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121. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Bren Butchman wrote: You should take into consideration the influx of isk that'll come in when dust economy will be linked with the eve one. The idea isn't bad per se, but the price tag should be closer to the 5 billion isk mark, imho. They'...
- by Django Quik - at 2013.03.16 09:20:00
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122. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Trolls, anything you do to cater to the size of big corps will just make them instantly dominate as one instead of dominating as separate smaller corps that are vulnerable because you can't share clones between them. If you want to go through the...
- by Django Quik - at 2013.03.16 09:18:00
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123. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Shadowswipe wrote: What happens if PSN goes down during a combat window, but not DUST 514? I could see this happening and messing up lots of plans and timing. Maybe some get in before PSN goes down, but not kicked out of game, and get to attac...
- by Django Quik - at 2013.03.15 23:38:00
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124. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
R F Gyro wrote: Garrett Blacknova wrote: Lets look at the problem with this argument: I don't think there's a problem here at all. I see a trade-off, which is exactly what we want from the game. As I understand the argument, large corps ...
- by Django Quik - at 2013.03.15 23:00:00
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125. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
And another point - you're just going to move everyone in your corp to another corp? Yeah, can't see that going wrong at all... because people love having to move around a lot...
- by Django Quik - at 2013.03.15 22:28:00
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126. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
It's just not sustainable when you consider how many other corps will be battling against you. Make as many alt corps as you like, even if you held all 250 districts you wouldn't be able to field enough good teams to defend all of them all the time.
- by Django Quik - at 2013.03.15 22:26:00
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127. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: Where am I assuming no defense? This is a separate matter from the first, which can happily be put to rest (exp growth non issue with 250 planets). The issue is (read carefully): Big corp cannot use numbers advantage because...
- by Django Quik - at 2013.03.15 22:17:00
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128. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Shadowswipe wrote: Django: As for the first few weeks or months, I don't care about short term, I am a Duster for life. It could also happen on a small scale though, where one strong isk corp denies a large corp that one last district to compl...
- by Django Quik - at 2013.03.15 22:02:00
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129. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Shadowswipe wrote: Except if its another decent sized corp that doesn't feel right about making a dummy corp and moving members. They are stuck going through the bottleneck. I for one will never leave my corp. But I would pay isk to another co...
- by Django Quik - at 2013.03.15 21:44:00
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130. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Shadowswipe wrote: Ok, there are some bottlenecks, so a planet with 5 districts would lose 45 mil isk a day, but could be protecting a 25 district planet, so the costs could be worth it. Also, a big corp could make 45 million in a day easy thr...
- by Django Quik - at 2013.03.15 21:36:00
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131. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
The 5 million goes to the main corp, not the dummy corp. There's no way to put more money into the dummy corp from the main corp's winnings (actually, just thought of an exploit that would allow this - damn!). And yes you're assuming the district ...
- by Django Quik - at 2013.03.15 21:30:00
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132. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Shadowswipe wrote: Whats to stop a corp making a dummy corp to attack a bottleneck time and time again and auto losing. If you want to lock one district, it would cost a net 9 million a day to lock one district. Which if it is the right planet,...
- by Django Quik - at 2013.03.15 21:12:00
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133. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: Alliance or corp is just semantics. It's a loose gathering of players. What's the price of having a large corp's players held back by an artificial limiting factor of a clone supply, when you could bypass it by splitting in...
- by Django Quik - at 2013.03.15 21:09:00
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134. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Trolls, what you keep describing is an alliance, not a corp. As soon as you split into more than one corp, regardless of true affiliation or using 'ringers' as back up in battles, you are putting both isk and mercs into a separate entity that will...
- by Django Quik - at 2013.03.15 20:32:00
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135. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Kain Spero wrote: My question is if we are going to be limited to one region of low-sec to start is it going to be owned by a particular faction? (Gallente, Minmatar, Amarr, etc.)? That could end up tipping this in favor of folks involved FW fo...
- by Django Quik - at 2013.03.15 20:05:00
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136. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP Fox Four knocks it out of the park again! Someone get this man a medal (assuming he's not a futuristic robot with super question answering abilities, which I deeply suspect).
- by Django Quik - at 2013.03.15 19:59:00
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137. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: What I want to understand is this: (another example so people see my concern) Option A: Corp of 200 members (random number) starts off by getting 1 district. They expand from there on normally. Option B: Same corp makes 4...
- by Django Quik - at 2013.03.15 19:35:00
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138. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: Mr Gloo Gloo wrote: Suppose that a corp attack one of the district, we can defend it easily with the ringer system. Just need to count on our tactical and FPS skills. But on day after, just the corp that attacked has a pr...
- by Django Quik - at 2013.03.15 19:13:00
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139. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: ChromeBreaker wrote: Can you buy/sell single clones? or will they be in batches of 10-100-200? The only way to buy clones is from Genolution and they only sell packs of 100 for 20 million ISK. Genolution also will only ...
- by Django Quik - at 2013.03.15 16:23:00
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140. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
ChromeBreaker wrote: Can you buy/sell single clones? or will they be in batches of 10-100-200? You can only buy one pack of 100 clones, that's it.
- by Django Quik - at 2013.03.15 16:21:00
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