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3961. [request] more militia gear. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Mobius Wyvern wrote: knight of 6 wrote: I'd like to try out the forge gun. but I don't want to skill in it just to find out I don't like it. every gun in the game should have a militia variation to encourage p...
- by Cross Atu - at 2012.12.17 06:27:00
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3962. Nova Knives need extended reach - in General Discussions [original thread]
Dissonant Zan wrote: They need to be able to be charged while sprinting as well True, and thankfully confirmed as a planned feature.
- by Cross Atu - at 2012.12.16 23:10:00
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3963. Nova Knives need extended reach - in General Discussions [original thread]
Maken Tosch wrote: Selinate deux wrote: Dissonant Zan wrote: They need to be able to be charged while sprinting as well We need to be able to do a lot more things while sprinting. Starting with reloading.... How do you reload a nov...
- by Cross Atu - at 2012.12.16 23:08:00
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3964. [REQUEST] Compass in the HUD - in Feedback/Requests [original thread]
I can see how some players might find this distracting so an "on/off" toggle in the options menu of the neocom would be advisable I feel. That aside such a feature would provide a great deal of utility to those of us who enjoy participation in la...
- by Cross Atu - at 2012.12.16 23:00:00
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3965. Should More Advanced Suits Have Higher Health??? - in General Discussions [original thread]
Anyanka Shadowmane wrote: Chunky Munkey wrote: I think the suits should improve according to their speciality: Logistics already accomplish this with higher capacity. At the moment, proto heavies & scouts just aren't worth the cash, but ...
- by Cross Atu - at 2012.12.16 21:46:00
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3966. Should More Advanced Suits Have Higher Health??? - in General Discussions [original thread]
Scheneighnay McBob wrote: For now, it should stay the way it is. Ultimately, how it should work out is that there should be a new tier every level of something- the price, fitting requirements, and overall effectiveness should gradually increa...
- by Cross Atu - at 2012.12.16 21:33:00
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3967. Permanent Daemon Shotgun (I want that!) - in General Discussions [original thread]
I'd happily buy one of those (or a Merc Pack containing one) if they were offered, pity about the "region lock" preventing it.
- by Cross Atu - at 2012.12.16 21:25:00
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3968. [Request] All bundled BPO items included in store for purchase - in Feedback/Requests [original thread]
It would be nice to not be "region locked" by Merc Pack bundles and I'm just OCD enough to spend AUR on BPOs even if it's only the color scheme that's different (/internal sigh ). Failing that offering the various Merc Packs in all regions so we ...
- by Cross Atu - at 2012.12.16 21:22:00
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3969. Please do not add PvE. - in Feedback/Requests [original thread]
1CLIP 1KILL wrote: Cross Atu wrote: One other assessment from the OP that needs revision is the misconception that all development resources are drawn from one pool. Development teams are assigned different areas within which they work and d...
- by Cross Atu - at 2012.12.16 21:06:00
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3970. Please do not add PvE. - in Feedback/Requests [original thread]
1CLIP 1KILL wrote: I don't want "non combat" areas. PvP should be the only focus, or preparing for it. If character customization is ever implemented, players should earn the right to use it through PvP. They shouldn't even get a nice room to s...
- by Cross Atu - at 2012.12.16 20:38:00
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3971. [Suggestion] Give bullets ballistics properties - in Feedback/Requests [original thread]
CCP has already stated that tracking many rounds would excessively increase sever load so don't expect to see this implemented for any weapon with a high rate of fire and certainly not for common use weapons like the AR or SMG (which is kind of a ...
- by Cross Atu - at 2012.12.16 20:31:00
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3972. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Overlord Ulath wrote: Cross Atu wrote: I think this solution shows promise, I do wondering about the coding aspects but at a guess it doesn't seem like a huge increase on client load (I am uncertain). I really like the element of flux it wou...
- by Cross Atu - at 2012.12.16 20:23:00
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3973. [Request] the ability to "ping" a target for non-squad leaders - in Feedback/Requests [original thread]
This idea would also be useful during Corp battles to communicate without cluttering comms.
- by Cross Atu - at 2012.12.16 19:21:00
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3974. [Suggestion] Add Cerfiticates & "Required For" - in Feedback/Requests [original thread]
Updated OP
- by Cross Atu - at 2012.12.16 19:18:00
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3975. [Request] Triage Indicator when 'onboard' - in Feedback/Requests [original thread]
This feature is still very much needed, lack of it hinders providing support by artificially limiting the mobility of Mercs who seek to give that support.
- by Cross Atu - at 2012.12.16 19:15:00
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3976. SCANNING: How it works - in Feedback/Requests [original thread]
bump
- by Cross Atu - at 2012.12.16 19:13:00
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3977. squad leaders map while waiting to respawn - in Feedback/Requests [original thread]
bump
- by Cross Atu - at 2012.12.16 19:12:00
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3978. (Request) Make the N for north on the mini map more visible please - in Feedback/Requests [original thread]
bump
- by Cross Atu - at 2012.12.16 19:09:00
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3979. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Boss Dirge wrote: If we can't hack them, I wouldn't mind a small WP bonus for destroying them. Even 10 points or so, after all it messes up the enemy supply lines and I have to expend valuable ammo to do it. I It w...
- by Cross Atu - at 2012.12.16 19:07:00
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3980. [Suggestion] Increasing the 'Grudge' factor. - in Feedback/Requests [original thread]
Interested in further thoughts on this from the community. Cheers, Cross
- by Cross Atu - at 2012.12.16 19:03:00
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