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401. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
Battle rewards of all types other than PC need a rework, ISK vs Risk is completely skewed. Obviously you should be able to pull a better reward from any battle with better gear ie more functionality/survivability but such is often not the case. Ev...
- by Draco Cerberus - at 2013.12.22 07:49:00
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402. Headphone users unite! Turn down the volume on your ccp introduction logo!! - in Feedback/Requests [original thread]
I agree, and mute my system every time I turn the game on until the sync screen pops up. This isn't just an issue with headphone users but also surround sound users as well.
- by Draco Cerberus - at 2013.12.22 07:27:00
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403. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
Meee One wrote: Thurak1 wrote: Technically feedback / requests This is mostly feedback. I also only sugar coat things when dealing with children such as my 1 year old and my 3 year old. Adults should know how to handle criticism. Especially ...
- by Draco Cerberus - at 2013.12.22 07:23:00
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404. protostomping/new player experience - in Feedback/Requests [original thread]
OP, your problem is twofold most likely. A new player doesn't have access to as much of the gear as an older player, yet there are still things that can be done. Douchebag tip number 1: Always stack damage mods, no matter your ability with them ...
- by Draco Cerberus - at 2013.12.22 07:15:00
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405. [Request] Kill Scotty - in Feedback/Requests [original thread]
Although I agree with you on the beauty of the 4 player direct feed that was linked above, I wonder, how powerful is it truly. The Dragon is an NPC and unlike Dust, this game seems to not have all the extra assets that Dust has inherently in every...
- by Draco Cerberus - at 2013.12.22 06:43:00
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406. 1.8 and the updates after. - in Feedback/Requests [original thread]
TechMechMeds wrote: A teddy bear This, and the others too I suppose, they sound like good additions.
- by Draco Cerberus - at 2013.12.21 16:37:00
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407. Welfare - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Divu Aakmin wrote: Just one mans opinion. Actually, that's CCP's opinion. I'm just repeating it because I agree with it. Divu Aakmin wrote: If #15 #16 receive 40-70k and #1 and #2 receives 250k to 350k that is qui...
- by Draco Cerberus - at 2013.12.21 15:56:00
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408. Tanks for listening - in Feedback/Requests [original thread]
Stinker Butt wrote: Draco Cerberus wrote: I suppose that this suggestion may be rather obvious, but here goes. Just because it is there, does not mean it needs to be engaged. If infantry stayed away from the tank the entire match how will it...
- by Draco Cerberus - at 2013.12.21 15:28:00
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409. [Request] Kill Scotty - in Feedback/Requests [original thread]
I believe the problem isn't with the PS3 but rather with the Unreal engine.
- by Draco Cerberus - at 2013.12.21 15:22:00
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410. the best possible solution for a matchmaking type restriction.[:idea:] - in Feedback/Requests [original thread]
its a reposting, check some of the old feedback
- by Draco Cerberus - at 2013.12.20 22:24:00
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411. this game is becomeing brocken - in Feedback/Requests [original thread]
A heavy with out his logi is dead meat. 3/4 of a clip in the head does the trick with a Toxin AR. I agree with the logisis, get a good squad together and you will do well. Tactics that keep you thinking faster than the other guy are key to staying...
- by Draco Cerberus - at 2013.12.20 22:15:00
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412. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
TheEnd762 wrote: This has been brought up a thousand times by various sniper-hating miscreants, and the answers are always the same: -Taking into account the sniper rifles in Dust are rail weapons, they wouldn't experience any noticeable bulle...
- by Draco Cerberus - at 2013.12.20 22:08:00
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413. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
I'd rather just have gravity that reflects the mass of the planet we are fighting on. Wormholes have system effects, this indicates to me that assigning a varying gravity to planets would not be hard or complicated for CCP. At that point we could ...
- by Draco Cerberus - at 2013.12.20 22:03:00
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414. [Request] Kill Scotty - in Feedback/Requests [original thread]
Open the worlds of New Eden to mercenaries, too long have we fought for faceless Imperialistic Empires, let us forge our own futures on the surface of the planets we fight on, to find and kill drones, to keep what we kill and be true immortals as ...
- by Draco Cerberus - at 2013.12.20 21:58:00
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415. Where's the Suppressive Fire? - in Feedback/Requests [original thread]
This is the main reason to throw Nano Hives at people atm, suppressing both teams abilities to operate under Lag. If you do it right, every pulse of a nanohive will slow down and speed up frame rates so you can squeeze your trigger as the enemy is...
- by Draco Cerberus - at 2013.12.20 21:47:00
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416. [Request] Complete the removal and/or modification of BPOs - in Feedback/Requests [original thread]
No, until I can manufacture my gear for my mercs in Eve please ball up the suggestion in the pit of your stomach and let it cause an ulcer. If it were a BPO for a Boundless Combat Rifle I could understand your request but it is all in fact Meta 1 ...
- by Draco Cerberus - at 2013.12.20 21:31:00
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417. Tanks for listening - in Feedback/Requests [original thread]
I suppose that this suggestion may be rather obvious, but here goes. Just because it is there, does not mean it needs to be engaged. If infantry stayed away from the tank the entire match how will it shoot anyone? Boredom is a great motivator to t...
- by Draco Cerberus - at 2013.12.20 21:24:00
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418. Hip fire for Sniper Rifle - in Feedback/Requests [original thread]
Hip fire with the sniper rifle (ATM) requires 2 things, practice and proficiency. Meaning little to no sway and knowing where the center of your screen is. I have successfully managed to hipfire several sneaky sneaks trying to get me from behind w...
- by Draco Cerberus - at 2013.12.20 21:16:00
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419. [Request] P2P trading &/or PvE - in Feedback/Requests [original thread]
Honestly, what are we fighting for? Some great ideal? No, we are mercenaries who all just want to get paid. Time is long past for CCP to gain useful market data, please no more excuses. Link the markets and open P2P trading, contracting, and Playe...
- by Draco Cerberus - at 2013.12.20 21:11:00
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420. [Feedback] LAG the killer of friend and Foe alike - in Feedback/Requests [original thread]
I want to count Nano Hives in matches, Logis and Snipers can help me in this. If you are experiencing Lag please take a tally of the Nano Hives on field, in you local area and any you come across. Devs would be a better choice to do this with stat...
- by Draco Cerberus - at 2013.12.20 14:40:00
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