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841. Better motivation for snipers - in Feedback/Requests [original thread]
calisk galern wrote: Quil Evrything wrote: I dont think having a weapon-specific scanner is appropriate. For one thing, someone can technically "snipe" with a scrambler rifle too. It has a longer range than AR, which is after all, what you a...
- by Draco Cerberus - at 2013.10.01 15:16:00
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842. [REQUEST] Revise OB Requirements in Pubs - in Feedback/Requests [original thread]
The OB requirements are fine the way they are but I feel the mechanics are lacking. I believe that OBs should *ONLY* come from Eve participation in our matches. No more MCC OBs no more magical fire from the sky where there is no pilot to provide i...
- by Draco Cerberus - at 2013.10.01 14:42:00
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843. Red line turrents - in Feedback/Requests [original thread]
I feel that it is well within the game mechanics to have the redline turrets keep their range. You wouldn't think of nerfing a player's swarm launcher would you? The turret was most likely also controlled by a player wanting to get the DS off the ...
- by Draco Cerberus - at 2013.10.01 14:33:00
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844. [Request] Eve/Dust custom office links - in Feedback/Requests [original thread]
Let CCP finish their deployment of Rubicon first, players on Eve side will be getting the ability to place POCOs in High Sec on November 19th so expect some new rules and stuff for your Eve toon if you have one. It doesn't seem that farfetched for...
- by Draco Cerberus - at 2013.10.01 14:27:00
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845. [Request] Passive SP for all - in Feedback/Requests [original thread]
This would be sweet, I could have 8 toons going at once on passive SP to be FOTM!
- by Draco Cerberus - at 2013.10.01 14:21:00
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846. Breach MD - in Feedback/Requests [original thread]
Please don't modify the existing one, but rather introduce the FLUX and AV variants to the market under new names.
- by Draco Cerberus - at 2013.10.01 14:19:00
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847. [Problem] Left side of the map overview - in Feedback/Requests [original thread]
My squad commented on this very thing last night. That reduced view of the map with the large block on the left side has got to be made either translucent or map movement needs to be possible to allow visual identification of friendly spawn points...
- by Draco Cerberus - at 2013.10.01 14:15:00
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848. [Request] Let District Owners Earn ISK from taxing EVE PI structures. - in Feedback/Requests [original thread]
IDK how many people actually use the molden heath area for PI, it seems to me that this would require quite a bit of expansion to PC to be an even marginally profitable endeavour not to mention that if some Dust player wanted to tax me for PI they...
- by Draco Cerberus - at 2013.10.01 14:09:00
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849. [Request] Other kind of injectors - in Feedback/Requests [original thread]
Hmm like a Blue Pill injector, awesome idea.
- by Draco Cerberus - at 2013.10.01 14:00:00
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850. [Request] Dominush / Ambination game mode - in Feedback/Requests [original thread]
Aside from the "everybody needs in on the hack" idea I like it. It may be that the spaceship also clipped a mountain (too many whiskey dispensers in spaceships nowadays) and impaled itself on the top of a mountain. Both sides need to climb to ha...
- by Draco Cerberus - at 2013.10.01 13:09:00
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851. [Request] Change CRU/depot spawning method - in Feedback/Requests [original thread]
I like the idea, but in the scenario of a craft crashing on a planet I would think we would need a larger map and normally you would see a lot of wreckage and I would not expect a large CRU to survive undamaged if the craft transporting it is all ...
- by Draco Cerberus - at 2013.10.01 12:58:00
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852. [REQUEST] Revise OB Requirements in Pubs - in Feedback/Requests [original thread]
Funkmaster Whale wrote: Orbital Strikes have really started to get out of hand with 6-man squads, and I seriously think with the new WP rewards we are going to start seeing squads get 5-6 orbitals on average if the requirements don't change. T...
- by Draco Cerberus - at 2013.10.01 07:23:00
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853. Grab and drag. - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: I'd imagine some lovely person dragging a downed teammate before rezzing him - into killing zone of reds You are absolutely correct, this is a technique that could be used to farm although it would probably amount to n...
- by Draco Cerberus - at 2013.10.01 07:16:00
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854. Allow me to assign items that I have multiple of to different characters - in Feedback/Requests [original thread]
Trade to any player would be better and would allow us to start making transactions that are meaningful possible. Look at the removal of bpos from the market, surely this is the first step towards starting a DUST:Eve economy.
- by Draco Cerberus - at 2013.10.01 07:12:00
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855. [Request] Training Grounds game mode - in Feedback/Requests [original thread]
Yes. Yes. Yes. Yes. Yes. Yes. Yes. Yes. Yes. Yes. Yes. We have suggested this for quite a while. The New Player Experience would be greatly improved. Yes. Yes. Yes.
- by Draco Cerberus - at 2013.10.01 01:30:00
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856. Perfect AFK fix option! - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: I think it'd be better if they gave you more SP per WP and less for standing around doing nothing. Currently you get 1SP per WP and 5SP per second in battle. That's too weighted on doing nothing. Well for a new player ...
- by Draco Cerberus - at 2013.10.01 01:25:00
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857. Probably said a thousand times....but - in Feedback/Requests [original thread]
It is honestly not the Proto anything that makes the merc but rather the SP assigned to allow them to be in proto gear. Talking about fits with my corp members we all have said it is the squad that makes us good, not running around solo and huntin...
- by Draco Cerberus - at 2013.10.01 00:49:00
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858. REQUEST...EvE ships as new maps and game mode - in Feedback/Requests [original thread]
Vell0cet wrote: I really like the idea of linking this to exploration. You probe down an archaeology site, hire mercs, "fit them" into a special "merc torpedo" module or something. Activate your hacking module to bring down the shields and fire...
- by Draco Cerberus - at 2013.10.01 00:43:00
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859. Grab and drag. - in Feedback/Requests [original thread]
+1 for shield spheres!!! Also I like the drag option if the shield sphere is just out of merc stabbing range.
- by Draco Cerberus - at 2013.10.01 00:32:00
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860. Perfect AFK fix option! - in Feedback/Requests [original thread]
How about 0WP=0SP, that way as long as you can make some sp you are doing your part and not afking, although I have noticed lately that there are not a lot of matches any more with afkers, maybe hiding in the hills players but not afk.
- by Draco Cerberus - at 2013.10.01 00:30:00
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