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261. New Blog: The return of one death in multiplayer? - in General Discussions [original thread]
Blamejudg3s KEQ wrote: Dusters Blog wrote: 'Cometus dashed into the room as plasma rounds perforated the wall behind him. He instantly rolled into a crouch and softly lobbed a 'cooked' locus grenade into the doorway behind him as he turned. ...
- by Dusters Blog - at 2013.04.04 15:19:00
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262. New Blog: The return of one death in multiplayer? - in General Discussions [original thread]
'Cometus dashed into the room as plasma rounds perforated the wall behind him. He instantly rolled into a crouch and softly lobbed a 'cooked' locus grenade into the doorway behind him as he turned. The STB operative following him was stopped in hi...
- by Dusters Blog - at 2013.04.04 13:26:00
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263. Announcement:Merc Cast: Your Official DUST 514 Podcast! - in Announcement and Events [original thread]
Winscar Shinobi wrote: Cool SP respec Also you said sharpshooter will no longer increase max range, but instead accuracy at range? Will there be a skill that increases max range again? Or is it gone for good? wouldnt mind if there wasnt on...
- by Dusters Blog - at 2013.04.02 16:09:00
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264. New Merc Cast - respec confirmed - in General Discussions [original thread]
KryptixX wrote: He also said AR operation reduces kick and sharpshooter reduces dispersion. No more range boosts or miss spoke? noticed this as well. while unpopular this would be a good change. instead of increased range, higher efficiency...
- by Dusters Blog - at 2013.04.02 15:48:00
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265. New Blog: What will Dust look like on May 6? - in General Discussions [original thread]
there have been many threads about the NPE recently. we hope CCP notices and is working on more complete tutorial in Uprising.
- by Dusters Blog - at 2013.04.02 01:16:00
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266. New Blog: What will Dust look like on May 6? - in General Discussions [original thread]
'At last, we officially have a date for Dust 514's new content. At last, now we know when the most significant improvement in the game's history will be here. The anticipation is there, but also a bit of pressure. If large portions of the game are...
- by Dusters Blog - at 2013.04.01 13:50:00
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267. Forge Gun Range too short? - in Feedback/Requests [original thread]
Doesn't the forge fire railgun type weaponry? It seems like the weapons range is very limited. frequently now there are occurences where rail tanks can park on the edges of the map out of the range of AV weaponry and fire away. shouldnt RAIL weapo...
- by Dusters Blog - at 2013.04.01 13:44:00
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268. GNN: PFBHz Intercepts PRO ISK Shipment - in General Discussions [original thread]
'Sources are reporting that last night a Planetary Response Organization cruiser shipment carrying between 300-600M ISK to a holding corporation facility, was intercepted by a striketeam of highly trained PFBHz operatives. No one is sure how the P...
- by Dusters Blog - at 2013.03.30 18:57:00
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269. Regarding the 300 million ISK PXRXO contracted last night. - in The War Room [original thread]
Story: http://tinyurl.com/blwntcn We have reached out to the PFBHz, TEST and PRO. But any comments from those involved would be appreciated.
- by Dusters Blog - at 2013.03.30 18:22:00
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270. The Top Dust Corporations will soon be heavily monitored. - in General Discussions [original thread]
very well done mr. broker
- by Dusters Blog - at 2013.03.29 13:45:00
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271. 41-5 with a militia scrambler pistol = disgusting - in General Discussions [original thread]
the headshot bonus for using sniper rifles [including the Thales railgun officer sniper rifle] is 200%. The scrambler pistol is 450%. thats embarassing, no weapon should exceed a sniper rifle in headshot bonus and overall anything exceeding 300% i...
- by Dusters Blog - at 2013.03.29 13:31:00
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272. News Tab in Neocom - in Feedback/Requests [original thread]
+1
- by Dusters Blog - at 2013.03.29 13:16:00
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273. Change Armor & Extenders to % rather than fixed value - in Feedback/Requests [original thread]
Dropsuits are separated by a myriad of ways but for some reason they all can add the same protection. this looked good on paper initially, but now we have system where Logis and Recon players can get total health that rivals a heavy. Dust needs a...
- by Dusters Blog - at 2013.03.28 21:57:00
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274. Speculative fiction on future game mechanics - in General Discussions [original thread]
speaking of fiction, here is our newest piece. http://tinyurl.com/c8zn6yj
- by Dusters Blog - at 2013.03.28 11:46:00
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275. A Fiction Short: Into the Breach - in General Discussions [original thread]
' I venture into the unknown, alone. I brave the dark depths, unafraid. I will complete my goals and objectives unencumbered by those who would seek to stop me, and will emerge victorious. None can do my job but me. I procure the information that ...
- by Dusters Blog - at 2013.03.28 11:45:00
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276. New Blog: Is the Heavy becoming Obsolete? - in General Discussions [original thread]
'While 'Heavy Suits are OP' was a popular theme in the first two builds, no one says that anymore. That would be just fine, but now there are complaints of the suit being ineffective in higher tiers. Recently discussion has focused on their excess...
- by Dusters Blog - at 2013.03.26 15:51:00
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277. New Blog: Keep Gaming & Reality Separate - in General Discussions [original thread]
people will believe as they will. when our email received the personal information as an editor I contacted Bruce. As the creator of the blog he decided [correctly i might add] to contact the victim. they are the only person we had a responsibilit...
- by Dusters Blog - at 2013.03.26 11:52:00
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278. New Blog: Keep Gaming & Reality Separate - in General Discussions [original thread]
'Disclaimer: This piece is unlike anything you will normally see on our blog. But in response to a particularly disgusting email we recently received under the guise of news, we felt the need to address the seeking out and publishing of intensely ...
- by Dusters Blog - at 2013.03.25 14:49:00
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279. New Blog: Cerebral Wolf Interview - in General Discussions [original thread]
'Our introduction to the man known as Cerebral Wolf was confrontational to say the least. But after he learned our brand of media couldn't be intimidated, bribed or threatened we decided to settle on less adversarial relationship. Well known for h...
- by Dusters Blog - at 2013.03.19 13:46:00
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280. Aura - training missions - in Feedback/Requests [original thread]
this needs bumping.
- by Dusters Blog - at 2013.03.19 11:54:00
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