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41. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Skihids wrote: The defender losing the district even when winning each battle can happen when they are constanty attacked by starter packs. A corp with deep pockets can wipe out a smaller corp simply by outspending them. This can be done via a...
- by Django Quik - at 2013.03.19 12:32:00
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42. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Sir Meode wrote: I am uneasy with CCP picking the people to represent the player base. Whats to stop them picking people who have agrred with everything they have done and just using them as puppets? Having CCP pick the war council may look g...
- by Django Quik - at 2013.03.19 12:22:00
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43. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
I think people need to stop getting so riled up about who gets picked and how voting might work. CCP have hand selected their candidates who have been vetted and will then be interviewed - trust that CCP will pick non-trolls/relatively impartial/...
- by Django Quik - at 2013.03.19 11:40:00
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44. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Also, I've been thinking that currently the Research SI is the weakest of the three available and could do with a bit of a buff in some way. I understand that the Production and Cargo SIs are good for bolstering your defense and profit margins; ho...
- by Django Quik - at 2013.03.19 11:05:00
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45. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Ah right, all this time I'd missed that you have to pay to move clones... makes sense but doesn't having it so high provide a massive disincentive to sending an attack?
- by Django Quik - at 2013.03.19 11:01:00
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46. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Django Quik wrote: What's this new number? 'Genolution base cost to move: 500,000 -> 3M ISK' Can anyone explain what this number is please? I think I've missed something somewhere...
- by Django Quik - at 2013.03.19 10:10:00
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47. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
5Y5T3M 3RR0R wrote: Will you really be selling them? Wouldn't you instead be moving them to the front lines to bolster your forces for other attacks and defences? I mean the average front line territory under sustained assault needs between 2 ...
- by Django Quik - at 2013.03.19 10:09:00
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48. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
SHANN da MAN wrote: You say Minimum Clone movement is going to be 150 clones ... is that only for movement to attack? What about moving clones from one District you own to another District you own (reinforcement)? Is it going to stay at 100 Mi...
- by Django Quik - at 2013.03.19 10:05:00
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49. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
PC is really not going to be viable for smaller/newer corps. There is nothing inherently wrong with the design on that. A corp that can't field a full team every day just isn't ready for this yet. Now if you want to form up an alliance with other ...
- by Django Quik - at 2013.03.19 00:36:00
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50. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Ah jeez, how'd we miss that!? heh What's this new number? 'Genolution base cost to move: 500,000 -> 3M ISK'
- by Django Quik - at 2013.03.18 19:10:00
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51. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
PT SD wrote: Vaerana Myshtana wrote: Parson Atreides wrote: Congratulations Iron Wolf Saber. I had the same thought. Nope, I vote for Cerebral Wolf or dent308. The rest of these people were doing this first with questionable motiv...
- by Django Quik - at 2013.03.18 19:07:00
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52. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Spkr4theDead wrote: How will we know who is on it? How could we put in a recommendation to be picked? CCP devs and GMs have already made their nominations to CCP Nolan.
- by Django Quik - at 2013.03.18 18:58:00
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53. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Erm, just realised, you'll need to make some sort of adjustment to account for min clone loss, since taking only 100 to battle won't meet the minimum loss number.
- by Django Quik - at 2013.03.18 18:32:00
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54. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Takahiro Kashuken wrote: Well good luck with it then Expect a backlash if the wrong ppl get picked tho There'll always be some people unhappy with some of the choices - some simply because they weren't picked and others because their fri...
- by Django Quik - at 2013.03.18 18:21:00
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55. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Soozu wrote: I like the new numbers as they give a better monetary incentive to actually holding districts. On the battle front however the focus changes from cloning out the enemy [100] to win via MCC. [200] Have you considered tweaking anythi...
- by Django Quik - at 2013.03.18 18:16:00
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56. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Man Dust is exciting lately - Planetary Conquest and now War Council! O boy o boy, I get so buzzed when things really start happening!
- by Django Quik - at 2013.03.18 17:25:00
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57. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Die? This thread? Never? It is perpetuated by immortal clones! mwahahaha In regards to your changes, I think I like them all, especially the increase in clone production. It would make a massive difference to the potential profitability of PC in ...
- by Django Quik - at 2013.03.18 17:22:00
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58. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Lore-wise, it makes sense that the travel time is short enough that they're definitely going to show up during the next reinforcement window, and because of that, travel time is negligible. Also, it's possible to handw...
- by Django Quik - at 2013.03.18 15:53:00
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59. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Ah no, we don't think the RT is a big deciding factor in everything, it's just an interesting thing to discuss around. For instance, if you do as Garrett just said and moved some clones at the wrong time, they (and the clones already at the receiv...
- by Django Quik - at 2013.03.18 15:51:00
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60. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Garrett Blacknova wrote: Parson Atreides wrote: You can't move them multiple times, I don't think. At least not from the district they move to, because Locking a district is defined by "Not able to have actions appl...
- by Django Quik - at 2013.03.18 15:42:00
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