Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1101. Sticky:[Update] Hotfix Delta - Minmatar eHP - in Feedback/Requests [original thread]
Breakin Stuff wrote: Its needed because of Minmatar fragility. They all have less total HP at all levels than all other dropsuit races before fitting. A slight buff to eHP means you wont have to brick min suits as hard and can focus on other t...
- by DeathwindRising - at 2014.09.02 12:26:00
|
1102. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: On snipers, My main assumption was that Thale's zoom was the major problem, i.e. only counterable by another Thale. Riddle me this, Appia specifically and Symbiotik if you are here. 1)How far can you really shoot with the ...
- by DeathwindRising - at 2014.09.01 03:43:00
|
1103. How do we fix melee mods? - in Feedback/Requests [original thread]
Add a movement bonus to them. Let's make biotic soldiers a thing lol
- by DeathwindRising - at 2014.09.01 01:21:00
|
1104. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Zindorak wrote: Heimdallr69 wrote: BlazeXYZ wrote: Projectile Weapons should be -10,+10. It makes sense compared to ARs. I agree with this ^, none of that -20/20 bs. yea if keepin -5/+10 isn't possible i would go with this -15/+...
- by DeathwindRising - at 2014.08.31 05:51:00
|
1105. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: The nanite injector buff is a stealth nerf to FW awoxers. I like. what do you mean?
- by DeathwindRising - at 2014.08.31 05:34:00
|
1106. Redeem Your Free - in General Discussions [original thread]
CCP Rattati wrote: I just got mine, I need to try shield tanking a little and I can put them to good use you havent tried it yet? good luck. the whole suit has to be dedicated to the shield tank. no damage mods and no plates. nothing but sh...
- by DeathwindRising - at 2014.08.30 11:24:00
|
1107. Cloaky Punchy Scout is the best damn kept secret in this game - in General Discussions [original thread]
i discovered this earlier this week messing with the cloak for the first time. i built a fit on protofits and seeing the numbers i told everyone in my corp to watch out for this becoming the next "thing" benefits the minmatar scout the most. run ...
- by DeathwindRising - at 2014.08.30 10:53:00
|
1108. shield tanking.... - in Feedback/Requests [original thread]
BL4CKST4R wrote: DeathwindRising wrote: BL4CKST4R wrote: DeathwindRising wrote: i still think a zero shield delay should be possible. if shield regulators were changed to a flat 2 second reduction to shield delay (but keep the percent...
- by DeathwindRising - at 2014.08.30 05:36:00
|
1109. shield tanking.... - in Feedback/Requests [original thread]
Meee One wrote: If infantry had shield hardeners that activated when a certain % of shields were lost... Basic 25% shield left 20% damage reduction to shields etc. Or shield refilling modules. 0 shields left it refills a %,with a cooldown. ...
- by DeathwindRising - at 2014.08.29 11:09:00
|
1110. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
Caldari state wouldn't issue gallente tech to its soldiers. It's also not a caldari racial damage type for them to have. This just another example of incomplete content.
- by DeathwindRising - at 2014.08.29 01:49:00
|
1111. shield tanking.... - in Feedback/Requests [original thread]
Pokey Dravon wrote: DeathwindRising wrote: Alena Ventrallis wrote: I would rather remove recharge delay completely, so shields never stop repping. BUT , I would greatly increase depleted shield recharge delay, on the order of 50-75% mo...
- by DeathwindRising - at 2014.08.29 00:17:00
|
1112. shield tanking.... - in Feedback/Requests [original thread]
BL4CKST4R wrote: DeathwindRising wrote: i still think a zero shield delay should be possible. if shield regulators were changed to a flat 2 second reduction to shield delay (but keep the percentage bonus for depleted delay) you could get a ...
- by DeathwindRising - at 2014.08.29 00:11:00
|
1113. shield tanking.... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I would rather remove recharge delay completely, so shields never stop repping. BUT , I would greatly increase depleted shield recharge delay, on the order of 50-75% more for all suits. This means that a shield suit ...
- by DeathwindRising - at 2014.08.28 23:52:00
|
1114. shield tanking.... - in Feedback/Requests [original thread]
Ghost Kaisar wrote: DeathwindRising wrote: Ghost Kaisar wrote: Zero shield delay means that you would constantly rep shields. Imagine trying to kill a Cal Scout with 380 shields and 80 rep a second Please don't. Just learn how to flank c...
- by DeathwindRising - at 2014.08.28 21:19:00
|
1115. shield tanking.... - in Feedback/Requests [original thread]
Pokey Dravon wrote: If you wanted HP that reps with zero delay, why didn't you go armor? because i came to dust dust after 4 or 5 years of playing eve online. im caldari. theres no delay in shield recharge. there never has been. the whole ...
- by DeathwindRising - at 2014.08.28 20:20:00
|
1116. shield tanking.... - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Isn't there still that bug where if you take damage beyond 0 shield and into armor, the game reverts to shield recharge delay instead of shield DEPLETED recharge delay? Was this ever fixed?? in most cases thatd be awesome...
- by DeathwindRising - at 2014.08.28 19:49:00
|
1117. shield tanking.... - in Feedback/Requests [original thread]
Ghost Kaisar wrote: Zero shield delay means that you would constantly rep shields. Imagine trying to kill a Cal Scout with 380 shields and 80 rep a second Please don't. Just learn how to flank correctly. Shields are hit and run, not stand and ...
- by DeathwindRising - at 2014.08.28 19:46:00
|
1118. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
CCP Rattati wrote: Can we please get your opinion on racially themed fits based on standard quality, please don't read too much into it, we are just trying to get the themes and fittings "right". It also goes a little into earmarking modules as...
- by DeathwindRising - at 2014.08.28 19:27:00
|
1119. shield tanking.... - in Feedback/Requests [original thread]
i still think a zero shield delay should be possible. if shield regulators were changed to a flat 2 second reduction to shield delay (but keep the percentage bonus for depleted delay) you could get a zero second delay. with this being possible, ...
- by DeathwindRising - at 2014.08.28 19:25:00
|
1120. Welcome back, downloaded files corrupt - in Technical Support/Bugs [original thread]
confirming
- by DeathwindRising - at 2014.08.27 11:33:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |