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41. Is getting knife skill worth it? - in General Discussions [original thread]
Would love to play as a Blade Scout Infiltrator with increased hacking speed.
- by Dante Daedrik - at 2012.08.16 21:25:00
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42. If the creodron gets unnerfed i'll support unnerfing tanks - in General Discussions [original thread]
You guys can have your stuff back if I can have my SMG's back to the way they were!
- by Dante Daedrik - at 2012.08.16 21:21:00
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43. a real and a Full compass.. - in Feedback/Requests [original thread]
Coordinates would be nice, just lay a grid pattern over the TACNET Map with everything from A-1 to Z-??? Would be cool to say to my teammates, "Enemy @ Echo 5" Edit: Have players have their current coordinates somewhere on their HUD for quick ref...
- by Dante Daedrik - at 2012.08.16 19:25:00
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44. Shoot for 60 fps! - in General Discussions [original thread]
For people kittening about the guy that said you can't see over 60fps, if you scroll down it even says /Troll. Holy kitten we have a bright bunch here...
- by Dante Daedrik - at 2012.08.16 19:21:00
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45. You know dropship mechanics are bad when.... - in General Discussions [original thread]
But yet since RE's were nerfed, everyone has AV grenades now.
- by Dante Daedrik - at 2012.08.16 19:15:00
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46. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Would be nice if fallen players were able to look around upon bleed out (to see where medic is coming from), an arrow that points in the direction of medics within a certain radius along with the meters that they are away (that decreases or increa...
- by Dante Daedrik - at 2012.08.16 18:34:00
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47. Even out dropsuit turn speeds. - in Feedback/Requests [original thread]
Zero Harpuia wrote: If he gets too close to any other suit, it can become literally impossible for them to fight back, just because he can circle you faster than you can turn to face him. Working as intended.
- by Dante Daedrik - at 2012.08.16 17:41:00
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48. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Damian's War wrote: How about a floating cross hair on the ground that shows the point of impact for mass drivers? Even moderate distance firing takes ranging your shots and with moving targets like a tank that just flew by, hitting them is alm...
- by Dante Daedrik - at 2012.08.16 17:26:00
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49. a real and a Full compass.. - in Feedback/Requests [original thread]
I can't tell you the number of times I'd said SW and people end up going NE. --_--
- by Dante Daedrik - at 2012.08.16 17:03:00
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50. really needed : empty map for testing purpose - in Feedback/Requests [original thread]
Lol Avenger's idea makes me think of the Animus from a particular game by Ubisoft Montreal.
- by Dante Daedrik - at 2012.08.16 16:25:00
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51. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Dropship flares as countermeasures to Swarm Launchers, activate with R3
- by Dante Daedrik - at 2012.08.16 16:06:00
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52. My view on new patch - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Dante Daedrik wrote: EnglishSnake wrote: tbh auto aim needs to be removed The majority if not all of console FPS's have some form of Auto-Aim to compensate for lag, dead-zone on analogs, and other inhibiting factors....
- by Dante Daedrik - at 2012.08.15 21:20:00
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53. My view on new patch - in Feedback/Requests [original thread]
EnglishSnake wrote: tbh auto aim needs to be removed The majority if not all of console FPS's have some form of Auto-Aim to compensate for lag, dead-zone on analogs, and other inhibiting factors.
- by Dante Daedrik - at 2012.08.15 17:03:00
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54. Scout's we all might as well be one now.... - in General Discussions [original thread]
Blame hit detection, not the suit, I get killed easily enough when ganged up on. Last night I found myself having to run away from crowds more rather than taking them all out like last build.
- by Dante Daedrik - at 2012.08.15 16:38:00
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55. One more complaint i think you might agree with me about... - in General Discussions [original thread]
Also, in the previous build when restocking a suit that had duplicate modules, the restocking would add double the amount you ordered to accomodate the double consumption rate. For example you have 2 Kinetic Catalyzers, you want to have up to 30 s...
- by Dante Daedrik - at 2012.08.15 15:57:00
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56. [Feedback] Deleting your character is too easy! - in Feedback/Requests [original thread]
Never tried to delete my 1 and only character so I never knew about this, but I would rather like there to be a more involved process to deleting. Perhaps even typing the word DELETE in a text box after selection. Idk what I'm capable of when I co...
- by Dante Daedrik - at 2012.08.15 06:41:00
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57. Question/Poll Regarding SMG's - in General Discussions [original thread]
Lurchasaurus wrote: just because range was increased doesnt mean theyre better. they are secondary weps afterall. I didnt say anything about them being better, I am feeling like their damage or stopping power was slightly nerfed.
- by Dante Daedrik - at 2012.08.15 06:27:00
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58. Question/Poll Regarding SMG's - in General Discussions [original thread]
I'm not trying to cry, moan, whine, complain, or "kitten" but I legitimately want to hear from other players on this. I know in the patch notes they said they increased the range of SMG's (which I do not notice at all & in fact felt I had more...
- by Dante Daedrik - at 2012.08.15 06:25:00
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59. One more complaint i think you might agree with me about... - in General Discussions [original thread]
Scruffy says, second.
- by Dante Daedrik - at 2012.08.15 06:12:00
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60. New Update Thoughts. - in General Discussions [original thread]
Has anyone noticed that it feels like they decreased everyone else's hacking speed so that Logi's were faster?
- by Dante Daedrik - at 2012.08.15 04:17:00
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