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241. The New AV weapon. (For Smart people) - in General Discussions [original thread]
Banning Hammer wrote: Why can we just have an AV weapon ? You know... something that shoot, and destroys vehicles . We have those, only they usually won't work solo.
- by DeeJay One - at 2013.10.26 11:32:00
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242. Announcement:Weapon stats! - in General Discussions [original thread]
Goric Rumis wrote: Besides, you're missing the point: if a tank needs to be opposed by several people in order to neutralize it, it unbalances the entire field of play. If it takes four infantry to neutralize a tank, for example, you're now fi...
- by DeeJay One - at 2013.10.25 17:39:00
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243. Announcement:Weapon stats! - in General Discussions [original thread]
Cenex Langly wrote: What you're also saying now is my Swarms do a fraction of the damage they once did when it already takes me 6 shots (2 reloads) plus nanohives to break some of these tanks at proficiency 5 and 3 complex damage mods. Let's n...
- by DeeJay One - at 2013.10.25 17:32:00
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244. Announcement:Weapon stats! - in General Discussions [original thread]
Fizzer94 wrote: Cosgar wrote: Fizzer94 wrote: It seems the DPS on the Rail Rifles is about the same at the DPS on Blaster Rifles. I was expecting it to be lower as a tradeoff for its range. Maybe the RRs will kick pretty hard? Or maybe th...
- by DeeJay One - at 2013.10.25 07:20:00
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245. Announcement:Weapon stats! - in General Discussions [original thread]
Doc Noah wrote: Good to see they nerfed the swarms by 1/3 of it's damage, I was struggling to kill rep tanks and now I dont even need to bother going after them. Rejoice armor tanks, you win. Because you shouldn't go after a tank by yourself?
- by DeeJay One - at 2013.10.25 07:11:00
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246. CCP, clearly you've dug yourself a hole you can't climb out of. - in General Discussions [original thread]
Serah Phymne wrote: The problem with Dust isn't that it's on PS3. The problem is that it is made using the awful Unreal engine and that it hasn't seen any new content for half a year. And potentially we won't see any more content until 2014. ...
- by DeeJay One - at 2013.10.20 10:49:00
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247. CCP, clearly you've dug yourself a hole you can't climb out of. - in General Discussions [original thread]
Sam Tektzby wrote: Completely agree. They should take it off, go shoot some rilfes, carbines, Mgs. And start from scratch and stop with empty promises. They should start with taking the forum down! P.S. Sorry, I had to after reading the 100...
- by DeeJay One - at 2013.10.20 10:45:00
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248. "BPOs aren't safe" - CCP at EVE Vegas - in General Discussions [original thread]
Killar-12 wrote: So... what about making BPOs actual BPOs like in EVE? +1 But that would need the economies to be merged and real production happening. IMHO CCP should state that: BPO-s will behave the same as in EVE-O as production blue...
- by DeeJay One - at 2013.10.20 09:20:00
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249. Announcement:Statement on BPO Removal - in General Discussions [original thread]
Maken Tosch wrote: Many players who purchased vast quantities of these BPOs back during the final moments of closed beta (at cheap AUR prices) bought them under the assumption that they will later be able to sell them again to other players for...
- by DeeJay One - at 2013.10.20 08:53:00
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250. US servers still down?? - in General Discussions [original thread]
CCP FoxFour wrote: I really don't know why that double posting is happening. I blame it on CCP RaRa and the forums. Bad mouse double clicks by itself ?
- by DeeJay One - at 2013.10.16 19:38:00
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251. Where the hell is my Warbarge?? - in General Discussions [original thread]
Doyle Reese wrote: I always did find it strange that we're always on the Warbage but it's the MCC we actually jump out of once we get into the battle, so the pre-game lobby, is it the Warbage? or is it the MCC which happens to be inside the War...
- by DeeJay One - at 2013.10.14 06:29:00
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252. CEO Hilmar Pétursson Says, "No PS4 For You!" - in General Discussions [original thread]
I have yet to see an Unreal 4 engine game being released, especially a multiplayer game. If the stock networking code is as bad as it was when Dust started it would really make a dent in the playerbase... Of course you could always run the U3 engi...
- by DeeJay One - at 2013.10.13 09:15:00
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253. Where the hell is my Warbarge?? - in General Discussions [original thread]
CCP Nullarbor wrote: We have another round of matchmaking changes coming up, and a big update to FW so we might bring it back specifically for FW to give people a bit of time to organise the team. Make the table useful at least by showing th...
- by DeeJay One - at 2013.10.13 08:50:00
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254. Respects could save the game - in General Discussions [original thread]
When there will be a permanent respec option (as in without any drawbacks) at least two things will happen: 1. Some hardcore players will leave because the promise of choices mattering was a thing (stated from the beginning! )that bought them to D...
- by DeeJay One - at 2013.10.01 16:16:00
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255. CCP marketing team = on drugs - in General Discussions [original thread]
Nova Knife wrote: I get that they cost more than twice as much as a normal booster, and that's honestly fine. But you know what isn't fine? The cost of passive booster and active boosters to begin with. (I won't even get started on the bonuses...
- by DeeJay One - at 2013.10.01 09:32:00
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256. CCP marketing team = on drugs - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: CCP Mintchip wrote: This is the original intended price, the previous price was a promotional price. I understand you might think that is shady, but it's not at all. The lowered price enabled us to test the water...
- by DeeJay One - at 2013.10.01 09:30:00
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257. Why we should have Respecs: Vet Perspective - in General Discussions [original thread]
Ah, this thread again. The whole "your decisions matter" was a selling point for me, but I acknowledge the need for some sort of respecs under certain conditons: respec after battle academy would be fine for me
respec after major skill tree...
- by DeeJay One - at 2013.08.17 10:47:00
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258. Old RDV Devblog - in General Discussions [original thread]
Beren Hurin wrote: ...so has anyone tried throwing a flux grenade at an enemy RDV? Flux swarms would be nice for them (patent pending! ;)
- by DeeJay One - at 2013.08.07 12:35:00
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259. Aim assist needs to be removed from console gaming... - in General Discussions [original thread]
Kasote Denzara wrote: Here, here. I hail from the times of "balls to the wall, seek out and crush all in a hellish firefight" UT and Quake, not this pansy "balls in the dirt" hide and seek crap these days. Oh. Wait. People were skilled back ...
- by DeeJay One - at 2013.07.31 06:31:00
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260. Vets still here? - in General Discussions [original thread]
June 2012, reporting for duty
- by DeeJay One - at 2013.07.21 08:02:00
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