this build
- by EnglishSnake - at 2012.11.08 19:04:00
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133. FEEDBACK - AUR HAV/LAV/Dropships & AUR vehicle mods? - in Feedback/Requests [original thread]
Sweet thx
- by EnglishSnake - at 2012.11.08 19:04:00
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134. FEEDBACK - AUR HAV/LAV/Dropships & AUR vehicle mods? - in Feedback/Requests [original thread]
Not in singularity Do they give any stats and whats up on the market?
- by EnglishSnake - at 2012.11.08 17:59:00
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135. Tanks reprised for CCP - in Feedback/Requests [original thread]
Well I feel they arnt powerful enough and they dont seam like tanks more like oversized dropsuits. Well they cant take much of a beating my little milita fit put a massive dent in a gunlogi had I been better positioned(and not simply spawned in fr...
- by EnglishSnake - at 2012.11.08 16:41:00
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136. FEEDBACK - AUR HAV/LAV/Dropships & AUR vehicle mods? - in Feedback/Requests [original thread]
We have AUR everything else for dropshuits and mods so why not for tanks & dropships? They could offer something different such as a shield tank which may have more shield but less armor as base stats, or more PG/CPU so you have more fitting ...
- by EnglishSnake - at 2012.11.08 14:10:00
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137. Missiles OP? or is because of circumstance? - in Feedback/Requests [original thread]
The dark cloud wrote: complainers achieved that only 1 out off 3 turrets are actual effective, complainers achieved that tank resistance has beeing reduced massive so you can take them on by yourself with a swarm launcher, So tell me the only ...
- by EnglishSnake - at 2012.11.08 14:03:00
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138. Armor Tanks - in Feedback/Requests [original thread]
BobThe843CakeMan wrote: EnglishSnake wrote: BobThe843CakeMan wrote: I know people have said this before but no one proved it. ARMOR TANKS SUCK. Here is why I have a surya and 2 gunners with mics and i come up behind a SICA completely cat...
- by EnglishSnake - at 2012.11.08 12:56:00
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139. Missiles OP? or is because of circumstance? - in Feedback/Requests [original thread]
Last i checked i remember small railguns having the top dps output on its base stats But dont bother ive lost hope with this community everything gonna get nerfed and no one can see past the short term, long term this game could be ******
- by EnglishSnake - at 2012.11.07 12:54:00
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140. Armor Tanks - in Feedback/Requests [original thread]
BobThe843CakeMan wrote: I know people have said this before but no one proved it. ARMOR TANKS SUCK. Here is why I have a surya and 2 gunners with mics and i come up behind a SICA completely catch him off gaurd and he mureders me with 25% shiel...
- by EnglishSnake - at 2012.11.07 12:51:00
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