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81. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Mr Gloo Gloo wrote: CCP FoxFour wrote: Mr Gloo Gloo wrote: You will increase the splits corp "issue" ... If you stil need a minimum of 100 clones to attack... How so? Day 1 Take one district with main corp. x districts with sister...
- by Django Quik - at 2013.03.18 12:41:00
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82. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: Mr Gloo Gloo wrote: You will increase the splits corp "issue" ... If you stil need a minimum of 100 clones to attack... How so? Not really changing anything in respect to that. You'd still be spending the same amoun...
- by Django Quik - at 2013.03.18 12:38:00
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83. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Mr Gloo Gloo wrote: CCP FoxFour wrote: I want to open this up for discussion, we are currently thinking of increasing the clone starter pack to 200 clones. This also means an increase from 20 million to 40 million ISK in cost. There are a f...
- by Django Quik - at 2013.03.18 12:36:00
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84. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
I can't personally see the immediate advantages to the system of giving people more clones from the outset. Let's see - things that could now be possible: -On day 1 each corp could claim 1 district with a decent number of 200 clones. -On day 1 ea...
- by Django Quik - at 2013.03.18 12:34:00
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85. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Garrett Blacknova wrote: With Django's exploit, you'd want to be running a 1 man Corp with a go-between delivering money so he doesn't have to earn all the costs for himself. And you have to choose between the extra 20 clones/2 million ISK, or...
- by Django Quik - at 2013.03.18 12:25:00
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86. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Would other clone numbers stay the same? Minimum movement of 100 clones? Max clones without cargo 300? etc.
- by Django Quik - at 2013.03.18 12:22:00
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87. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: If you kill them you don't get the 20 from them at the end though. Ah right okay - that fixes that then. It's still a sustainable tactic at least in the short term though. The richest corps could easily lose a few hundred...
- by Django Quik - at 2013.03.18 11:56:00
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88. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: Your math appears to be off. You say you can lock a district for, assuming you have a production facility, 2 million ISK. Starter pack costs 20 million ISK, gives 100 clones District defender wins, gets 20 clones Total clone...
- by Django Quik - at 2013.03.18 11:48:00
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89. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
double post
- by Django Quik - at 2013.03.18 10:47:00
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90. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Now I actually have realised that there is a potential kinda loophole that could be exploited by the really rich corps out there and I think this needs to be addressed: A corp could set up a single 1 man sub corp to constantly attack and lose aga...
- by Django Quik - at 2013.03.18 10:31:00
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91. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Finde R wrote: If corp A have 450 clones, can A move 100,100,100,100 clones to four hostiles districts on the same day? How to change offline to online ? I mean if defender lost MCC, how can defender change the offline state ? When corp A kee...
- by Django Quik - at 2013.03.18 09:59:00
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92. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Django Quik wrote: You can't move for an attack on the first day anyway because you need to move a minimum of 100 clones and if you moved 100 clones when that is all you have, you'd be abandoning your initial distric...
- by Django Quik - at 2013.03.18 09:45:00
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93. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Can we please just ignore all the posts that don't actually pertain directly to Planetary Conquest, rather than bringing up other stuff that people might be concerned about.
- by Django Quik - at 2013.03.17 22:22:00
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94. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP Nullarbor wrote: Django Quik wrote: ca ronic wrote: If my district is going to be attacked and I cant find anyone in my corp to fight, can you just invite 16 players in from other corps. Or does the squad leader have to be in my corp ...
- by Django Quik - at 2013.03.17 21:40:00
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95. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
ca ronic wrote: Django Quik wrote: ca ronic wrote: If my district is going to be attacked and I cant find anyone in my corp to fight, can you just invite 16 players in from other corps. Or does the squad leader have to be in my corp and t...
- by Django Quik - at 2013.03.17 21:22:00
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96. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
ca ronic wrote: If my district is going to be attacked and I cant find anyone in my corp to fight, can you just invite 16 players in from other corps. Or does the squad leader have to be in my corp and then go out and fill a squad with players ...
- by Django Quik - at 2013.03.17 21:04:00
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97. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Parson Atreides wrote: Django Quik wrote: Parson Atreides wrote: How will taking your first district work? I understand you buy the clone package, and take an unoccupied district, but what happens after that? Are you allowed to set the f...
- by Django Quik - at 2013.03.17 20:31:00
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98. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
DUST Fiend wrote: This was likely already asked, but if not: Will the free precision strikes be removed from these battles? If not, what is the actual benefit of maintaining orbital superiority? Precision strikes aren't and won't be free ...
- by Django Quik - at 2013.03.17 18:18:00
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99. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Skihids wrote: LT Dans Legs wrote: Yes, but dont forget about the resources gained by owning a planet. If you have good Eve support then you should be ok right? What, the 40 clones produced per day by an unlocked district? I've taken that...
- by Django Quik - at 2013.03.17 18:15:00
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100. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
slypie11 wrote: At this point, I don't see the reasoning behind defending your district. Defenders have no advantage, and you can always take it back. But if you do decide to defend it, what if you are in a small corp and everyone is offline? W...
- by Django Quik - at 2013.03.17 18:12:00
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