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21. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Cheers Caz. Can you ask CCP Fox Four to come back to this thread too; it misses him.
- by Django Quik - at 2013.03.27 20:20:00
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22. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: PC launch date 6th may, or after we get to experiment a bit with the new dropsuits and equipment? I can't imagine PC launching the same day that everyone will be downloading the patch - that would just leave whoever can d...
- by Django Quik - at 2013.03.27 10:02:00
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23. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Zekrin Free wrote: Out of 1000 posts 300 went to 5 guys in a cyclic debate about how losing ISK to win is an exploit, but we're all broke! Vaerana Myshtana had a good idea on skills to boost ISK in post #340. Skihids was right that this is a "...
- by Django Quik - at 2013.03.21 20:35:00
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24. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Bojo The Mighty wrote: So if a lone wolf can receive Biomass, and Biomass can be sold, yet needs to be bought, would this still occur in NPC market where Biomass/Clones are sold to NPC or would it be direct to player with the involvement of NP...
- by Django Quik - at 2013.03.21 20:02:00
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25. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Django Quik wrote: Here's an idea that might provide the reinforcement answer - if an attack fails, the attacker doesn't get the 'dibs hour'. Successful defense means you could call in reinforcements before another a...
- by Django Quik - at 2013.03.21 19:55:00
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26. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Here's an idea that might provide the reinforcement answer - if an attack fails, the attacker doesn't get the 'dibs hour'. Successful defense means you could call in reinforcements before another attack could be sent.
- by Django Quik - at 2013.03.21 17:30:00
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27. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Laurent Cazaderon wrote: We need more information on how this goes down : - Does the defending district goes back to online state when RT starts and before attacker decides to use dibs hour to attack again ? - Can an attacker decide to attack ...
- by Django Quik - at 2013.03.21 11:03:00
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28. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Booker DaFooker wrote: trollsroyce wrote: I would like the defenders to start with all installations and NULL cannons blue. This would make sense lorewise and give a much needed advantage to defense. After this kind of boost, if attackers w...
- by Django Quik - at 2013.03.21 09:01:00
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29. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Booker DaFooker wrote: Laurent Cazaderon wrote: What do you guys think is best ? Should a defender be able to reinforce its district with clones from another district between two attacks from the same assailant ? Attacker can only use t...
- by Django Quik - at 2013.03.20 18:44:00
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30. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Haven't heard from CCP Fox Four for a while - do you think we killed him off with all our questions and numbers? Or is he just catching up on the sleep he should have been getting when he's been 24/7 doing PC stuff lately?
- by Django Quik - at 2013.03.20 16:58:00
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31. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Django Quik wrote: 2) EvE is an important part of this game, whether you want it to be or not. People with EvE links are in a good positiion in Corp battles because of the orbital bombardments (people without an EvE ...
- by Django Quik - at 2013.03.20 10:07:00
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32. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Rigor Mordis wrote: Q1 When will the system expand beyond 250 districts? Q2 Is it worth while to found a corp on Dust? Q3 Will ANY other game modes be offered in the future? You've clearly got some bones to pick but I'm going to look past...
- by Django Quik - at 2013.03.20 10:01:00
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33. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: Booker DaFooker wrote: Your point is good and obviously we are talking about the big corps being very determined in it's task but 150 clones a day is the product of two districts or less which doesn't seem to me to b...
- by Django Quik - at 2013.03.19 19:42:00
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34. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
@Garrett - just wanted to say thanks for helping me field some of these questions lately; it's really good to see someone else helping out who has a real good grasp of the whole thing too. There are still a few niggling little bits and bobs to iro...
- by Django Quik - at 2013.03.19 19:39:00
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35. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Booker DaFooker wrote: Sorry if this has been covered but just got in from work after thinking about this and wanted to get it down while on my mind Surely there should be a mechanic in place to allow defenders to reinforce to at least their...
- by Django Quik - at 2013.03.19 17:32:00
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36. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Equal skill in combat suggests a 50/50 chance of either side winning. Sometimes this will happen and the defenders will burn out the attackers and sometimes vice versa. That's the very nature of the game. I think what will end up happening a lot t...
- by Django Quik - at 2013.03.19 17:12:00
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37. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Vaerana Myshtana wrote: CCP Eterne wrote: Luckily, we already have access to the posting history of all our internal candidates. We have vetted a number of candidates that were suggested to us and we have reviewed their forum posting histor...
- by Django Quik - at 2013.03.19 15:02:00
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38. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Bendtner92 wrote: trollsroyce wrote: An important question: Defender positioning. Will defenders start with NULL cannon control? Will they start at a near location to bases as opposed to attackers who need to find a way in? Will defenders c...
- by Django Quik - at 2013.03.19 14:46:00
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39. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Another thought on the minimum movement amount - what happens if you've only got 50 clones left on a district but you want to abandon the district and move all those clones to another district you own? Can you move less if that's all there is to m...
- by Django Quik - at 2013.03.19 12:41:00
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40. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Here's another suggestion: How about some sort of retreat mechanic for abandoning a district under attack (but not during a battle). Say you survive the first wave of an attack from a much bigger better corp on one of your districts; you are locke...
- by Django Quik - at 2013.03.19 12:39:00
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